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The Outer Worlds by Obsidian:Fallout Meets Mass Effect..2019

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The Outer Worlds by Obsidian:Fallout Meets Mass Effect..2019

Old 12-07-18, 06:41 PM
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The Outer Worlds by Obsidian:Fallout Meets Mass Effect..2019

Hello All

Could resist starting a thread on this because I just feel this will be a winner. The official trailer shown at the 2018 Game Awards got an astounding 1 million hits on YouTube the first day. So why not go ahead and have a official topic for it....

The Official Site....The Outer Worlds (Obsidian)

Game Directors....Tim Cain and Leonard Boyarsky are the game’s two co-directors, and both designers worked on the original Fallout as well as titles like Vampire: The Masquerade – Bloodlines, WildStar, and Diablo III: Reaper of Souls

Game Awards 2018 Reveal Trailer.....

Gameplay Trailer....

Game Sites Reaction and Comments of Outer Worlds Premiere

IGN...The Outer Worlds Is Bringing Fun Back To Science Fiction

Techspot...Obsidian announces The Outer Worlds, a true open-ended sci-fi RPG...Fallout, Mass Effect, and Bioshock rolled into one

RPG Site....Interview with Senior Narrative Designer of Outer Worlds, Kathryn Megan Starks

PC Gamer...Obsidian's The Outer Worlds blends Firefly and Fallout into a bold, open-ended sci-fi RPG


Gamespot...The Outer Worlds Looks A Lot Like Fallout, But That's Only Half The Story

Some Takeaways and what's Known About the Game So Far....
*Players will fly around and explore the Solar System, Halcyon but it's not as big as Mass Effect
*There is no character voice, all by multiple choices in a dialogue box but there is a dialogue option labeled [Dumb] that will let you role-play as a clueless brute
*There are weapons that use light, medium and heavy bullet ammo, as well as energy weapons and melee.
* Weapons are moddable...Fire, Shock and so along with upgrading Damage Tiers
*There is a slow-down-time combat feature..like VATS in Fallout 4...called Tactical Time Dilation...to help gain information on enemies
*Characters have different playthru paths...be a charmer to get out of fights, a thief to sneak around or be a psychopath and kill everyone and still finish the game.
* You'll pick up a host of characters who will join your Ship..but also can leave if they don't like your choices. They come with unique skills....fighting, melee, sniper, doctor....
* There are six skills to level up...like the SPECIAL ones in Fallout 4....
*There will be a Fear System put in place. The game will be able to record and know your actions over a period of time, At some points you will be given an option of picking a Fear...based on something that happened to your character like a certain enemy that dealt more damage to you. If you pick that Fear, in exchange you will get a Perk for a buff in some other way
* Game uses the Unreal 4 Engine
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Old 12-07-18, 07:22 PM
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Re: The Outer Worlds by Obsidian:Fallout Meets Mass Effect..2019

day one
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Old 12-08-18, 09:37 AM
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Re: The Outer Worlds by Obsidian:Fallout Meets Mass Effect..2019

Games like this are why I felt like Microsoft buying Obsidian was a great move.

Now I just hope the game will come out stable without any major bugs and problems, which seems to be a consistent problem with Obsidian.
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Old 12-08-18, 11:19 AM
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Re: The Outer Worlds by Obsidian:Fallout Meets Mass Effect..2019

Facial animations look like ass, and j don't like how your constantly pointing your weapon, even in the non-combat situations. The latter issue bothers me more than the former. It's a small thing but I really hope the address that.

Otherwise this looks very promising.
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