PS2 hits 40, GC 10
#26
DVD Talk God
how the hell has Sony shipped more PS2s to North America than Japan?
#27
DVD Talk Legend
Originally posted by Deftones17
how the hell has Sony shipped more PS2s to North America than Japan?
how the hell has Sony shipped more PS2s to North America than Japan?
Japan is a smaller country so I am not suprised to see that. I am a bit surprised to see them at 40 millon already. It seems that they might hit 50 million by end of Xmas sales period
#30
DVD Talk God
Originally posted by gcribbs
more people here buying them
more people here buying them
This stiill doesn't make sense. Japan has always bought more video games/products than the US. Always. I just find these numbers hard to swallow when video games to the Japanese are like our movies.
#31
DVD Talk Legend
The playstation 2 isn't quite as popular in Japan as it should be maybe because they like things to be small and cute. The PS2 isn't cute. They buy stuff like the GBA and the Wonderswan (whatever that is)... and they put little Hello Kitty chains on their cell phones. Also - I don't think they got GTA3 there.
#32
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X-box live in Japan is all ready dead,95% of online users there still use Narrowband which is not compatible with the Xbox so that wont build up sales but with Rare and maybe Capcom and a few turned based RPGs could turn it around there.
This is the best time to be a gamer unless your broke,all three consoles and the PC are all rocking right now,come Xmas GC is going through the roof with Metroid Prime and Vice City for PS2 and Halo 2 for Xbox,you cant go wrong with any of these consoles,enjoy.
This is the best time to be a gamer unless your broke,all three consoles and the PC are all rocking right now,come Xmas GC is going through the roof with Metroid Prime and Vice City for PS2 and Halo 2 for Xbox,you cant go wrong with any of these consoles,enjoy.
#33
DVD Talk Legend
Originally posted by DVDHO
X-box live in Japan is all ready dead,95% of online users there still use Narrowband which is not compatible with the Xbox so that wont build up sales but with Rare and maybe Capcom and a few turned based RPGs could turn it around there.
X-box live in Japan is all ready dead,95% of online users there still use Narrowband which is not compatible with the Xbox so that wont build up sales but with Rare and maybe Capcom and a few turned based RPGs could turn it around there.
#34
DVD Talk Legend
Originally posted by Trigger
Also - at the Tokyo Game Show, they seemed to all flock to DOA Extreme Beach Volleyball and were highly impressed. That title might actually push systems over there.
Also - at the Tokyo Game Show, they seemed to all flock to DOA Extreme Beach Volleyball and were highly impressed. That title might actually push systems over there.
#35
DVD Talk Legend
Originally posted by darkside
If they include 14 year old school girls in the game over there they probably won't be able to keep the Xbox and DOA Volleyball on the shelves.
If they include 14 year old school girls in the game over there they probably won't be able to keep the Xbox and DOA Volleyball on the shelves.
#38
Retired
Originally posted by Deftones17
This stiill doesn't make sense. Japan has always bought more video games/products than the US. Always. I just find these numbers hard to swallow when video games to the Japanese are like our movies.
This stiill doesn't make sense. Japan has always bought more video games/products than the US. Always. I just find these numbers hard to swallow when video games to the Japanese are like our movies.
For example, say 25% of the Japanese pop. buys games and 20% of the U.S. pop buys games.
The number of games sold in the U.S. will be higher because the total population is higher.
#39
DVD Talk Hero
Originally posted by Trigger
I don't get it. Are you saying that the Japanese are all perverts who like looking at underage girls in bikinis?
I don't get it. Are you saying that the Japanese are all perverts who like looking at underage girls in bikinis?
#40
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Originally posted by Trigger
The playstation 2 isn't quite as popular in Japan as it should be maybe because they like things to be small and cute. The PS2 isn't cute. They buy stuff like the GBA and the Wonderswan (whatever that is)... and they put little Hello Kitty chains on their cell phones. Also - I don't think they got GTA3 there.
The playstation 2 isn't quite as popular in Japan as it should be maybe because they like things to be small and cute. The PS2 isn't cute. They buy stuff like the GBA and the Wonderswan (whatever that is)... and they put little Hello Kitty chains on their cell phones. Also - I don't think they got GTA3 there.
'm not trying to attack you, just think such comments don't do any good here.
#41
DVD Talk Legend
Originally posted by jeffdsmith
Triiger, please don't generalize so much. (About the Japanese people) This comment is far from accurate.
'm not trying to attack you, just think such comments don't do any good here.
Triiger, please don't generalize so much. (About the Japanese people) This comment is far from accurate.
'm not trying to attack you, just think such comments don't do any good here.
#42
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Originally posted by Trigger
What the hell? I said it cuz it's true. You don't have to believe me, but that's how it is there "in general"... Do you want me to get some people who live in Japan to come in and verify this for you? It wasn't meant as a slam towards Japanese people. I'm a big fan of Asian culture and I have friends who live there... they do like things small and cute, and it's a big fad for them to put little chains on their cell phones - It's a trend that's coming to America (slowly).
What the hell? I said it cuz it's true. You don't have to believe me, but that's how it is there "in general"... Do you want me to get some people who live in Japan to come in and verify this for you? It wasn't meant as a slam towards Japanese people. I'm a big fan of Asian culture and I have friends who live there... they do like things small and cute, and it's a big fad for them to put little chains on their cell phones - It's a trend that's coming to America (slowly).
Just forget I said anything, this going to go no where quick and is way OT.
#43
DVD Talk Legend
Originally posted by jeffdsmith
The whole reason I bothered to respond is that my friend was reading the posts along with me and he was like "WTF"? He is japanese himself. Normally I would just ignore such an over generalization.
Just forget I said anything, this going to go no where quick and is way OT.
The whole reason I bothered to respond is that my friend was reading the posts along with me and he was like "WTF"? He is japanese himself. Normally I would just ignore such an over generalization.
Just forget I said anything, this going to go no where quick and is way OT.
#44
DVD Talk Legend
Originally posted by Deftones17
shut up you!
This stiill doesn't make sense. Japan has always bought more video games/products than the US. Always. I just find these numbers hard to swallow when video games to the Japanese are like our movies.
shut up you!
This stiill doesn't make sense. Japan has always bought more video games/products than the US. Always. I just find these numbers hard to swallow when video games to the Japanese are like our movies.
By the way is Trigger saying I should take my Hello Kitty chain off my cell phone
#45
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Originally posted by Trigger
Okay - well tell your friend that I'm sorry if I offended him. I didn't mean that everyone in Japan was like that... it's just an "in general" sort of thing. Being Japanese is different from living in Japan. I'm not either and I was just relaying info from someone who lives there, so I should just keep my mouth shut.
Okay - well tell your friend that I'm sorry if I offended him. I didn't mean that everyone in Japan was like that... it's just an "in general" sort of thing. Being Japanese is different from living in Japan. I'm not either and I was just relaying info from someone who lives there, so I should just keep my mouth shut.
The thing is though, to say "in general" is a gross "generalization." You can't name percentages really, but I do believe Japanese men in general are attracted to younger women, just because women here in fact, do look younger than their age.
Freak, I started talking to this waitress at this Yakiniku place and when she told me how old she was I freaked. I thought she was at least 22, but she told me she was 18. I know that happens every once in a while, but I've seen friends overguess all too often.
Basically, its not necessarily the age of a girl that a guy is looking at, but a certain "look." I don't think men looking for FOURTEEN YEAR OLD GIRLS run rampant throughout this country. Sometimes it turns perverse, but I also understand that there seems to be a larger age gap between couples. Heck, somtimes the "14 year old girl" is actually 21.
Yes, being Japanese and living in Japan are different things, but so is hearing things from someone living in Japan (including me). Everyone has different perspectives and I'm not so ready to label the "general" populace of males here as perverts.
#46
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Originally posted by joltaddict
For one I doubt we would have the net adapter for the PS2 if it werent for the Box.
For one I doubt we would have the net adapter for the PS2 if it werent for the Box.
#47
DVD Talk Legend
Nintendo Japan expects decreased sales
This morning Bloomberg news reported about Nintendo's bit of financial woes this quarter. Due to a stronger than expected yen, and weaker sales of the GameCube and Game Boy Advance, they cut their profit outlook by 11 percent.
"I have been warning clients for months," said Amir Anvarzadeh, director of Japanese equity sales at KBC Financial Products in London. "Its new group full-term forecasts look far too optimistic."
Nintendo cut its forecast for sales of GameCube consoles to 10 million units for the year ending March from 12 million forecast earlier. The company also reduced its estimate for sales of Game Boy Advance hand-held players to 15 million from 19 million units. Nintendo did raise its estimate for sales of GameCube software by 53 percent to 55 million copies in the year, but cut estimates for Game Boy Advance software by 12.3 percent to 50 million. Nintendo's market share in the U.S. is expected torise to about 30 percent in the year-end shopping season, up from about 20 percent now, said Nintendo's President Satoru Iwata.
First-half earnings were in line with expectations because of the assets ($375 million in cash) gained through the sale of Rare to Microsoft last month.
-- Paul Bryant [/b]
This morning Bloomberg news reported about Nintendo's bit of financial woes this quarter. Due to a stronger than expected yen, and weaker sales of the GameCube and Game Boy Advance, they cut their profit outlook by 11 percent.
"I have been warning clients for months," said Amir Anvarzadeh, director of Japanese equity sales at KBC Financial Products in London. "Its new group full-term forecasts look far too optimistic."
Nintendo cut its forecast for sales of GameCube consoles to 10 million units for the year ending March from 12 million forecast earlier. The company also reduced its estimate for sales of Game Boy Advance hand-held players to 15 million from 19 million units. Nintendo did raise its estimate for sales of GameCube software by 53 percent to 55 million copies in the year, but cut estimates for Game Boy Advance software by 12.3 percent to 50 million. Nintendo's market share in the U.S. is expected torise to about 30 percent in the year-end shopping season, up from about 20 percent now, said Nintendo's President Satoru Iwata.
First-half earnings were in line with expectations because of the assets ($375 million in cash) gained through the sale of Rare to Microsoft last month.
-- Paul Bryant [/b]
Last edited by Trigger; 10-01-02 at 10:19 PM.
#48
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I was wondering when someone would post today's Nintendo news.
Of course, I was also wondering when someone was originally going to point out that 'units produced' has to be the most meaningless statistic ever. 'Units shipped' is misleading enough for those who like to argue about things based on sales reports, but 'units produced'? Geez.
If anybody is ever again impressed by production numbers, just remember that Sega has produced 1,000,000 copies of NFL 2k3. Or, for fellow old-timers, remember that Atari produced 6,000,000 copies of ET.
Production can easily become overproduction once market reality sets in. At least all these GCs should be sold in six months, and not buried in a New Mexico landfill.
Of course, I was also wondering when someone was originally going to point out that 'units produced' has to be the most meaningless statistic ever. 'Units shipped' is misleading enough for those who like to argue about things based on sales reports, but 'units produced'? Geez.
If anybody is ever again impressed by production numbers, just remember that Sega has produced 1,000,000 copies of NFL 2k3. Or, for fellow old-timers, remember that Atari produced 6,000,000 copies of ET.
Production can easily become overproduction once market reality sets in. At least all these GCs should be sold in six months, and not buried in a New Mexico landfill.
Last edited by mr.snowmizer; 10-01-02 at 10:10 PM.
#49
DVD Talk Legend
Originally posted by Thrillhouse
Before they released the console, they must have had Network capabilities in mind.
Before they released the console, they must have had Network capabilities in mind.