Tomb Raider (a.k.a. Tomb Raider 9)
#126
DVD Talk Gold Edition
Re: Tomb Raider (a.k.a. Tomb Raider 9)
So I'm guessing Target got the steelbook because they aren't getting any of the pre-order bonuses?
GameStop
Shanty Town Multiplayer Map – zip lines, steep climbs and deadly traps
Tomb of the Lost Adventurer – a Bonus Tomb and rewards
Best Buy
48 page hardback comic book – The beginnings of this adventure written by game writer Rhianna Pratchett
Aviatrix skin – Classic 1930s Bomber Jacket
Shanty Town Multiplayer Map – zip lines, steep climbs and deadly traps
Amazon.com
The Final Hours of TOMB RAIDER “Director’s Cut” for Kindle Fire
Art of TOMB RAIDER “Amazon Edition”
Hunter Skin – coating of mud camouflage for Lara
Walmart
Shanty Town Multiplayer Map – zip lines, steep climbs and deadly traps
Digital Download of Lara Croft and the Guardian of Light
Guerrilla skin – jungle warfare outfit
Microsoft Store
1600 FREE Xbox LIVE points
Shanty Town Multiplayer Map – zip lines, steep climbs and deadly traps
Tomb of the Lost Adventurer – a Bonus Tomb and rewards
Best Buy
48 page hardback comic book – The beginnings of this adventure written by game writer Rhianna Pratchett
Aviatrix skin – Classic 1930s Bomber Jacket
Shanty Town Multiplayer Map – zip lines, steep climbs and deadly traps
Amazon.com
The Final Hours of TOMB RAIDER “Director’s Cut” for Kindle Fire
Art of TOMB RAIDER “Amazon Edition”
Hunter Skin – coating of mud camouflage for Lara
Walmart
Shanty Town Multiplayer Map – zip lines, steep climbs and deadly traps
Digital Download of Lara Croft and the Guardian of Light
Guerrilla skin – jungle warfare outfit
Microsoft Store
1600 FREE Xbox LIVE points
#127
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Re: Tomb Raider (a.k.a. Tomb Raider 9)
conan did is "clueless gamer" review. made me want it just as much as everything else:
http://teamcoco.com/video/clueless-g...ws-tomb-raider
good stuff
http://teamcoco.com/video/clueless-g...ws-tomb-raider
good stuff
#128
DVD Talk Gold Edition
Re: Tomb Raider (a.k.a. Tomb Raider 9)
conan did is "clueless gamer" review. made me want it just as much as everything else:
http://teamcoco.com/video/clueless-g...ws-tomb-raider
good stuff
http://teamcoco.com/video/clueless-g...ws-tomb-raider
good stuff
#129
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#130
DVD Talk Legend
Re: Tomb Raider (a.k.a. Tomb Raider 9)
I've pre-ordered thru Amazon... After Crysis 3 I feel a bit gun shy.
#131
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#132
DVD Talk Godfather & 2020 TOTY Winner
Re: Tomb Raider (a.k.a. Tomb Raider 9)
Give Square Enix credit : They let everyone review their game nice & early, got good reviews and probably will see a big bump in pre-orders as a result. Think I'm going to take my unopened Crysis 3 game back to Best Buy and pre-order this instead.
#133
DVD Talk Godfather & 2020 TOTY Winner
Re: Tomb Raider (a.k.a. Tomb Raider 9)
Watching this comparison video makes me think the PS3 version looks considerably better, though the 360 looks pretty great as well.
<iframe width="853" height="480" src="http://www.youtube.com/embed/svlHuWlAGvM" frameborder="0" allowfullscreen></iframe>
#134
DVD Talk Gold Edition
#135
DVD Talk Hero
Re: Tomb Raider (a.k.a. Tomb Raider 9)
Did some research and seems that several sites and comparison videos have the PS3 version looking a little better but at the cost of slight frame rate hiccups. Hmm...
Xbox 360 Review
One of the most interesting cross-platform games to be released in some time, Tomb Raider: Underworld exhibits considerable differences between the two consoles and is one of the few games that puts forward a good argument for offering measurably and tangibly higher performance on PlayStation 3.
Based on our playthrough, it seems obvious that Crystal Dynamics (and its sister studio Nixxes) has leant heavily on its previous Lara code for the 360 game, but has revamped the graphics engine for the Croftster's debut outing on the Sony console. So in terms of owners of Microsoft's box, you're getting the same sub-HD resolution as previous Tomb Raiders Legend and Anniversary (1024x576) while PS3 owners enjoy full 720p - a sizeable increase of 50 per cent in terms of pixel-throughput.
That the two games look as close as they do bearing in mind the gulf in resolution is a testament to how good scaling can be, but the more you play Underworld, with all its superb, intricate details, the more it becomes apparent that the PS3 game looks that much more pleasing, truly making the most of the excellent artwork. The Sony console also has more advanced shadowing techniques on display in sections principally involving Lara's boat, though the obvious differences become moot as soon as you move into any given level. For its part, 360 employs the use of motion blur on Lara's actions - a subtle, but pleasing effect absent from the PS3 game.
Of course, the PlayStation 3's 50 per cent in increase in resolution does come at a cost. While the Xbox 360 version of the game runs pretty much constantly at 30fps (with just the occasional, unnoticeable dip in frame rate here and there), the PlayStation 3 game loses frames at any given point. Dropped frames essentially lead to an inconsistent feel from the controls, as well as an obviously jerkier image on-screen. In terms of the extent of the slowdown, you can be losing the odd frame at practically any given point - in measurements, the frame rate fell as low as 15fps, up against a practically rock-solid 30fps throughout on 360. On average though, you're looking at a 10 per cent drop in frames, so the developer's decision to go with the extra detail was most likely the right one.
In short then, one looks better, one plays better, both are very cool games. The only other dividing factor worth taking into account is the provision of Microsoft-exclusive downloadable content. The first chapter, Beneath the Ashes, arrives soon, with another episode scheduled that shifts the focus away from Lara with an all-new playable character. Whether this new content will end up on PlayStation 3 in some way, shape or form at a future date remains uncertain, but all PR noises from Eidos thus far have indicated that it is indeed a 'real' exclusive.
Xbox 360 Review
One of the most interesting cross-platform games to be released in some time, Tomb Raider: Underworld exhibits considerable differences between the two consoles and is one of the few games that puts forward a good argument for offering measurably and tangibly higher performance on PlayStation 3.
Based on our playthrough, it seems obvious that Crystal Dynamics (and its sister studio Nixxes) has leant heavily on its previous Lara code for the 360 game, but has revamped the graphics engine for the Croftster's debut outing on the Sony console. So in terms of owners of Microsoft's box, you're getting the same sub-HD resolution as previous Tomb Raiders Legend and Anniversary (1024x576) while PS3 owners enjoy full 720p - a sizeable increase of 50 per cent in terms of pixel-throughput.
That the two games look as close as they do bearing in mind the gulf in resolution is a testament to how good scaling can be, but the more you play Underworld, with all its superb, intricate details, the more it becomes apparent that the PS3 game looks that much more pleasing, truly making the most of the excellent artwork. The Sony console also has more advanced shadowing techniques on display in sections principally involving Lara's boat, though the obvious differences become moot as soon as you move into any given level. For its part, 360 employs the use of motion blur on Lara's actions - a subtle, but pleasing effect absent from the PS3 game.
Of course, the PlayStation 3's 50 per cent in increase in resolution does come at a cost. While the Xbox 360 version of the game runs pretty much constantly at 30fps (with just the occasional, unnoticeable dip in frame rate here and there), the PlayStation 3 game loses frames at any given point. Dropped frames essentially lead to an inconsistent feel from the controls, as well as an obviously jerkier image on-screen. In terms of the extent of the slowdown, you can be losing the odd frame at practically any given point - in measurements, the frame rate fell as low as 15fps, up against a practically rock-solid 30fps throughout on 360. On average though, you're looking at a 10 per cent drop in frames, so the developer's decision to go with the extra detail was most likely the right one.
In short then, one looks better, one plays better, both are very cool games. The only other dividing factor worth taking into account is the provision of Microsoft-exclusive downloadable content. The first chapter, Beneath the Ashes, arrives soon, with another episode scheduled that shifts the focus away from Lara with an all-new playable character. Whether this new content will end up on PlayStation 3 in some way, shape or form at a future date remains uncertain, but all PR noises from Eidos thus far have indicated that it is indeed a 'real' exclusive.
From the comparison videos, the PS3 version does look a little better but they both look quite good, I haven't read anything about framerate hiccups on either console.
Last edited by RichC2; 02-27-13 at 10:02 AM.
#137
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Re: Tomb Raider (a.k.a. Tomb Raider 9)
The bright side is that the PS3 videos definitely look better, at least to me. If there is no frame rate issues to speak of the PS3 seems the way to go. Makes decision easier.
Bad news is I apparently have a 2nd grade level of reading comprehension.
I am an idiot.
#138
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Re: Tomb Raider (a.k.a. Tomb Raider 9)
#139
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Re: Tomb Raider (a.k.a. Tomb Raider 9)
I'm very tempted to go preorder at best buy. I let my gamer club subscription lapse so i'd have to redo that. though i've now found out that they are apparently changing their price match policy to 15 days from 30/45 (silver). that limits my desire to buy it right away again, as i likely won't get to it right away.
decisions decisions....
decisions decisions....
#140
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Re: Tomb Raider (a.k.a. Tomb Raider 9)
I'm very tempted to go preorder at best buy. I let my gamer club subscription lapse so i'd have to redo that. though i've now found out that they are apparently changing their price match policy to 15 days from 30/45 (silver). that limits my desire to buy it right away again, as i likely won't get to it right away.
decisions decisions....
decisions decisions....
#141
DVD Talk Godfather & 2020 TOTY Winner
Re: Tomb Raider (a.k.a. Tomb Raider 9)
That said, I missed it too.
PS3 for me then.
#142
#143
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Re: Tomb Raider (a.k.a. Tomb Raider 9)
http://www.rocketnews.com/2013/02/wh...cing-gorillas/
#144
DVD Talk Godfather & 2020 TOTY Winner
Re: Tomb Raider (a.k.a. Tomb Raider 9)
It's on the same pre-order flier. I'm sure it is eligible for the rebate. I just don't think I want to spend another $40 for a Lara statue to park on my office shelf next to Nathan Drake, Max Payne, Ratchet & Clank and (soon) Kratos.
No I hadn't seen that article. That's pretty funny.
I was soooo focused and dialed in on the differences between the versions. Like the dancing gorilla. Did you see this article from a couple of weeks ago? That's me and the Tomb Raiders.
http://www.rocketnews.com/2013/02/wh...cing-gorillas/
http://www.rocketnews.com/2013/02/wh...cing-gorillas/
Last edited by Decker; 02-27-13 at 09:08 PM.
#145
DVD Talk Legend
Re: Tomb Raider (a.k.a. Tomb Raider 9)
I pre-ordered online a few days ago and the product page didnt have the $20 bonus offer like the regular version does.
#148
DVD Talk Hero
Re: Tomb Raider (a.k.a. Tomb Raider 9)
Getting the steel book for 360. The two versions don't have that much of a difference from what I've seen. At least nothing that I'd care about.
#149
DVD Talk Hero
Re: Tomb Raider (a.k.a. Tomb Raider 9)
I'm just glad to be stoked about a game getting surprisingly good reviews. Lately, it seems that we've been surprised in the opposite direction.
#150
DVD Talk Godfather
Re: Tomb Raider (a.k.a. Tomb Raider 9)
Game looks gorgeous on PC, but my GTX 570 can't handle the fancy hair effects and barely the high 2560x1440 resolution at Ultra video settings.
Played for about an hour, some great looking scenery although not a whole lot going on in the game yet except from going from point A to B. Some of the quick time events early on feel pretty predictable.
EDIT: And a little further along, so far less action then Uncharted and it feels like more exploration around the locations, since you're looking around to salvage parts or kill animals for XP and material to upgrade your gear. I like that aspect of it so far.
Played for about an hour, some great looking scenery although not a whole lot going on in the game yet except from going from point A to B. Some of the quick time events early on feel pretty predictable.
EDIT: And a little further along, so far less action then Uncharted and it feels like more exploration around the locations, since you're looking around to salvage parts or kill animals for XP and material to upgrade your gear. I like that aspect of it so far.
Last edited by fumanstan; 03-05-13 at 02:45 AM.