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-   -   Nintendo Switch: Building a New Generation of Hardware from Scratch (https://forum.dvdtalk.com/video-game-talk/637801-nintendo-switch-building-new-generation-hardware-scratch.html)

Mike86 05-24-17 09:55 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
Mine just has a Switch display in one of the glass cabinets where the games are. They're right in the upper middle section in plain sight.

Adam Tyner 05-25-17 09:12 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
Capcom is supposedly revealing Monster Hunter XX for the Switch on Saturday.

Mike86 05-26-17 12:52 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
Thinking of picking up Ultra Street Fighter II even though the game is old and has been released numerous times. I actually don't own it and haven't played it for a while.

RichC2 05-26-17 12:57 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
I think it'll plummet in price pretty fast.

You can replace "think" with "hope" if you'd like.

Mike86 05-26-17 01:02 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
With the Prime discount its $31.99 plus tax which doesn't seem too bad. I probably could wait though.

Sonny Corinthos 05-28-17 01:13 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
From Polygon:

It's 'EA Sports FIFA,' not 'FIFA 18' for Nintendo Switch.

FIFA 18 will launch sometime this autumn on the usual spread of consoles and PC. Nintendo Switch owners will instead get EA Sports FIFA.

That isn't some parsed misreading of marketing copy. As noticed Friday by Eurogamer, Electronic Arts itself has specified two different FIFA video games to be shown at EA Play 2017 during E3: FIFA 18 and something called "EA Sports FIFA on the Nintendo Switch."

Given the publisher's history in adapting undated sports titles for the Nintendo 3DS, Wii and Wii U, it's fair to assume, until otherwise informed, that this is the same kind of obliged, toe-in-the-water port EA Sports usually dips with its major franchises on every new platform (even the PS Vita!), with no guarantees of a follow-up or full partnership alongside the PlayStation and Xbox consoles.

At any rate, the different name contradicts what Peter Moore, the many-hatted executive and former face of EA Sports, said back in February. "It will be FIFA 18, and it will obviously be later this year when FIFA 18 comes out," Moore said then. He's leaving the company this summer to become the chief executive of Liverpool Football Club.

Ever since EA reverse-engineered the Sega Genesis 27 years ago to develop John Madden Football, Nintendo has been the stepchild platform of sports video gaming. Some of this, like not launching a disc-format console until 2001, is Nintendo's fault.

But since the Wii, Nintendo gamers have gotten half-assed ports, exemplified by the insulting "All-Play" adaptations that featured cartoony player models and gratuitous implementation of motion control.

Nintendo hardware is not innately incompatible with sports. For a brief time, the Tiger Woods PGA Tour golf series on the Wii was the preferred option, and the astonishingly good NHL Slapshot of 2010 showed the publisher could make something distinctive and enjoyable on Nintendo hardware.

But going back to the undated Madden NFL Football for the Nintendo 3DS' 2011 launch (built by a North Carolina port shop and not EA Sports Tiburon)

Nintendo hardware has gotten little more than trial balloons from sports publishers. 2K Sports, which gamely kept its NHL franchise going on Wii even after canceling for Xbox 360 and PlayStation 3, published NBA 2K13 for Wii U and immediately gave up.

EA Sports launched Madden NFL 13 and FIFA 13 on Wii U. Roughly forty-two people played them, and there were no follow-up editions.

In light of this history, it's a fair question what "EA Sports FIFA on the Nintendo Switch" really entails, whether it includes Ultimate Team, a story mode or the Frostbite Engine introduced to the game last year.

In 2012, EA Sports repackaged FIFA 12 on the Wii as FIFA 13, changing only the rosters and kits. The next year, EA Sports recycled FIFA 13 as "FIFA 14 Legacy Edition" on the 3DS, and it was so blatantly no more than a roster update that Nintendo itself called it out as such in an official news release.
Nintendo gamers are sick to death of the puerile message-board slur that their consoles are boutique products despised by third-party publishers.

For a more than a decade, sports video games, or the lack of them, have driven this impression more than any other genre. It would be a shame if EA Sports patronized the Nintendo Switch with a port of its best-selling franchise, instead of giving it full partnership.

https://www.polygon.com/2017/5/28/15...ch-launch-date

I guess this means a watered down version of FIFA for Switch owners.

Adam Tyner 05-28-17 03:04 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 

Originally Posted by Sonny Corinthos (Post 13083244)
I guess this means a watered down version of FIFA for Switch owners.

Yeah. I read somewhere a while back that the terms of EA's FIFA license mandates at least one release per viable platform, so they're obligated to put out something, even if it's not any good. I wasn't expecting FIFA to represent any greater an effort than what EA shat out for the Vita (along with other Nintendo platforms?): a stale port with roster updates. Hopefully they deliver more than that, but I'd be kind of astonished if they did.

fumanstan 05-29-17 03:16 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
I'm not surprised, I don't think there would be as big of an audience for the yearly sports games on the Switch.

fujishig 05-29-17 04:37 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
What else are you going to do while waiting for a spot to open up during a pickup game?

bippitty 05-29-17 09:42 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 

Originally Posted by Schloob1 (Post 13080736)
Know this is the Switch thread but digging up the old thread might not get my answer. Wii U question, as I'm looking at buying one used online to play all the old stuff that I never played since the last Nintendo system I owned was the Gamecube. Figure while I wait on getting a Switch would pick up one.

I seem to recall the main issue with digital downloads was that it was tied to a user and once they took their ID off the system those downloads were gone. What if the seller is stating that "Digital games are downloaded and installed on the WiiU's default user account". Would this be a workaround and I would be able to play those games then? Or is there other issues this may cause as well. Please note since the last system I had was a Gamecube I have never even created a Nintendo ID, or anything else for that matter. Thx guys.

I would never pay money for used downloads. The seller can always take them away from you. Even if the seller gives you the password and you change it. The seller can call and claim to have had his account stolen or to have forgotten his password. Provide proof of identity, such as the credit card that bought the games, to retrieve control of the account.

Schloob1 05-30-17 08:15 AM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 

Originally Posted by bippitty (Post 13083978)
I would never pay money for used downloads. The seller can always take them away from you. Even if the seller gives you the password and you change it. The seller can call and claim to have had his account stolen or to have forgotten his password. Provide proof of identity, such as the credit card that bought the games, to retrieve control of the account.

Thanks, good point. Ended up not getting that auction, and got a better one thankfully.

Adam Tyner 05-30-17 08:48 AM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
Nintendo Battles Apple for Parts as Switch Demand Rises

Nintendo has told suppliers and assemblers it hopes to make nearly 20 million units of the Switch device in the year ending March 2018, people involved in the discussions said. Though the company’s official sales target for the year is 10 million, strong demand suggests it can sell many more—if it can make them.

The problem is an industrywide capacity shortage for components used in smartphones, computer servers and other digital devices. These include the NAND flash-memory chips that store data, liquid-crystal displays and [Linear Resonant Actuators] the tiny motors that enable the Switch’s hand-held controllers to imitate the feel of an ice cube shaking in a glass.

“Demand for our NAND flash memory has been overwhelmingly greater than supply, and the situation is likely to stay for the rest of this year,” said a spokeswoman at Toshiba Corp., the troubled industrial giant that is leaning on flash memory to survive. She cited demand from smartphone makers—Apple and Chinese companies are among Toshiba’s customers—and data centers.

People in the industry say the rapid expansion of web-based services for corporations has driven demand for computer servers that use flash memory. Continued demand for Apple’s iPhone 7 and a 10th anniversary model of the iPhone expected later this year are also keeping parts makers at full capacity, helping power Japan’s economy to its longest growth streak since 2006.

Nintendo and Apple representatives declined to comment on supply-chain issues.

Analysts say rivals for the sought-after parts can often offer better terms than Nintendo. Makers of data-center servers tend to use newer and higher-margin components, while smartphone makers issue larger orders than Nintendo.

If Nintendo increased spending significantly to secure more parts, that could risk driving the Switch’s production cost above the $299 retail price. President Tatsumi Kimishima, has said he doesn’t want to sell the Switch at a loss.

Sonny Corinthos 05-30-17 12:30 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
I just saw this posted on twitter.

Nintendo Switch‏ @NinSwitchNews 11m Sonic Mania will cost $19.99 on #NintendoSwitch!

fumanstan 05-30-17 01:23 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
For $20 if the reviews are halfway decent i'll probably give it a buy.

Sonny Corinthos 05-30-17 04:04 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
It's also going to be 20 bucks for the Xbox One, Steam and PS4 as well.

Adam Tyner 06-01-17 06:45 AM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
Oh, Nintendo and Hori!

https://pbs.twimg.com/media/DBOZDkhWsAAv7_t.jpg

https://pbs.twimg.com/media/DBOZGHVW0AADzoZ.jpg

http://i.imgur.com/k4LMP9P.png

That cable is, like, a foot and a half long too. No wonder I can't wrap my head around what they're thinking. Oh, and you supposedly need a 3.5mm adapter on top of this for use on the iPhone. :lol:

fumanstan 06-01-17 08:32 AM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
Makes me glad I have little interest in online multiplayer for the Switch. All that seems ridiculous.

Noonan 06-01-17 08:35 AM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
Good old Nintendo. Making things over complicated since the 80's!

RichC2 06-01-17 08:44 AM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
Seems fine to me, though I don't get why they don't just let it use one of the Wireless slots, most people that use headsets are playing solo or with 1 other person, not 4 people/console.

mattysemo247 06-01-17 10:02 AM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
This is pretty cool. Granted, it looked like it landed right on it's back, but to survive a 1,000 foot drop on concrete is still pretty amazing.


bunkaroo 06-01-17 10:12 AM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
I haven't had time to play my Switch at all since late March. I'm thinking I should just sell it off while the demand is still high. Just makes me feel like a dope for dropping the cash on a Pro Controller too and not using any of it. :lol:

pinata242 06-01-17 10:24 AM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
As I recall, the Switch is completely region-free, correct? Is there any reason to think that controllers from Asia won't work with my console?

I really want those Splatoon green & pink joy-cons as my second set and I'm willing to import them from Play-Asia or something.

RichC2 06-01-17 12:42 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
This is old news but worth noting, Unreal Engine 4.x has been fully ported to the Switch and is available publicly for developers as of 5.24.17, it was under limited released in an experimental state previously.

https://www.unrealengine.com/en-US/b...-4-16-released

Adam Tyner 06-01-17 08:29 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
Nintendo released some preliminary info on their online service. The subscription is $19.99 a year, and it's free until the full service launches in 2018.

fumanstan 06-01-17 08:41 PM

Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
 
At least the price is right, $20 a year for eShop deals and some classic games might not be too bad.


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