Super Nintendo PlayStation Prototype Repaired and Capable of Playing Games.
#1
DVD Talk Limited Edition
Thread Starter
Super Nintendo PlayStation Prototype Repaired and Capable of Playing Games.
Perhaps the most valuable piece of retro gaming hardware on the planet just gained even more value, as the once-dead Super Nintendo PlayStation prototype has been brought back to full functionality.
Hardware hacker Ben Heckendorn, known online as Ben Heck, finally conquered the last piece in the SNES PlayStation puzzle, getting the CD-ROM to boot up a game.
It was known the Super Nintendo PlayStation prototype could power on, but it was unable to boot software from CD-ROM, or even play music.
The owners of the prototype, which is the only known Super Nintendo PlayStation prototype in the entire world, loaned Heck the unit, with Heck promising he'd have it fully operational by the 2017 Midwest Gaming Classic.
He was able to follow through on his promise, booting up a fan-built game for the Super Nintendo PlayStation.
No official games are known to exist that were made to run on the Sony and Nintendo collaborative hardware.
The story of the Super Nintendo PlayStation is one of those retro gaming stories with interesting plot twists almost from the very beginning. The collaboration between Sony and Nintendo ended on a sour note, with Nintendo dropping the partnership basically unannounced to work with Philips instead.
Sony used what it had learned to go on and launch its own, stand-alone CD-ROM based PlayStation console. It's crazy to think how different the gaming landscape might be right now had Nintendo gone forward and put the Super Nintendo PlayStation into production.
It was generally accepted that no SNES CD-ROM prototype devices existed, until someone posted one to reddit, sending the retro gaming scene into a frenzy. The frenzy reached an ever more manic pitch when the authenticity of the prototype was confirmed.
http://www.ign.com/articles/2017/05/...-playing-games
I wonder if Nintendo ever regretted pulling out of the deal with Sony?
Hardware hacker Ben Heckendorn, known online as Ben Heck, finally conquered the last piece in the SNES PlayStation puzzle, getting the CD-ROM to boot up a game.
It was known the Super Nintendo PlayStation prototype could power on, but it was unable to boot software from CD-ROM, or even play music.
The owners of the prototype, which is the only known Super Nintendo PlayStation prototype in the entire world, loaned Heck the unit, with Heck promising he'd have it fully operational by the 2017 Midwest Gaming Classic.
He was able to follow through on his promise, booting up a fan-built game for the Super Nintendo PlayStation.
No official games are known to exist that were made to run on the Sony and Nintendo collaborative hardware.
The story of the Super Nintendo PlayStation is one of those retro gaming stories with interesting plot twists almost from the very beginning. The collaboration between Sony and Nintendo ended on a sour note, with Nintendo dropping the partnership basically unannounced to work with Philips instead.
Sony used what it had learned to go on and launch its own, stand-alone CD-ROM based PlayStation console. It's crazy to think how different the gaming landscape might be right now had Nintendo gone forward and put the Super Nintendo PlayStation into production.
It was generally accepted that no SNES CD-ROM prototype devices existed, until someone posted one to reddit, sending the retro gaming scene into a frenzy. The frenzy reached an ever more manic pitch when the authenticity of the prototype was confirmed.
http://www.ign.com/articles/2017/05/...-playing-games
I wonder if Nintendo ever regretted pulling out of the deal with Sony?
#2
DVD Talk Godfather
Re: Super Nintendo PlayStation Prototype Repaired and Capable of Playing Games.
Pretty cool stuff.
N64: 33m
PS1: 103m
GCN: 22m
PS2: 150m
I'm going to say that, yes, there were probably many regrets during that time frame. Two generations of sales of Nintendo consoles barely totals half of what Sony sold with the original Playstation.
PS1: 103m
GCN: 22m
PS2: 150m
I'm going to say that, yes, there were probably many regrets during that time frame. Two generations of sales of Nintendo consoles barely totals half of what Sony sold with the original Playstation.
#3
DVD Talk Limited Edition
Thread Starter
Re: Super Nintendo PlayStation Prototype Repaired and Capable of Playing Games.
It does make you wonder how much things would be different if Nintendo hadn't backed out of the deal with Sony?