Microsoft "Freon" (XBOX 2??)
#26
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From: rochester, NY
Originally posted by Christo
Who really cares about backwards compatible?
When you pull out the old games, pull out the old system. It's easy unless you're really touchy about your closet space.
Who really cares about backwards compatible?
When you pull out the old games, pull out the old system. It's easy unless you're really touchy about your closet space.
DARTH GAMER
#27
Retired
Originally posted by neale
Original NES
Super NES
Nintendo 64
Gamecube
Each successive system was completely incompatible with the preceding one.
Original NES
Super NES
Nintendo 64
Gamecube
Each successive system was completely incompatible with the preceding one.
Nintendo's previous competion, Sega, didn't do backwards compatibility either.
It was more difficult in the cartridge era, as they wanted to make the cartridges for the different systems look different, plus engineering comes into play.
Backwards compatibility with CD/DVD systems is much easier as all that is necessary is making sure the processor can read the old games.
I imagine every new system will feature backwards compatibility. Well, until some other form of media is used anyway.
#28
DVD Talk Hall of Fame
Originally posted by joshhinkle
That's true, but before the PS2, nothing was backwards compatible, except maybe the later Atari systems.
Nintendo's previous competion, Sega, didn't do backwards compatibility either.
It was more difficult in the cartridge era, as they wanted to make the cartridges for the different systems look different, plus engineering comes into play.
Backwards compatibility with CD/DVD systems is much easier as all that is necessary is making sure the processor can read the old games.
I imagine every new system will feature backwards compatibility. Well, until some other form of media is used anyway.
That's true, but before the PS2, nothing was backwards compatible, except maybe the later Atari systems.
Nintendo's previous competion, Sega, didn't do backwards compatibility either.
It was more difficult in the cartridge era, as they wanted to make the cartridges for the different systems look different, plus engineering comes into play.
Backwards compatibility with CD/DVD systems is much easier as all that is necessary is making sure the processor can read the old games.
I imagine every new system will feature backwards compatibility. Well, until some other form of media is used anyway.
Although it was not built it, the Genesis did have a $30 adapter to play Master System games. The option was not really popular but Sega did have the idea to give users backward compatibility. Personally I never though backward compatibility was a real selling out. If you have the old game, you probably have the old system. All it does is reduce clutter in the entertainment center which is nice to not essential.
#29
Retired
I agree. It's just an added plus. I don't use it personally though. I've yet to play a PS1 game in my PS2. I played them all on my PS1 years ago.
I hardly have the time or money to keep up with the new releases on the PS2, Gamecube and GBA, much less to dabble in classic gaming as well.
I hardly have the time or money to keep up with the new releases on the PS2, Gamecube and GBA, much less to dabble in classic gaming as well.
#30
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From: Blu-Ray: We Don't Need No Stinkin' Petition
Originally posted by Christo
Who really cares about backwards compatible?
Who really cares about backwards compatible?
#31
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From: Michigan, USA
Yeah that'd be a real pity if you had to buy a 50 dollar psone 
Backwards compatibility doesnt matter to me. If I have games for an old system, I most definitely must have the old system. The only way I can see it as being a great benefit to me is if the console has crappy launch titles so you're forced to get old games instead.

Backwards compatibility doesnt matter to me. If I have games for an old system, I most definitely must have the old system. The only way I can see it as being a great benefit to me is if the console has crappy launch titles so you're forced to get old games instead.
#32
Retired
Originally posted by zig
The only way I can see it as being a great benefit to me is if the console has crappy launch titles so you're forced to get old games instead.
The only way I can see it as being a great benefit to me is if the console has crappy launch titles so you're forced to get old games instead.
#33
DVD Talk Legend
Originally posted by AgtFox
I think this is going a bit far. You have to give a game at least 9 months to a year before it can be priced at the price point you state above. Notice that just recently some PS2 games that are 9+ months old went into a Greatest Hits line.
The X-Box will only be 9 months old this month. Most of the PS2 games in the Greatest Hits line came 6+ months after initial system rollout (Twisted Metal Black, GT3, Onimusha, etc.). I feel it is fine that Halo is still at its initial price point at this time. I would reckon that they will reduce the price before Christmas, but who knows.
By the way, I own all 3 consoles, so I'm not trying to be biased here.
I think this is going a bit far. You have to give a game at least 9 months to a year before it can be priced at the price point you state above. Notice that just recently some PS2 games that are 9+ months old went into a Greatest Hits line.
The X-Box will only be 9 months old this month. Most of the PS2 games in the Greatest Hits line came 6+ months after initial system rollout (Twisted Metal Black, GT3, Onimusha, etc.). I feel it is fine that Halo is still at its initial price point at this time. I would reckon that they will reduce the price before Christmas, but who knows.
By the way, I own all 3 consoles, so I'm not trying to be biased here.
Instead they keep the price high while the PS2 has a bunch of games at lower price points driving sales of consoles.
I know people who are now going to buy a PS2 with the price drop and pick up a few of these greatest hits games. For the old price of $299 you can get the PS2 and 5 of these great games or the XBox and two games.
#34
Retired
I agree with gcribbs. If Halo and some other games had been around $19.99-$29.99 I would have had a tougher time deciding between a PS2 and Xbox.
Future lineups didn't come into play too much, as I know the Gamecube will keep me busy for quite sometime with future releases.
And on the PS2 I could get games like Gran Turismo 3 and Maximo in the $19.99-$29.99 range now, with the expectation of games like Metal Gear Solid 2, Grand Theft Auto 3, Devil May Cry, etc. dropping in price in the next 6 months to a year.
But everyone might no reason this way. I simply wanted a second system to give me more games to play when I need to fill a lull between big Gamecube releases, so the great games at cheaper prices was a big selling point for me.
So far it's worked. I borrowed FFX and that kept me busy between Resident Evil and Eternal Darkness. I haven't gotten all that far in Maximo and Gran Tursimo, so those should keep me busy until Mario Sunshine's release after finishing Eternal Darkness.
Future lineups didn't come into play too much, as I know the Gamecube will keep me busy for quite sometime with future releases.
And on the PS2 I could get games like Gran Turismo 3 and Maximo in the $19.99-$29.99 range now, with the expectation of games like Metal Gear Solid 2, Grand Theft Auto 3, Devil May Cry, etc. dropping in price in the next 6 months to a year.
But everyone might no reason this way. I simply wanted a second system to give me more games to play when I need to fill a lull between big Gamecube releases, so the great games at cheaper prices was a big selling point for me.
So far it's worked. I borrowed FFX and that kept me busy between Resident Evil and Eternal Darkness. I haven't gotten all that far in Maximo and Gran Tursimo, so those should keep me busy until Mario Sunshine's release after finishing Eternal Darkness.




