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Old 08-20-15, 07:24 PM
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Super Mario Maker (9/11/15; Wii U)

Some of the crazy stuff reviewers and Nintendo staff have dreamed up:

<iframe width="853" height="480" src="https://www.youtube.com/embed/c9Y63orJDmg" frameborder="0" allowfullscreen></iframe>
Old 08-20-15, 08:47 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Very creative!
Old 09-08-15, 04:17 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Reviews are through the roof!

Giant Bomb - 5/5

IGN - 9/10

Polygon - 9.5/10

Destructoid - 8/10

GameSpot - 9/10

Kotaku - "Yes"

Game Informer - 9/10


Only bummer is no vertical levels, and no mid-level checkpoints.
Hopefully those will come soon with an update.
Old 09-08-15, 05:12 PM
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Re: Super Mario Maker (9/11/15; Wii U)

how could they not be for something as wild and creative as this!!
Old 09-08-15, 05:31 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Originally Posted by slop101
Only bummer is no vertical levels, and no mid-level checkpoints.
Hopefully those will come soon with an update.
I'm disappointed in the lack of slopes. There are lots of other little things, like how you can't have shallow bits of water to jump in/out of, and it's missing some badniks like Chargin' Chuck. I also wish you could share batches of levels, maybe with some sort of world map.

Still, I'm in! Finally got around to pre-ordering.
Old 09-09-15, 12:18 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Save $20 on select games at Best Buy with purchase. Might be a good way to grab Splatoon. $80 for both games with GCU doesn't seem too bad.

http://www.bestbuy.com/site/null/sav...at402000050002
Old 09-09-15, 02:07 PM
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Re: Super Mario Maker (9/11/15; Wii U)

So psyched for this. I'm out of work at noon Friday hopefully my copy arrives there before I leave!
Old 09-10-15, 08:34 AM
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Re: Super Mario Maker (9/11/15; Wii U)

Originally Posted by slop101
Reviews are through the roof!

Giant Bomb - 5/5

IGN - 9/10

Polygon - 9.5/10

Destructoid - 8/10

GameSpot - 9/10

Kotaku - "Yes"

Game Informer - 9/10


Only bummer is no vertical levels, and no mid-level checkpoints.
Hopefully those will come soon with an update.
They have the demo set up at my local GameStop. The no mid level checkpoints are a huge bummer. I can't figure out why Nintendo didn't put this in the game in the first place. I will most likely wait until Christmas to pick this up.
Old 09-10-15, 10:03 AM
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Re: Super Mario Maker (9/11/15; Wii U)

Originally Posted by Sonny Corinthos
They have the demo set up at my local GameStop. The no mid level checkpoints are a huge bummer. I can't figure out why Nintendo didn't put this in the game in the first place.
Just like limiting some of the tools, doling them out over the course of 10 days, this might be their way of initially limiting things so people don't bite off more than they can chew, keeping the levels small and tight for now, letting people learn the initial steps of level creation, before opening things up and letting people get really crazy later down the road.
Old 09-10-15, 05:52 PM
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A patch is available that eliminates the 9 day unlocking of items
According to a youtube video items now unlock in 15 minute intervals
Old 09-10-15, 08:14 PM
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Re: Super Mario Maker (9/11/15; Wii U)

The physical copy looks really cool with the idea/manual included. Think I'll get the physical edition
Old 09-10-15, 09:03 PM
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Re: Super Mario Maker (9/11/15; Wii U)

What's the availability on the "8-bit" Mario amiibo? I normally wouldn't be interested, but this one looks pretty cool and seems to do quite a bit with this game.
Old 09-10-15, 09:39 PM
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Unclear, unfortunately. Everyone's kinda moved away from preorders of Amiibo because they've been such a mess, so we won't really know until tomorrow. Amazon will have them up late tomorrow afternoon for sure.
Old 09-10-15, 11:51 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Cool chart of stuff not in Mario Maker, at least not yet...

[size]
Spoiler:
Old 09-11-15, 07:15 AM
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Re: Super Mario Maker (9/11/15; Wii U)

Does this game have an offline level creator? like if I were to make a level showing on the tablet and once completed the second player is challenged to complete the course on their controller?
Old 09-11-15, 07:56 AM
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Re: Super Mario Maker (9/11/15; Wii U)

There's no multiplayer at all, but you don't have to create levels online, so you can arrange that whole thing yourself. There are some things you can only do on your console, like record your own sounds.

Target was sold out of the 8-bit Mario Amiibos by the time I got there. There was actually a Nintendo rep at Walmart, and she said that the only 8-bit Marios that Walmart was getting were part of the bundle. (I think she might've been misinformed since they're sold individually on walmart.com, but whatever.)
Old 09-11-15, 08:23 AM
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Re: Super Mario Maker (9/11/15; Wii U)

Yeah, it seems like the 8-Bits are hard to come by. My Target only had 4 of them. With the hype surrounding this game I can't believe they didn't make more.
Old 09-11-15, 09:50 AM
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Re: Super Mario Maker (9/11/15; Wii U)

Originally Posted by Adam Tyner
There's no multiplayer at all, but you don't have to create levels online, so you can arrange that whole thing yourself. There are some things you can only do on your console, like record your own sounds.

Target was sold out of the 8-bit Mario Amiibos by the time I got there. There was actually a Nintendo rep at Walmart, and she said that the only 8-bit Marios that Walmart was getting were part of the bundle. (I think she might've been misinformed since they're sold individually on walmart.com, but whatever.)
She could have been referencing the Modern 8-Bit Mario. As of now, in the U.S., it is only available in the Wii U bundle at Walmart. The classic 8-bit Mario is the one available everywhere.

I managed to get all of this wave of Amiibo. Now to get through this work day, so I can play some Maker!
Old 09-11-15, 09:53 AM
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Re: Super Mario Maker (9/11/15; Wii U)

Originally Posted by M Polo
She could have been referencing the Modern 8-Bit Mario.
She asked me which 8-bit Mario I wanted, and then said the only 8-bit Amiibo this store was carrying is the modern one in the bundle. Since the answer was "can't get it" either way, I don't know why she asked me which one I wanted, but...

She might've been right. The in-store inventory checker on walmart.com doesn't show the classic 8-bit Amiibo as being available in any store near me. Ditto for Target. I didn't have my heart set on it, so I'm not crushed or anything.

I was surprised that Zero Suit Samus was so easy to find. I actually imported that one, assuming it'd be a nightmare to track down stateside. Plenty of Dr. Marios and Olimars too. No sign of Ganondorf or Bowser Jr., tho'.
Old 09-11-15, 01:32 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Well, I went to the Best Buy near my work to pick up the game when they opened. They were totally deserted and they actually had a couple copies of the 8-bit Mario, so I picked that up along with the game. I should be able to dive into it some time tomorrow.
Old 09-11-15, 01:42 PM
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Re: Super Mario Maker (9/11/15; Wii U)

I have the game and the classic amiibo. When I put it on the game pad during s level it didn't do anything though. Not sure if the (official) case for the Gamepad is blocking whatever or if I'm not in a position to use it yet.

Also I tried playing some of the all time top rated levels (from around the world) and wasn't terribly impressed. I'm sure we'll see some good shit soon though. Not interested in seeing other users mostly useless comments throughout the levels, so I think I have those shut off as well.
Old 09-11-15, 01:44 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Any impressions on the preloaded levels?
Old 09-11-15, 02:21 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Originally Posted by starseed1981
Any impressions on the preloaded levels?
Not sure if I'm able to access them yet - if they're part of the 10 Mario challenge then they've pretty short.

Also the elongated Mario is freaky as fuck (there's also a spread devoted to him in the manual).

Edit: starting to go through more of the player created levels. I take back what I said about comments, some can be pretty helpful, but I've turned them off to try levels without assistance.

Edit: the Amiibo thing is available. I just hadn't advanced enough in the 'making' portion of the game.

Last edited by bluetoast; 09-11-15 at 05:59 PM.
Old 09-11-15, 05:40 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Made my first course if someone wants to try it out. Pretty basic so far, just getting my feet wet.

CDCC-0000-0018-E738
Old 09-11-15, 06:02 PM
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Re: Super Mario Maker (9/11/15; Wii U)

Trying out your course. Got my ass handed to me at the very beginning. :lol

Edit: man this is some Lost Levels shit. I got to the flagpole a few times but was denied.

On another note, I think this game should have some kind of reward or incentive for finding more coins or getting one ups. The exploration angle isn't really an incentive, and one ups don't matter really. Could be like Mario Bros DX for Game Boy Color where you get stuff for getting every coin in the level (or something similar).

Last edited by bluetoast; 09-11-15 at 06:52 PM.


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