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-   -   Elden Ring (From Software | Miyazaki | Martin | Feb 2022) (https://forum.dvdtalk.com/video-game-talk/654203-elden-ring-software-%7C-miyazaki-%7C-martin-%7C-feb-2022-a.html)

Dan 11-13-21 04:54 PM

Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Looks neat, yeah?





Maxflier 02-21-22 10:55 AM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

OldBoy 02-21-22 12:06 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
i was wondering why i haven't heard of this game until a few weeks ago i stumbled upon it somewhere. been interested ever since and comes out Friday. is this considered a "soulsborne" or whatever like game? i can't seem to tell. it gave me that feeling, but also looks a little different. action rpg can mean so many things in terms of gameplay. looks gorgeous, but i am waiting for reviews...

Eric F 02-21-22 12:37 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
I hate the Souls games, so I'll probably hate this. I was kind of hoping this game was a more open-world type RPG, but apparently it's not.
I find the Souls games to be an exercise in frustration.

I guess we'll find out on Wed when the reviews drop.

RichC2 02-21-22 01:36 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by Eric F (Post 14062967)
I hate the Souls games, so I'll probably hate this. I was kind of hoping this game was a more open-world type RPG, but apparently it's not.
I find the Souls games to be an exercise in frustration.

I guess we'll find out on Wed when the reviews drop.

Eh, the problem with reviews is difficulty still won't be a good gauge. As others say the most difficult Souls game is the first one you play, after you get the leveling system down and figure out it's all about keeping your weapon upgraded and load light with adequate health containers/items, it becomes pretty average in the difficulty & frustration department.

The exceptions are the tower guards. Fuck those guys.

slop101 02-21-22 03:51 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
I love Bloodborne, but not a fan of the Souls game, so we'll see.

Apparently, this isn't nearly as tough as those games because it's more-open world, and bosses aren't required to be beaten... but maybe I'm wrong.

Noonan 02-21-22 03:52 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by slop101 (Post 14063092)
I love Bloodborne, but not a fan of the Souls game, so we'll see.

Apparently, this isn't nearly as tough as those games because it's more-open world, and bosses aren't required to be beaten... but maybe I'm wrong.

There are required bosses but also hidden bosses for people who want the extra challenge.

Curious, why do you love BB but not like Souls games? Other than not having a shield in BB, they're very similar.

OldBoy 02-21-22 04:03 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
^ isn't Bloodborne the real birth of souls games? i would love this to be just a nice 3rd person action rpg, not in the vein of the souls games, but rather like others with more dexterity and freedom of movement. my limited experiences have not been too positive.

RichC2 02-21-22 05:16 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by OldBoy (Post 14063100)
^ isn't Bloodborne the real birth of souls games? i would love this to be just a nice 3rd person action rpg, not in the vein of the souls games, but rather like others with more dexterity and freedom of movement. my limited experiences have not been too positive.

No, that was Demons Souls. Both Demons Souls and Dark Souls 1 start off with slower characters that gain more speed and mobility as you level.

DS3 is faster paced, similar to Bloodborne, and is what Elden Rings engine is derived from.

mhg83 02-21-22 08:33 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
It seems like this will be the easiest soulsborne game with it being open world if there's a difficult enemy and or boss you can just jump on your horse and run away , come back later when you're ready. Theres also stealth options.

Another thing that seems to make the game easier
Spoiler:
You can summon NPC characters to fight alongside you


RichC2 02-21-22 10:13 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by mhg83 (Post 14063264)
It seems like this will be the easiest soulsborne game with it being open world if there's a difficult enemy and or boss you can just jump on your horse and run away , come back later when you're ready. Theres also stealth options.

Another thing that seems to make the game easier
Spoiler:
You can summon NPC characters to fight alongside you











You could technically play through all the games in a somewhat non-linear manner and skip certain bosses entirely if you weren't prepared (and gain some levels, spells or weapons in other areas)

The NPC thing was present in Dark Souls 3 and Bloodborne as well (once you get the Old Hunters DLC). I think is DS2 as well. The clan systems in all the game are interesting, my favorite being in DS3 where you can be summoned to attack new players via PvP ( + npcs on yours side) when they cross certain territory.

Elden Ring is slightly different as
Spoiler:
it's setup more like Breath of the Wild, so the final boss should be accessible early on



slop101 02-22-22 12:46 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
What class y'all playing as?

https://i.redd.it/mbiuwmpldni81.png

I can't decide between Vagabond, Warrior or Samurai.
The idea of the Wretch is hilarious to me.


Originally Posted by Noonan (Post 14063093)
Curious, why do you love BB but not like Souls games? Other than not having a shield in BB, they're very similar.

Mostly the setting/atmosphere and the gameplay - far more than the Souls games, it felt like what a proper Castlevania game in 3D should be like.

Maxflier 02-22-22 02:51 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Vagabond for me. I'm a straight sword guy.

Noonan 02-22-22 03:32 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Can't decide between Bandit, Astrologer, and Prophet.

RichC2 02-22-22 05:10 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by slop101 (Post 14063530)
Mostly the setting/atmosphere and the gameplay - far more than the Souls games, it felt like what a proper Castlevania game in 3D should be like.

That's my sales pitch for BB as well. That game is damn near perfect.


The Dude 02-22-22 07:29 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
I'll play around with the character creator for a bit, pick the class with the coolest looking starting armor on my character and then proceed to build my 455th strength build in a Souls game. A tradition like no other.

mhg83 02-22-22 09:43 PM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
I always go with a mage build and cheese my way through. :)

Dan 02-23-22 12:48 AM

re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Hey Adam Tyner ,

Can you fix the typo in the title from Miyazak to Miyazaki? :)

Adam Tyner 02-23-22 08:23 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
^ Done!

Deftones 02-23-22 09:10 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Reviews seem to be pretty stellar. I have never played any of the Souls games. Something you can just jump into with no prior experience? The reviews say this one is more forgiving for newer players.

Noonan 02-23-22 09:17 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by Deftones (Post 14063951)
Reviews seem to be pretty stellar. I have never played any of the Souls games. Something you can just jump into with no prior experience? The reviews say this one is more forgiving for newer players.

Yeah, you can jump in. This one is more open-ended than the others so you'll have more options to approach it. Just know that you'll probably die a bunch until you understand the combat. But if you played GoT or Sekiro, you'll be fine and already know what you're in for.

OldBoy 02-23-22 09:50 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by Deftones (Post 14063951)
Reviews seem to be pretty stellar. I have never played any of the Souls games. Something you can just jump into with no prior experience? The reviews say this one is more forgiving for newer players.

you ain't kidding about those reviews...https://www.metacritic.com/game/play...critic-reviews

Maxflier 02-23-22 10:00 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Potential game of the generation here folks.

Dan 02-23-22 10:02 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Can't decide which console to grab this one on, as it looks like they're going to be more or less identical. I'll probably go Xbox since I've got some credit already, and I'll get Rewards points for it.
I've yet to actually finish a 'Souls' game, mostly due to lack of dedication, but this one does sound a bit more friendly, if only a little bit.

OldBoy 02-23-22 10:11 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 


RichC2 02-23-22 10:31 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Well, at least it doesn't suck.

OldBoy 02-23-22 10:32 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
tax refund has to go somewhere...

Eric F 02-23-22 11:03 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
I have a huge backlog of games so I’m in no rush, so I’m going to wait for more novice Souls games players to give their impressions. Plus I’m old and my hands hurt- seriously, if I have to button mash on this game to play I’ll probably skip it.

Dan 02-23-22 11:07 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 


:)

RichC2 02-23-22 11:12 AM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
One of the best thing about the *Souls and related titles are how little they hold your hand. It's also one of the few franchises where discussion and guides can completely change your gaming experience :lol:

FROM Through the years:


OldBoy 02-23-22 12:08 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
anyone know what class the guy in the IGN review i linked is using? i like the combo of sword and magic. also, i assume you have level indicators of bosses that are way too powerful for you to fight when you're just starting out and can leave them correct?

i pre-ordered through MS and they said it comes with:
- Adventure Guide Contains useful information for the player's adventures in the Lands Between.

what exactly is an adventure guide and is that something useful that i can use/open in-game? thanks.

Noonan 02-23-22 12:10 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Probably Confessor class? But if it's like Souls games, your starting class is only relevant at the beginning of the game. You can build your character to be anything, regardless of what you start with.

OldBoy 02-23-22 12:21 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by Noonan (Post 14064078)
Probably Confessor class? But if it's like Souls games, your starting class is only relevant at the beginning of the game. You can build your character to be anything, regardless of what you start with.

sounds good. i just like to start with a well-rounded character and Confessor or Vagabond seem the most well-rounded.

Deftones 02-23-22 12:54 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
The more I read about the game, the more I am concerned this game will make me rage quit and never never come back. But I think I still want to play it. :lol:

Noonan 02-23-22 01:10 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by RichC2 (Post 14064148)
If it's like the other titles, if you feel like rage quitting it means you probably missed an area and should go explore elsewhere :lol:

From what I'm seeing, this is much more like BotW in its openness compared to other Souls games. You can go everywhere right away and even tackle the "end boss" early on if you wanted to try.

Hell, sounds like just exploring the world and fighting basic enemies by itself would make for a great experience. Just ignore the story and bosses.

RichC2 02-23-22 01:14 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
Yeah I went to erase but you caught that before then.

It'll definitely be a little different this time around, but in all the Souls games it's very easy to miss areas and bosses that help substantially with progress into the game. I'm not sure how much that'll have an effect in Elden Scrolls er Ring but I assume it'll still be similar (and same with BOTW) - you can definitely play it in any order, but certain areas will definitely benefit from having been to the other spots first.

I'm more curious about what kind of crazy things they come up for this time around - like getting to Archdragon Peak in DS3.

Maxflier 02-23-22 01:33 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by OldBoy (Post 14064077)
i assume you have level indicators of bosses that are way too powerful for you to fight when you're just starting out and can leave them correct?

No. Souls games don't have enemy level indicators like cookie cutter open world games.

OldBoy 02-23-22 02:23 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 

Originally Posted by Maxflier (Post 14064176)
No. Souls games don't have enemy level indicators like cookie cutter open world games.

so, it's just trial and error and i assume error again and again until you know the boss is too tough?

RichC2 02-23-22 03:14 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
You can normally tell pretty quickly.

mhg83 02-23-22 03:20 PM

Re: Elden Ring (From Software | Miyazaki | Martin | Feb 2022)
 
There's been players that have cleared the souls game without leveling up and just exploiting weaknesses. You don't necessarily need to be a certain level to face a boss.



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