The last section of the last level of MoH:AA = Worst level design of any game EVER
#1
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The last section of the last level of MoH:AA = Worst level design of any game EVER
The last section of the last level of MoH:AA single-player is the worst excuse for a level that I've ever seen in any game. If you're playing single player mode on the hardest difficulty level, stop now before you beat yourself over the head at how incredibly stupid the last part is.
Stupid stupid stupid stupid stupid. 
Did I mention that it is horrible?
Stupid stupid stupid stupid stupid. 
Did I mention that it is horrible?
#3
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The rest of the level was good. It was just the very last section where
This is on the hardest difficulty setting. Its probably not as much of a crapshoot on other difficulty settings.
Spoiler:
This is on the hardest difficulty setting. Its probably not as much of a crapshoot on other difficulty settings.
Last edited by Jeremy517; 04-27-02 at 03:29 AM.
#4
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From: NJ
The whole last mission, and indeed the whole second half of the game, pretty much sucks. I stopped playing with just one level left to go and I don't even feel like going back to finish the game.
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From: Texas, our Texas! All hail the mighty state!
Oh, yeah! I remember that being a "run your ass off and cross your fingers" level. I guess since there isn't really a big boss, they just wanted to ramp up the difficulty.
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From: C-Ville, home of the Wahoo
I liked the last level okay, but the ending was like a corporate thing or something- I mean they should have at least had a final cut scene or something to cap it off.
#8
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Originally posted by Static Cling
Oh, yeah! I remember that being a "run your ass off and cross your fingers" level. I guess since there isn't really a big boss, they just wanted to ramp up the difficulty.
Oh, yeah! I remember that being a "run your ass off and cross your fingers" level. I guess since there isn't really a big boss, they just wanted to ramp up the difficulty.
Also from a realism standpoint, it is extremely silly. The fort is blowing up and two guys stay behind for certain death to try and kill one person whose mission is already successful, thus making it irrelevant to the success of the fort whether he is killed immediately or not? Also, the five guys immediately outside the door at the start are running into the fort as it blows up. Bleh.
Last edited by Jeremy517; 04-27-02 at 04:54 PM.
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From: Los Angeles
There is a little cheap trick you can pull to survive that last section (atleast on medium difficulty...i don't see why it wouldn't work on hard). There is a little crevice you can jump down in and crouch within between the platform and the train, you have to take out the one sniper that can still shoot at you, but everyone else can't hit you. Then you just wait there for 30 secs or so and the train will open up and your buddies will kill off everyone for you. Thus, just run like hell through the midst of bad guys waiting outside and jump into that little crevice, take out the sniper, and wait. Takes too much luck in this section I agree.
#10
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That's why I didn't play single player game.... yet. But I rather play multiplayer.
FiveO and I are going to play on Wednesday or Thursday evening, come on join us!
FiveO and I are going to play on Wednesday or Thursday evening, come on join us!
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From: Michigan
Originally posted by cartman
I wish I could play it
. I still get an error that jumps out of the game after the bridge level 

.
I wish I could play it
. I still get an error that jumps out of the game after the bridge level 

.




