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Elder Scrolls V: Skyrim -- November 2011

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Elder Scrolls V: Skyrim -- November 2011

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Old 10-25-16, 10:44 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

guess I have everything on steam so it's letting me DL it now. Will unlock Thurs at 8pm cst it seems.
Old 10-27-16, 04:44 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Old 10-27-16, 09:36 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Well, silly me. I should have realized existing mods wouldn't work. This is a no-go for me without SkyUI and SKSE at a minimum.
Old 10-28-16, 04:51 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Originally Posted by mattysemo247
So with the game coming out next month, it looks like Best Buy is getting a special edition that includes a steelbook and a real life Dovahkiin Mask (whatever that is)

Spoiler:
Saw this and it's $15 extra. Not sure it's worth that.

I mean, retailer exclusives used to be extras to get people to go to your store. Now that they're charging extra for what is essentially packaging and trinkets, why bother going to the store if you have to pay extra?

Having said that, it looks rather limited, only 2 (of each version) per store.
Old 10-28-16, 08:41 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Looks really good on pc

Was having some pretty bad framerate drops outside though, had to bring down some settings
Old 10-29-16, 02:16 AM
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Re: Elder Scrolls V: Skyrim -- November 2011

Anyone getting this for PS4? I know enabling mods usually disables trophies. Just wondering if there are any mods available that still allow trophies to be earned.
Old 10-29-16, 08:31 AM
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Re: Elder Scrolls V: Skyrim -- November 2011

I am picking it up for PS4 in about an hours time (along with Titanfall 2). I have never seen the big deal about trophies. When I play a game I play it to beat it, getting trophies never comes into it. Only if I open perks or new content do I pay any attention to trophies. I was happy to see the God Armor mod for PS4 as it means I can play the game through my third time and this time just have fun with it and not play it seriously.
Old 10-29-16, 07:49 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

I'd rather just put it on easy than god mode. At least you can earn achievements that way.
Old 10-30-16, 12:20 AM
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Re: Elder Scrolls V: Skyrim -- November 2011

I know trophies are pointless, but I still enjoy getting them.
Old 10-30-16, 12:24 AM
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Re: Elder Scrolls V: Skyrim -- November 2011

I'm sure this is a dumb question, but why is the PC version $39.99 and the XB1 and PS4 versions $59?
Old 10-30-16, 09:58 AM
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Re: Elder Scrolls V: Skyrim -- November 2011

So what's the difference in the special edition on the PS4 than what was already released in 2011 or whenever.
Old 10-30-16, 10:23 AM
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Re: Elder Scrolls V: Skyrim -- November 2011

Ok, my memories are coming back. this is basically a remastered version of the title. Fuck it, why not? I remember it well for the PS3 a few years ago.
Old 10-30-16, 12:13 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

I think they buried the lead here... at least for PC. The big news is greatly enhanced stability. The 64 bit engine allows more memory usage and IMO, is what Skyrim always should have been.

Now I REALLY hope SkyUI gets updated. Tried it, and I just can't tolerate the clunky vanilla inventory system.
Old 10-30-16, 01:20 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Yeah, played a bit (PS4). It's definitely more stable. The big upgrades are 1080p and a rock solid 30fps. The textures are improved, but not by much. The biggest, most noticeable graphical upgrades are the lighting and weather.
Old 10-30-16, 05:39 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

The loading times are vastly improved as well.
Old 10-30-16, 06:09 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Yep, played for a couple of hours today and concur that graphics generally look nicer (the snow effects were really nice this time around) the god ray lighting is very nice indeed. Moves a lot nicer, much more stable and load times are vastly improved. Also nice to see a good amount of mods available out of the gate. Even after 4-5 years since I last played this it comes back to me quick and surprised how much I remember replaying it. It's still a great game and anyone who hasn't played it before it should be considered an essential purchase. For any already familiar I would say it's worth it, but maybe wait for a price drop if you already have the old version.
Old 10-31-16, 07:44 AM
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Re: Elder Scrolls V: Skyrim -- November 2011

Played a little bit last night and it hasn't fully come back to me yet but I do remember some of it. I created a high elf woman and that's who I'm playing with. I'm at the beginning - the town of river-something.

Last edited by Why So Blu?; 10-31-16 at 10:24 AM.
Old 10-31-16, 11:46 AM
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Re: Elder Scrolls V: Skyrim -- November 2011

Did you download any Mods Blu? Nice to see a reasonable amount available ad some interesting ones. A lot of small bothersome things cleared up (too many clouds on the map at times is a nice example).

One thing i always take from these remasters is just how damn good they were on the old PS3 in the first place. Its great to play them again all cleaned up, but it shows how much effort was put into them in the first place. I know the PS3 version of this game had problems that took a long time to sort out, but it really was a great looking game for the time.

Oh, and i already adopted a kid last night. The last time i played i remember not adopting a kid until i had put well over a hundred hours into the game.
Old 10-31-16, 12:29 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

I tried to look at the available mods, and it said I had to sign into Bethesda, but I couldn't (through my PS4). Is that the only way to access mods - I don't really feel like creating YET another account with YET another online entity - it's fucking endless! Why can't they just let me look at the mod list through my PS4's account?
Old 10-31-16, 12:32 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Yeah you have to sign up for a Bethesda account in order to download Mods. I feel you on the pain it is to have to create new accounts for stuff like this. On the bright side the mods are all small and take little time to actually download.
Old 10-31-16, 01:03 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Originally Posted by james2025a
Oh, and i already adopted a kid last night. The last time i played i remember not adopting a kid until i had put well over a hundred hours into the game.
I think adoption was added as part of the DLC. Since this game comes with it all it can be found earlier.

I never though played the DLC... and supposedly there is a way you can build and design your own home? Any idea where?
Old 10-31-16, 01:29 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Yeah i played through the original release and also picked up the Legendary edition for PS3 and that allowed the player to build their own place. I cannot recall the name of the exact spots, but they tend to be in the middle of nowhere. One was by a road in a forest type area and i recall another being on the side of a mountain (snow area if i remember correctly). The player can put up walls, add rooms, furniture and decorations....etc. They each have close to them areas that can be mined for clay and what not as well i remember. Make sure to have lots of wood as well. There are chests next to each home that allow you to store all your materials which is good.

And the DLC for the games was rather excellent. I liked the worlds that were added on and the adventures included were well done. Well worth playing through.
Old 10-31-16, 03:40 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Originally Posted by xmiyux
I think adoption was added as part of the DLC. Since this game comes with it all it can be found earlier.

I never though played the DLC... and supposedly there is a way you can build and design your own home? Any idea where?
You can buy land in three different holds after becoming thane of the hold... Google "Hearthfire". There are also numerous mods (PC) that "improve" the DLC.
Old 10-31-16, 03:49 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Originally Posted by james2025a
Did you download any Mods Blu? Nice to see a reasonable amount available ad some interesting ones. A lot of small bothersome things cleared up (too many clouds on the map at times is a nice example).

One thing i always take from these remasters is just how damn good they were on the old PS3 in the first place. Its great to play them again all cleaned up, but it shows how much effort was put into them in the first place. I know the PS3 version of this game had problems that took a long time to sort out, but it really was a great looking game for the time.

Oh, and i already adopted a kid last night. The last time i played i remember not adopting a kid until i had put well over a hundred hours into the game.


No mods yet. Setting up an account with Bethesda is a pain. Ain't nobody got time for that.
Old 10-31-16, 09:04 PM
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Re: Elder Scrolls V: Skyrim -- November 2011

Set up the account and got a few mods. Pretty cool shit so far.


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