Common things in video games that you really dislike?
#1
Senior Member
Thread Starter
Common things in video games that you really dislike?
When I'm playing a video game, one thing that always annoys me is the "invisible wall". Another thing is in open world games, when I clear a section and then it is not clear what I'm supposed to do next and I spend a lot of time basically walking around aimlessly trying to figure where I'm supposed to go.
What common things in video games do you dislike?
What common things in video games do you dislike?
#2
Inane Thread Master, 2018 TOTY
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Re: Common things in video games that you really dislike?
Load times that vary so much in games. Load times period. I know they have to be there, I guess, but sometimes big interruptions are not ideal. That’s what pause is for.
And non-skippable cut scenes. I like The Witcher 3 and all but don’t need to see same while beautiful art of Witcher and Yennifer and recap of what’s happening, when I die or go to different area on map...
And non-skippable cut scenes. I like The Witcher 3 and all but don’t need to see same while beautiful art of Witcher and Yennifer and recap of what’s happening, when I die or go to different area on map...
#3
DVD Talk God
Re: Common things in video games that you really dislike?
Game updates that take 6 to 10 hours to download.
Last edited by DJariya; 02-02-20 at 05:55 PM.
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tanman (02-23-20)
#5
DVD Talk Godfather
Re: Common things in video games that you really dislike?
Swimming. Rarely does it ever feel like you are actually swimming. Tomb Raider does a decent job but it's still more of a nuisance than something to look forward to.
#6
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Re: Common things in video games that you really dislike?
Fallen Order wasn’t that bad, but generally agree about swimming in games. Actually AC: Odyssey not bad either...
#7
DVD Talk Hall of Fame
Re: Common things in video games that you really dislike?
Invisible walls are my number one. They just reek of laziness and instantly pull me out of a game.
#8
DVD Talk Legend
Re: Common things in video games that you really dislike?
Load times that vary so much in games. Load times period. I know they have to be there, I guess, but sometimes big interruptions are not ideal. That’s what pause is for.
And non-skippable cut scenes. I like The Witcher 3 and all but don’t need to see same while beautiful art of Witcher and Yennifer and recap of what’s happening, when I die or go to different area on map...
And non-skippable cut scenes. I like The Witcher 3 and all but don’t need to see same while beautiful art of Witcher and Yennifer and recap of what’s happening, when I die or go to different area on map...
#9
DVD Talk Hero
Re: Common things in video games that you really dislike?
This. Especially when it's a new game. Like you sit down with your brand spanking new game and you know you have to put it in and cook dinner or something while the thing loads it onto the harddrive and downloads updates.
I hate escort missions of basically all kinds.
Games that don't have some kind of recap (if the story is complex) or tutorial (if the gameplay is complex). Yeah, I know, manuals are passe and you can go on the internet if you really want. But it's really really hard to pick up a game without these after taking a week or so off. A game like Xenoblade Chronicles 2 doesn't even really explain the combat system all that well, and it does it only once, so screw you if you try to pick it up again after playing other games.
Speaking of that game, I hate gachas/random rolls. I understand the monetization behind it for things like mobile games, but I also understand the insidious way it's used to get people to spend more via adrenaline rush, etc.
I hate escort missions of basically all kinds.
Games that don't have some kind of recap (if the story is complex) or tutorial (if the gameplay is complex). Yeah, I know, manuals are passe and you can go on the internet if you really want. But it's really really hard to pick up a game without these after taking a week or so off. A game like Xenoblade Chronicles 2 doesn't even really explain the combat system all that well, and it does it only once, so screw you if you try to pick it up again after playing other games.
Speaking of that game, I hate gachas/random rolls. I understand the monetization behind it for things like mobile games, but I also understand the insidious way it's used to get people to spend more via adrenaline rush, etc.
#10
Re: Common things in video games that you really dislike?
Its been a couple years since I played Witcher ... was what you’re talking about cut scenes or just something shown on the screen during loading? It used to be a big issue, but at least with the games I play it seems cut scenes are skippable.
First thing I thought of. Nothing like feeling great in a game for how you keep your guy alive and kicking ass ... only to have it all thrown out the window babysitting some idiot NPC.
#11
Re: Common things in video games that you really dislike?
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tanman (02-23-20)
#12
DVD Talk Legend
Re: Common things in video games that you really dislike?
#13
Re: Common things in video games that you really dislike?
I’ve hated these since Secret Weapons of the Luftwaffe. They are the worst.
#14
DVD Talk Legend
Re: Common things in video games that you really dislike?
I've gotten really sensitive to lazy game design. I was playing Dragon Ball: Kakarot and it was all over the place. Things like un-directed cut scenes where the camera is static or a lack of voice acting, etc. I don't have tolerance for that any longer.
#16
Senior Member
Thread Starter
Re: Common things in video games that you really dislike?
Thanks for all of the replies.
I also don't like boss fights when there is no indication if your character's attacks are actually doing any damage to the boss.
I also don't like boss fights when there is no indication if your character's attacks are actually doing any damage to the boss.
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story (04-17-23)
#17
DVD Talk Hall of Fame
Re: Common things in video games that you really dislike?
Basically bad design for me.
One of the worst is if you have to trigger something specific to go to the next cut scene to continue with the game. Especially if it's not something obvious, like you have to stand in a certain spot.
One of the worst is if you have to trigger something specific to go to the next cut scene to continue with the game. Especially if it's not something obvious, like you have to stand in a certain spot.
#18
Re: Common things in video games that you really dislike?
Oh yeah, didn't you notice his shoe has a hole in it? He only takes damage to his big toe. All those bazooka blasts to the face haven't done a thing.
#19
DVD Talk Godfather
Re: Common things in video games that you really dislike?
I started A Plague Tale: Innocence yesterday and the decelopers seemingly decided to use every annoying trope, cliche and bad design idea under the sun which is interesting given all the praise.
*Stealth is my least favorite genre but if the game is strong enough, or some of the stealth sections are optional I'll hang in there. However, if I've played your stealth mission/section let's say, 25 times and I'm still failing, how about we go ahead and eliminate one of the NPCs? Still not helping after a dozen more tries? Go ahead and knock another one out of the mix because I'm clearly terrible at stealth but would still like to enjoy the game I spent money on. Or how about make the AI dumber or their patroling routes longer or something. Why can't developers think more progressively like that?
- Full on stealth* game (I get to crouch walk through 90% of the game, yay!?)
- Entire game is one long escort mission
- Captured and lose all your items/weapons
- Save point right before a cut scene
- Stay in the light sections so the evil X can't get to you
- Loads and loads of generic barriers (bushes, crates, etc) to force you down a narrow path
*Stealth is my least favorite genre but if the game is strong enough, or some of the stealth sections are optional I'll hang in there. However, if I've played your stealth mission/section let's say, 25 times and I'm still failing, how about we go ahead and eliminate one of the NPCs? Still not helping after a dozen more tries? Go ahead and knock another one out of the mix because I'm clearly terrible at stealth but would still like to enjoy the game I spent money on. Or how about make the AI dumber or their patroling routes longer or something. Why can't developers think more progressively like that?
#20
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Re: Common things in video games that you really dislike?
i love that when i was playing DOOM (2016), during the load screen, a helpful hint came on (which they can be useful if you read), but this one was particularly funny..."IF an enemy has a head, that is usually the weak spot."
Last edited by OldBoy; 03-01-20 at 01:01 PM.
#21
Re: Common things in video games that you really dislike?
I started A Plague Tale: Innocence yesterday and the decelopers seemingly decided to use every annoying trope, cliche and bad design idea under the sun which is interesting given all the praise.
*Stealth is my least favorite genre but if the game is strong enough, or some of the stealth sections are optional I'll hang in there. However, if I've played your stealth mission/section let's say, 25 times and I'm still failing, how about we go ahead and eliminate one of the NPCs? Still not helping after a dozen more tries? Go ahead and knock another one out of the mix because I'm clearly terrible at stealth but would still like to enjoy the game I spent money on. Or how about make the AI dumber or their patroling routes longer or something. Why can't developers think more progressively like that?
- Full on stealth* game (I get to crouch walk through 90% of the game, yay!?)
- Entire game is one long escort mission
- Captured and lose all your items/weapons
- Save point right before a cut scene
- Stay in the light sections so the evil X can't get to you
- Loads and loads of generic barriers (bushes, crates, etc) to force you down a narrow path
*Stealth is my least favorite genre but if the game is strong enough, or some of the stealth sections are optional I'll hang in there. However, if I've played your stealth mission/section let's say, 25 times and I'm still failing, how about we go ahead and eliminate one of the NPCs? Still not helping after a dozen more tries? Go ahead and knock another one out of the mix because I'm clearly terrible at stealth but would still like to enjoy the game I spent money on. Or how about make the AI dumber or their patroling routes longer or something. Why can't developers think more progressively like that?
I do agree that difficulty settings (which can be changed mid-game) are a nice way for more people to enjoy a particular game (regardless of their gaming skills). My fast twitch muscle movements aren't what they used to be (compared to my teens and twenties) but I still enjoy gaming. But when a game has only a single difficulty setting (and that setting is "hard") that often makes it an insta-pass for me.
Even though Plague Tale could certainly have an easier setting (based on some of the things you suggest) I can see how that takes more time/money to development instead of combat games (where it's a simple matter of tweaking health and/or damage). Since getting through the game's levels is more about doing the right thing slowly (as opposed to needing to be fast/precise, as you would with a shooter), I'd think walkthrough videos would be hugely helpful for anyone stuck on a section. That doesn't apply to the game's (mercifully infrequent) boss battles though. Which is another thing I really dislike about games (that I've seen before) ... boss fights that force you to play in a completely different that anything else in the game.
#22
DVD Talk Godfather
Re: Common things in video games that you really dislike?
The story and characters (love Amecia and Hugo's relationship) and production value is carrying me and it's only really been one section that just irritated the crap out of me. Getting through the town after letting Hugo out of the cage.
I almost listed the boss fight thing too. They seem out of place and very awkward but they're more like mini-bosses so not too annoying.
I almost listed the boss fight thing too. They seem out of place and very awkward but they're more like mini-bosses so not too annoying.
#23
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Re: Common things in video games that you really dislike?
Drunk missions are pretty much the same as drugged/hallucinatory stuff.
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andicus (04-14-23)