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can be any platform including arcade
here are some i think were groundbreaking (not in chronological order) Space Invaders Dragon's Lair Double Dragon Street Fighter Virtua Fighter Sega Rally (i think that's the one) Doom Jetpac Manic Miner Kings Quest [Edited by Desmondp on 02-27-01 at 11:02 PM] |
Pong:)
Mario Bros. Wolfenstein3D/Doom Street Fighter II Virtua Fighter Mario64 hmm that's all I can think of. I wouldn't call Dragons' Lair "ground-breaking"...it had, uhh, no gameplay. |
Dragon's Lair was groundbreaking, it launched a whole genre of arcade games.
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Pitfall
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Perfect Dark has raised the intelligence of video game A.I.
Madden Football series Street Fighter Mario games |
I remember back in the day that something said that "Out of this World" featured a little CD inside the cartridge. I am not sure if that is true. Oh yeah, don't forget "The 7th Hour" for people actually being in games, "Myst", and "Final Fantasy 7" for getting RPGs a bigger audience. But the biggest of course is "Pong."
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Originally posted by tha_dvd_man Pong:) Mario Bros. Wolfenstein3D/Doom Street Fighter II Virtua Fighter Mario64 hmm that's all I can think of. I wouldn't call Dragons' Lair "ground-breaking"...it had, uhh, no gameplay. Dragon's lair was the first game that used a laserdisc so was definitely groundbreaking :) |
Originally posted by Desmondp Originally posted by tha_dvd_man Pong:) Mario Bros. Wolfenstein3D/Doom Street Fighter II Virtua Fighter Mario64 hmm that's all I can think of. I wouldn't call Dragons' Lair "ground-breaking"...it had, uhh, no gameplay. Dragon's lair was the first game that used a laserdisc so was definitely groundbreaking :) |
what about on Computers ? groundbreaking games on computers
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Doom and C&C is all I can think of.
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Originally posted by ChrisKnudsen I remember back in the day that something said that "Out of this World" featured a little CD inside the cartridge. I am not sure if that is true. |
Pacman was the first game I was really addicted to. I don't know if I would call it groundbreaking.
The Mario series was great for 2d platforms, and Mario 64 for 3d platforms. Street Fighter II for fighting. I just pluged in the old SuperNES version and it's still alot of fun today. For the computer, Master of Orion was a big strategy game. Wolfenstein/Doom introduced fps, but Quake make the 3d fps popular. I'm not sure, but if Warcraft wasn't the first real time strategy game it's one of the best for it's time. |
Originally posted by tha_dvd_man Doom and C&C is all I can think of. |
BigDaddy,
C&C=Command and Conquer, although I would not call this a groundbreaking game. It's precursor was Dune II, which would be THE groundbreaking RTS game for computers. Dune II and C&C were made by they same company. |
Mini CD in cart. Nope.
PC Groundbreakers? FPS & RTS generes are eally all th PC has offered up. Sure you have net team play, but even that was available to Famcom(NES in JApan) to some extent. PC's have always offered truely little "ground breakers" PC's tend to be more finessers if you follow that. |
Super Mario Bros. and practically anything Shigeru Miyamoto had a hand in creating. Also Herzog Zwei for the Sega Genesis which I believe was the first RTS game...
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Ultima I
Sonic I |
If you're talking 3d games -- survival horror or whatnot on any system, you have to remember "Alone in the Dark" 1-3 (with 4 on the way and looking great). These were some awesome graphics, with great gameplay. Pretty freaky too -- more than RE2 IMO.
Yeah, Dune 2 was the original great RTS. And for RPG, you'd probably go back to Wastelands, the original, and the Ultima series. Tuan Jim |
Originally posted by Tuan Jim And for RPG, you'd probably go back to Wastelands, the original, and the Ultima series. Brian |
Originally posted by Cyndrax Originally posted by Tuan Jim And for RPG, you'd probably go back to Wastelands, the original, and the Ultima series. Brian Tuan Jim |
X-Com: UFO Defence.
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I would call Half-Life a groundbreaker. It didn't create the genre, but it certainly re-defined it and gave the industry something to look up to.
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Legend of Zelda
Metroid |
Myst and Tetris.
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For a game to be "ground-breaking" it must be extremely innovative, creative and either break new ground for a genre or create a new and successful one. Myst is not ground-breaking.
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