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Call of Duty: Vanguard - 11/5/21 (Xbox, PS, battle.net)

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Call of Duty: Vanguard - 11/5/21 (Xbox, PS, battle.net)

Old 11-06-21, 12:36 AM
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Re: Call of Duty: Vanguard - 11/5/21 (Xbox, PS, battle.net)

You’re “loyal to a fault” on Call of Duty games, yet don’t know if you can play Zombies mode in single player after what, six games?
Old 11-06-21, 02:54 AM
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Re: Call of Duty: Vanguard - 11/5/21 (Xbox, PS, battle.net)

All this game is, is a reskin of Modern Warfare 2019. A literal copy and paste....right down to glide bombs being dropped every two seconds like cruise missles in MW 2019.

What a waste.
Old 11-06-21, 08:44 AM
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Re: Call of Duty: Vanguard - 11/5/21 (Xbox, PS, battle.net)

Originally Posted by Rival11 View Post
All this game is, is a reskin of Modern Warfare 2019. A literal copy and paste....right down to glide bombs being dropped every two seconds like cruise missles in MW 2019.

What a waste.
You're right about the COPY& PASTE....Gamespot has this side-by-side video up with Vanguard vs World at War maps....this is pathetic.... Call of Duty: Vanguard VS World at War Map Comparison - GameSpot
Old 11-06-21, 02:51 PM
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Re: Call of Duty: Vanguard - 11/5/21 (Xbox, PS, battle.net)

Originally Posted by Decker View Post
You’re “loyal to a fault” on Call of Duty games, yet don’t know if you can play Zombies mode in single player after what, six games?
i've only played the SP campaigns so not sure what the laughter is all about.
Old 11-08-21, 03:07 PM
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Re: Call of Duty: Vanguard - 11/5/21 (Xbox, PS, battle.net)

I'm liking this so far. Multiplayer only, no campaign, but I think I'll spend a little time with Zombies eventually.

There are a lot more maps in this than I was expecting. I've played quite a bit over this weekend, and I still don't think there's a single map that I'm completely familiar with. It's a nice change from last year's COD.

For some reason, I have zero vibration on my PS5 controller when I play this game. The adaptive triggers work (although I turn that off immediately), but no vibration whatsoever. It's a known issue and not a huge deal, but I hope they fix it soon.

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