Best Video Game Cinematics---
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Best Video Game Cinematics---
I have to be honest Im really into cinematics, hell thats the reason i own warcraft and fallout.
But other then the FF series what are some other decent onces, and im not looking for "anime" type stuff.
THanks
But other then the FF series what are some other decent onces, and im not looking for "anime" type stuff.
THanks
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Grand Theft Auto: Vice City had some short, yet often hilarious cinematics. I love those little quips that Tommy makes after he hears about the missions.
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Halo was pretty good at imersing you into the gameplay with cinematics, they weren't to long -- just to enough to get you "into" the next level, and all excited
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The Panzer Dragoon Series had some of the best cinematics ever for it's time. They're all hidden in PDO, which is cool.
The best cinemas ever on PC were all made by Blizzard, Bullfrog, and Sierra.
The best cinemas ever on PC were all made by Blizzard, Bullfrog, and Sierra.
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Xenosaga: Episode I has some of the best cinematics I've ever seen on a console, even the realtime cinemas are done well. MGS2 and FFX are pretty good too.
But my all time favorite would be Vagrant Story. They aren't that frequent or long but the art direction and visual style is pure goodness.
But my all time favorite would be Vagrant Story. They aren't that frequent or long but the art direction and visual style is pure goodness.
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If you consider MGS2 to have cinematics, then so does MGS. They're both done with the game engine, and MGS1's were awesome (for the time).
And Outlaw, damn good call on Vagrant Story. Best cinematography ever! There's a reason that game got a perfect 40 from Famitsu.
And Outlaw, damn good call on Vagrant Story. Best cinematography ever! There's a reason that game got a perfect 40 from Famitsu.
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Definitley Metal Gear Solid. The cinematic/cutscene with Snake kneeling over a mortally wounded Sniper Wolf is the kind of scene that big Hollywood directors can only dream of making.
In Metal Gear Solid: 2 Sons Of Liberty, Hideo Kojima did it again in that scene with Snake, Raiden, and Otacon when he was holding a dying Emma in his arms.
It's moments like those that seperate Metal Gear from the pack.
In Metal Gear Solid: 2 Sons Of Liberty, Hideo Kojima did it again in that scene with Snake, Raiden, and Otacon when he was holding a dying Emma in his arms.
It's moments like those that seperate Metal Gear from the pack.
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FFVIII all the way for this one. It's the only intor cinematic that friends would come by to watch. Frickin' amazing.
MGS2 also has some of the highest quality cinemas as far as in-game engines are concerned. OddWorld on the PS1 had some great cinemas as well.
MGS2 also has some of the highest quality cinemas as far as in-game engines are concerned. OddWorld on the PS1 had some great cinemas as well.
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FFVIII all the way for this one. It's the only intro cinematic that friends would come by to watch. Frickin' amazing.
MGS2 also has some of the highest quality cinemas as far as in-game engines are concerned. OddWorld on the PS1 had some great cinemas as well.
MGS2 also has some of the highest quality cinemas as far as in-game engines are concerned. OddWorld on the PS1 had some great cinemas as well.
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While the picture quality/graphics weren't the greatest, the cut scenes in Eternal Darkness: Sanity's Requiem were excellent. The voice and audio were great. Overall, the scenes were well put together and added a lot to the story.
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May be old, and not comparable to some of the newer ones, but the intro to Soul Blade still is awesome looking to me. I used to watch that intro everytime I turned that game on to play.
Last edited by The KEG; 04-28-03 at 11:03 PM.
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i like how the warcraft iii collectors' version came w/ a dvd that had all the cinematics. i think they're excellent for being produced by a game company. but, you can see some of the lack of cinematic skill.
isn't xenosaga supposed to be one long cinematic?
isn't xenosaga supposed to be one long cinematic?