XBL Update to Star Wars Battlefront
#1
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XBL Update to Star Wars Battlefront
There was a Live update last night for Battlefront and it seemed to help... my session last night was far less buggy and seemed much tighter. I was considering getting rid of the game, but if they can fix the horriffic net code and make it playable, I'll hang on to it. It'll make you download the next time you log in with Battlefront.
Thought I'd give a heads up in a new thread since the other one was several pages... mods feel free to merge it if it's too much clutter.
Thought I'd give a heads up in a new thread since the other one was several pages... mods feel free to merge it if it's too much clutter.
#2
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I don't know if update had anything to do with it but I had no problem getting into several Battlefront games last night. Considering the days when I couldn't join any games, I also wondered if it was just the fact that no one was on due to server overload.
#4
I'm kind of new to XBox Live. Last night when I tried to get on Battlefront, it wouldn't let me online and said that XBL had to be updated. It then downloaded the update, restarted the game, and finally let me online. My question is, was this the SW Battlefront patch that I downloaded or was it just a random update to XBL? Probably a dumb question.
#5
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Originally posted by kurupt
I'm kind of new to XBox Live. Last night when I tried to get on Battlefront, it wouldn't let me online and said that XBL had to be updated. It then downloaded the update, restarted the game, and finally let me online. My question is, was this the SW Battlefront patch that I downloaded or was it just a random update to XBL? Probably a dumb question.
I'm kind of new to XBox Live. Last night when I tried to get on Battlefront, it wouldn't let me online and said that XBL had to be updated. It then downloaded the update, restarted the game, and finally let me online. My question is, was this the SW Battlefront patch that I downloaded or was it just a random update to XBL? Probably a dumb question.
#7
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While its good they are going to fix problems as they find them.
I have to wonder, is it really Lucasarts dedicated to fixing the problems. Or is it Microsoft pressuring/demanding that Lucasarts fix the problems because they don't want shoddy online code running on their servers. Or is it a combination of the two?
I have to wonder, is it really Lucasarts dedicated to fixing the problems. Or is it Microsoft pressuring/demanding that Lucasarts fix the problems because they don't want shoddy online code running on their servers. Or is it a combination of the two?
#10
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Originally posted by actyper
They've had 2 patches out for the ps2 version, so its not Microsoft, its a rare case of the developers actually caring after release!
They've had 2 patches out for the ps2 version, so its not Microsoft, its a rare case of the developers actually caring after release!
BTW, the first Xbox patch only fixes problems with Optimatch. It does not do anything with the amount of lag or bandwidth requirements of the game (40kb/s per person). The developers have stated there will be more patches and have listed two priorties: 1) adding feature to identify the person currenty speaking and 2) adding some sort of leaderboard/stats tracking.
#11
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Originally posted by Trigger
how does the ps2 version get patched?
how does the ps2 version get patched?
http://forums.lucasarts.com/thread.j...=6427&tstart=0
#12
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That doesn't exactly answer my question I don't think - what I meant was - how can a PS2 download a patch and store it? Does it get stored on a memory card? Or is that link saying that every time you go online with SWBF, the patch is downloaded and stored in memory until you play something else or reboot the system? Not everyone has the Hard Drive for the PS2.
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Originally posted by Trigger
That doesn't exactly answer my question I don't think - what I meant was - how can a PS2 download a patch and store it? Does it get stored on a memory card? Or is that link saying that every time you go online with SWBF, the patch is downloaded and stored in memory until you play something else or reboot the system? Not everyone has the Hard Drive for the PS2.
That doesn't exactly answer my question I don't think - what I meant was - how can a PS2 download a patch and store it? Does it get stored on a memory card? Or is that link saying that every time you go online with SWBF, the patch is downloaded and stored in memory until you play something else or reboot the system? Not everyone has the Hard Drive for the PS2.
#16
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Hmmm...interesting.
Maybe I'll hold off on selling the game for awhile...
Maybe I'll hold off on selling the game for awhile...