Eternal Darkness and Rumble Feature?
#1
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Eternal Darkness and Rumble Feature?
For those that have played Eternal Darkness with the normal (not Wavebird) controller, how important is the rumble feature? I just looked at the manual after picking the game up (man, I can't believe the reviews it's getting) and it mentions that the rumble feature can clue you in to secrets and to think twice before turning it off.
I hate to not use my new Wavebird controller but also don't want to miss anything.
I hate to not use my new Wavebird controller but also don't want to miss anything.
#2
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From: Feel Good Inc
well i was using the wavebird, but then someone said that it helps you find puzzles or something so i tried one of my reg controllers. i didnt get any rumblin except when i checked in the settings that the rumble was on
any idea why that is?
any idea why that is?
#3
I did notice the rumble at one point that was theoretically trying to clue me into a puzzle of some sort - although i could find absolutely nothing to do there to "solve" a puzzle but i think i'll revisit this area again later.... spoiler tags for those who might not have played it yet although it was pretty early in the game:
Spoiler:
#5
Retired
Ign Cube addressed this in their Mailbag yesterday. Basically, it's just hints to look closer because there is something you need to pick up. It's not like Zelda: OOT where you wouldn't know to bumb a certain patch of ground if not for the rumble. You'll probably find the stuff anyway, as a B icon pops up when there's something you can examine or pick up. Anyway, here's there comment.
"Fran responds: Okay, I'll answer your rumble question first. They were obviously inspired a bit by what you experience in Zelda on the N64. But, it's not as secretive. That is, you don't have to blow a bomb or cast a spell to suddenly reveal a hole in the wall. Instead, it's just that the rumble tells you, 'Hey! You're standing right next to something you need to pick up. Look closely.'"
"Fran responds: Okay, I'll answer your rumble question first. They were obviously inspired a bit by what you experience in Zelda on the N64. But, it's not as secretive. That is, you don't have to blow a bomb or cast a spell to suddenly reveal a hole in the wall. Instead, it's just that the rumble tells you, 'Hey! You're standing right next to something you need to pick up. Look closely.'"
#6
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Update:
I've beaten it once, and played through the first 5 chapters the second time with the Wavebird, and didn't miss the rumble at all. I only resorted to a faq for hints twice, so the rumble as pertained to solving puzzles can't be very important.
I've beaten it once, and played through the first 5 chapters the second time with the Wavebird, and didn't miss the rumble at all. I only resorted to a faq for hints twice, so the rumble as pertained to solving puzzles can't be very important.
#8
Retired
Ah, so that's why I missed that one. Thanks for the tip, I'll plug my normal controller in for chapter 8 the second time as
Edit
Just checked a FAQ, and there is a way to find that without the rumble hint.
So the rumble still isn't 100% necessary for anything.
Spoiler:
Edit
Just checked a FAQ, and there is a way to find that without the rumble hint.
Spoiler:
So the rumble still isn't 100% necessary for anything.
Last edited by Josh Hinkle; 07-07-02 at 10:08 PM.
#9
DVD Talk Limited Edition
Originally posted by joshhinkle
Just checked a FAQ, and there is a way to find that without the rumble hint.
Just checked a FAQ, and there is a way to find that without the rumble hint.
#10
Retired
Yeah, I checked the faq, because when I was playing chapter 11, I could have sworn I picked up that item and was wondering why it wasn't in my inventory. I think I picked it up, but died without saving, and then didn't pick it up on the way back thorugh.




