Go Back  DVD Talk Forum > Entertainment Discussions > Video Game Talk
Reload this Page >

Eidos stops supporting Gamecube

Community
Search
Video Game Talk The Place to talk about and trade Video & PC Games

Eidos stops supporting Gamecube

Thread Tools
 
Search this Thread
 
Old 09-05-03, 11:09 AM
  #1  
DVD Talk Legend
Thread Starter
 
Join Date: Aug 2000
Location: Newberg, OR
Posts: 17,561
Received 52 Likes on 43 Posts
Eidos stops supporting Gamecube

http://www.timesonline.co.uk/printFr...804554,00.html

I think the article could have found better games to reference than Backyard Wrestling and Italian Job. Timesplitters 3 is being published by a new publisher, so that might still be on Gamecube. Hitman 3 looks doubtful though...
Old 09-05-03, 11:20 AM
  #2  
Senior Member
 
Join Date: Feb 2003
Location: NW Indiana
Posts: 769
Likes: 0
Received 0 Likes on 0 Posts
Mr McGarvey said sales of GameCube products had traditionally provided only a fraction of Eidos’S revenues. He added: “If other companies follow us they will have a hard battle to fight.”
That's what happens when you never truly support a console in the first place. Eidos not developing for Nintendo isn't a blow because besides hitman 2 which was *late* anyhow and Timesplitters 2 they haven't released anything worth a damn on the system. I'm getting sick of these damn companies blaming Nintendo for their own software sales. It's their fault for putting out crappy products in the first place.
Old 09-05-03, 11:29 AM
  #3  
Moderator
 
Groucho's Avatar
 
Join Date: Mar 2000
Location: Salt Lake City, Utah
Posts: 71,383
Received 122 Likes on 84 Posts
Does this mean no more Tomb Raider games for the Cube? Gawd, I hope so.
Old 09-05-03, 11:35 AM
  #4  
DVD Talk Legend
 
Join Date: Oct 1999
Location: Plano, TX
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
First Acclaim and now Eidos!! The Gamecube's overall library quality score is going to jump 2 or 3 whole points now!
Old 09-05-03, 11:37 AM
  #5  
DVD Talk God
 
kvrdave's Avatar
 
Join Date: Aug 1999
Location: Pacific NW
Posts: 86,191
Received 15 Likes on 8 Posts
It is interesting how some companies treat their cube products as an afterthought, and then are suprised that they don't do well.
Old 09-05-03, 11:43 AM
  #6  
DVD Talk Legend
Thread Starter
 
Join Date: Aug 2000
Location: Newberg, OR
Posts: 17,561
Received 52 Likes on 43 Posts
Originally posted by PixyJunket
First Acclaim and now Eidos!! The Gamecube's overall library quality score is going to jump 2 or 3 whole points now!
Be fair now... once every millenium or so, Eidos comes up with a good game, whereas Acclaim never did .

But yeah, it is stupid of Eidos to blame Nintendo when they never cared in the first place.
Old 09-05-03, 11:45 AM
  #7  
DVD Talk Godfather & 2020 TOTY Winner
 
Decker's Avatar
 
Join Date: Aug 1999
Location: Vegas, Baby!
Posts: 75,889
Received 6,200 Likes on 4,227 Posts
Originally posted by PixyJunket
First Acclaim and now Eidos!! The Gamecube's overall library quality score is going to jump 2 or 3 whole points now!
Certainly, these two are not the giants of publishing, but it is beginning to look like a trend. Don't forget Sega Sports as well. When third party developers start bailing, it's not a good sign This is the same problem they had with the N64.
Old 09-05-03, 11:51 AM
  #8  
DVD Talk Godfather
 
Join Date: Jul 2000
Location: City of the lakers.. riots.. and drug dealing cops.. los(t) Angel(e)s. ca.
Posts: 54,199
Likes: 0
Received 1 Like on 1 Post
I'm sorry, but if crappy companies are pulling out, I'm not sweating it. once good companies decide to pull out I'll start worrying.
Old 09-05-03, 11:53 AM
  #9  
DVD Talk Legend
 
Join Date: Oct 1999
Location: Plano, TX
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
What problem they had with the N64, they didn't have companies like Eidos and Acclaim crapping out dozens of turds every years? Nintendo still has strong support of 3rd parties that make GOOD games.
Old 09-05-03, 12:08 PM
  #10  
Senior Member
 
Join Date: Nov 2002
Location: Tucson, AZ
Posts: 797
Likes: 0
Received 0 Likes on 0 Posts
I think Im behind on who is developing for GC right now. Did Sega Sports end up bailing? Dont know since I dont care much for sports game to begin with. If they did, I wouldnt count Sega Sports as a crappy company, thats kind of a big boy to lose.
Old 09-05-03, 12:08 PM
  #11  
Banned
 
Join Date: Feb 2001
Location: Southern California
Posts: 4,049
Likes: 0
Received 0 Likes on 0 Posts
Originally posted by Decker
Certainly, these two are not the giants of publishing, but it is beginning to look like a trend. Don't forget Sega Sports as well. When third party developers start bailing, it's not a good sign This is the same problem they had with the N64.
I agree. Nintendo certainly doesn't want the Gamecub to be a "niche" console and the less games it gets, the more it gets closer to being a niche console. Doesn't matter that those games they lost suck.
Old 09-05-03, 12:10 PM
  #12  
DVD Talk God
 
kvrdave's Avatar
 
Join Date: Aug 1999
Location: Pacific NW
Posts: 86,191
Received 15 Likes on 8 Posts
Originally posted by menaz
I think Im behind on who is developing for GC right now. Did Sega Sports end up bailing? Dont know since I dont care much for sports game to begin with. If they did, I wouldnt count Sega Sports as a crappy company, thats kind of a big boy to lose.
I would be more worried if Sega pulled out everything. But to just lose the sports side...meh. I know some around here enjoy sports game son their GC, but I use the Xbox for that, and I believe most gamers own 2 consoles, or have ready acces to a different one than they own.
Old 09-05-03, 12:30 PM
  #13  
DVD Talk Gold Edition
 
Join Date: Oct 1999
Location: Earth
Posts: 2,693
Likes: 0
Received 0 Likes on 0 Posts
so all the owners of gamecube don't care? and think that it's actually good for companies (especially crappy ones) to quit supporting their console?
Old 09-05-03, 12:35 PM
  #14  
Banned
 
Join Date: Feb 2001
Location: Southern California
Posts: 4,049
Likes: 0
Received 0 Likes on 0 Posts
Originally posted by young
so all the owners of gamecube don't care? and think that it's actually good for companies (especially crappy ones) to quit supporting their console?
They only care about their Marios and Zeldas...
Old 09-05-03, 12:35 PM
  #15  
DVD Talk God
 
kvrdave's Avatar
 
Join Date: Aug 1999
Location: Pacific NW
Posts: 86,191
Received 15 Likes on 8 Posts
Owning a GC, I can say that I don't care. I didn't buy any of their games before for the GC, so my only concern is the "impression" it gives.
Old 09-05-03, 12:36 PM
  #16  
DVD Talk Godfather & 2020 TOTY Winner
 
Decker's Avatar
 
Join Date: Aug 1999
Location: Vegas, Baby!
Posts: 75,889
Received 6,200 Likes on 4,227 Posts
Originally posted by kvrdave
I would be more worried if Sega pulled out everything. But to just lose the sports side...meh. I know some around here enjoy sports game son their GC, but I use the Xbox for that, and I believe most gamers own 2 consoles, or have ready acces to a different one than they own.
Certainly Sega is still a big, important developer for the GC, and missing out on games like ESPN Football may not bother folks much, but it's another sign of struggle : Multi-console games tend to sell far fewer copies on the GC than the other systems. The comparative sales numbers of the Sega Sports games were startling; they just didn't move on the GC at all. Now part of that fact, I'm sure, is due to the large memory space requirement for season saves on sports games, but that may be perceived as a flaw with the system. The perception is out there; it's in the article above "Nintendo's struggling system". If more and more third party developers look at sales numbers and see very low GC sales numbers, they're not going to want to continue to develop for the system.

There are two sales figures I'd like to see:
How many Splinter Cell copies were sold on the GC vs the PS2, since the port was released at the same time as the PS2 and way after the Xbox. I didn't hear much about the GC version as opposed to the heavily advertised PS2 one.

Sales numbers of Soul Calibur 2, since that is a port that one would expect people might choose to buy on the GC even if they owned multiple systems.

Last edited by Decker; 09-05-03 at 12:39 PM.
Old 09-05-03, 12:43 PM
  #17  
Senior Member
 
Join Date: Feb 2003
Location: NW Indiana
Posts: 769
Likes: 0
Received 0 Likes on 0 Posts
Originally posted by Decker
Certainly Sega is still a big, important developer for the GC, and missing out on games like ESPN Football may not bother folks much, but it's another sign of struggle : Multi-console games tend to sell far fewer copies on the GC than the other systems. The comparative sales numbers of the Sega Sports games were startling; they just didn't move on the GC at all. Now part of that fact, I'm sure, is due to the large memory space requirement for season saves on sports games, but that may be perceived as a flaw with the system. The perception is out there; it's in the article above "Nintendo's struggling system". If more and more third party developers look at sales numbers and see very low GC sales numbers, they're not going to want to continue to develop for the system.

There are two sales figures I'd like to see:
How many Splinter Cell copies were sold on the GC vs the PS2, since the port was released at the same time as the PS2 and way after the Xbox. I didn't hear much about the GC version as opposed to the heavily advertised PS2 one.

Sales numbers of Soul Calibur 2, since that is a port that one would expect people might choose to buy on the GC even if they owned multiple systems.
Comparing Splinter Cell's sales between PS2 and Gamecube is not a fair comparison since the PS2's user base is so much larger than the Gamecubes. Compare it to Xbox's user base instead since it's similar to the cubes.

I wouldn't be suprised if Soul Calibur 2 sold more on GC compared to Xbox.
Old 09-05-03, 12:50 PM
  #18  
DVD Talk Godfather & 2020 TOTY Winner
 
Decker's Avatar
 
Join Date: Aug 1999
Location: Vegas, Baby!
Posts: 75,889
Received 6,200 Likes on 4,227 Posts
Originally posted by Galanthas
Comparing Splinter Cell's sales between PS2 and Gamecube is not a fair comparison since the PS2's user base is so much larger than the Gamecubes. Compare it to Xbox's user base instead since it's similar to the cubes.

Well that's not fair either since it was an Xbox game ported to the cube. If however sales on the GC were miserable, then you'd understnad why Ubi Soft or other developers would shy away from future ports.
I wouldn't be suprised if Soul Calibur 2 sold more on GC compared to Xbox.
I wouldn't either, in fact I expect it. I'd like to see the actual numbers, though.

BTW Is there a good source for finding game sales numbers? It's ironic that people are saying that video gaming is now a bigger business than the movies, yet sales numbers tend to be so secret.
I for one would love to know how that last Tomb Raider sold a million copies. Poor suckers, I bet most of them bought Enter The Matrix as well.
Old 09-05-03, 01:02 PM
  #19  
Suspended
 
Join Date: Jan 2000
Location: Formerly known as "GizmoDVD"/Southern CA
Posts: 31,779
Received 101 Likes on 87 Posts
I know at my store, we got in 20 Soul Caliburs for each system. As of writing we have 1 for GameCube left, 5 for Xbox, and 12 for PS2...

Also, who would buy Sports games on Gamecube OR PS2 if you own an Xbox. Sports games take up SO much room on a memory card, and atleast with an Xbox you have a Hard drive.
Old 09-05-03, 01:03 PM
  #20  
DVD Talk Legend
 
Join Date: Oct 1999
Location: Plano, TX
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
I agree.. people who play sports games have a PS2 or an Xbox.. that's just the way it is.
Old 09-05-03, 01:25 PM
  #21  
DVD Talk Godfather & 2020 TOTY Winner
 
Decker's Avatar
 
Join Date: Aug 1999
Location: Vegas, Baby!
Posts: 75,889
Received 6,200 Likes on 4,227 Posts
Originally posted by GizmoDVD
I know at my store, we got in 20 Soul Caliburs for each system. As of writing we have 1 for GameCube left, 5 for Xbox, and 12 for PS2...

Also, who would buy Sports games on Gamecube OR PS2 if you own an Xbox. Sports games take up SO much room on a memory card, and atleast with an Xbox you have a Hard drive.
I'm not suprised at your sales numbers, especially with those PS2's flaming and exploding all the time in your store.

Seriously, the memory card issue was a factor, but at least Sony's card is big enough to accomidate a few games. I agree the hard drive is the way to go, but certianly Sony's memory card isn't frightening people away from the PS2 version of Madden 2004.

I don't think that Soul Calibur 2 is really representitive of the GC's viability in the multi-console market. The inclusion of Link returns that game to the "specialty" neiche as much as if it were a first-party game. Maybe I'm not explaining myself properly (and I don't think I am), but Link's inclusion really throws off the sales numbers. It was a brilliant move on Namco's part, but it shouldn't be representative of anything except the loyalty of Nintendo fans.
Old 09-05-03, 01:27 PM
  #22  
DVD Talk Reviewer/ Admin
 
Adam Tyner's Avatar
 
Join Date: Sep 1999
Location: Greenville, South Cackalack
Posts: 28,825
Received 1,882 Likes on 1,238 Posts
Originally posted by Decker
BTW Is there a good source for finding game sales numbers?
NPD publishes data regularly. I don't know of a place online that has that data publicly available, but it often winds up on message boards shortly after it's posted wherever. They're often a few weeks behind, or at least, they are when they start making the rounds.

The July numbers are out, but I've only seen excerpts.

Originally posted by Decker
Maybe I'm not explaining myself properly (and I don't think I am), but Link's inclusion really throws off the sales numbers.
FWIW, the GameCube version was the only one I remember seeing print/television ads for.
Old 09-05-03, 01:35 PM
  #23  
Moderator
 
Groucho's Avatar
 
Join Date: Mar 2000
Location: Salt Lake City, Utah
Posts: 71,383
Received 122 Likes on 84 Posts
I think those June numbers say a lot about why people buy Gamecubes. Only one of the top ten games is third party, and it's a game not available on Xbox or PS2 (Sonic Adventure 2).

The fact of the matter is that very few households have the Gamecube as their only console. It's usually alongside a PS2, an Xbox, or both.
Old 09-05-03, 01:46 PM
  #24  
DVD Talk Ultimate Edition
 
Join Date: Sep 1999
Location: Rochester, NY USA
Posts: 4,956
Likes: 0
Received 1 Like on 1 Post
I was first worried about this drop in support, because I'm a Timesplitters fan. Luckily Free Radical just jumped ship on Eidos to work with a "multiplatform publisher."
Old 09-05-03, 02:53 PM
  #25  
DVD Talk Legend
 
Join Date: Oct 1999
Location: Plano, TX
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
I've seen the Xbox commerical for Soul Calibur 2.. featuring Spawn. Of course, I only saw that ONCE and the GC one a bunch of times.


Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service -

Copyright © 2024 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.