Videogames which had GROUNDBREAKING CONTROLS/CONTROLLING METHODS
#1
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i am thinking mainly of arcade machines
ok
Dance Dance revolution - Dancing mat
Pole Position - steering wheel (was this the first ?)
Defender (i remember the more complex buttons)
track and field - the rapid pushing of the buttons
Now what was that game which used the trackball, ah yes Missile Command
what was the first arcade gun game ?
ok
Dance Dance revolution - Dancing mat
Pole Position - steering wheel (was this the first ?)
Defender (i remember the more complex buttons)
track and field - the rapid pushing of the buttons
Now what was that game which used the trackball, ah yes Missile Command
what was the first arcade gun game ?
#3
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I was under the impression that Centipede had one of the first rollerballs.
Pole Position was not the first to have a steering wheel, not by a long shot. This one had TWO steering wheels for one car. This predates Pole Position as well, though I don't know that it predates Fire Truck. Here's a bit of history, looks like Drive Mobile was the first steering wheel game.
I'd also like to add the original Street Fighter, which had punching buttons that registered harder hits the harder you punched them. That was pretty innovative.
Robotron 2084 was the first to have dual joysticks for the purpose of controlling one player.
Ikari Warriors had a neat joystick that you could twist to determine the direction of fire for your avatar's machine gun.
720º also had a fairly unique joystick, in that you couldn't move it directly from left to right or top to bottom, you had to "spin" it.
I think for innovative controls, you've got to look back to the 80's heyday of videogames, when everyone was making them, but no one really knew what the controls should be like. I could go on and on -- I even left out Battlezone which had some very cool one-axis joysticks for controlling the treads (not to mention that cool viewing scope -- which was done first on Seawolf).
aaaaghhhh! I can't stop!
Pole Position was not the first to have a steering wheel, not by a long shot. This one had TWO steering wheels for one car. This predates Pole Position as well, though I don't know that it predates Fire Truck. Here's a bit of history, looks like Drive Mobile was the first steering wheel game.
I'd also like to add the original Street Fighter, which had punching buttons that registered harder hits the harder you punched them. That was pretty innovative.
Robotron 2084 was the first to have dual joysticks for the purpose of controlling one player.
Ikari Warriors had a neat joystick that you could twist to determine the direction of fire for your avatar's machine gun.
720º also had a fairly unique joystick, in that you couldn't move it directly from left to right or top to bottom, you had to "spin" it.
I think for innovative controls, you've got to look back to the 80's heyday of videogames, when everyone was making them, but no one really knew what the controls should be like. I could go on and on -- I even left out Battlezone which had some very cool one-axis joysticks for controlling the treads (not to mention that cool viewing scope -- which was done first on Seawolf).
aaaaghhhh! I can't stop!
#5
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What was that game called? With the tanks and those diamond shaped space ships and the vector graphics. Something Zone. Anyway, that one had a pretty keen control system for its time I thought. The two sticks you moved up and down to turn left and right and to move forward and backward.
~Scheherazade
~Scheherazade