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The Game Awards 2014
So basically Geoff Keighley is trying to establish a better game awards show. We'll see if it's better then those Spike TV ones, but I imagine it will be far less cheesy.
http://thegameawards.com/ <iframe width="560" height="315" src="//www.youtube.com/embed/iya5ovk6t7w" frameborder="0" allowfullscreen></iframe> Today I’m proud to announce The Game Awards 2014, a new show that will be coming on December 5. After spending over two decades working in games media, this year I’m creating a new independent celebration for our industry. Starting out on a new path is never easy, but I’m deeply humbled to have the entire game industry rally behind this new celebration. In the coming days and weeks there will be much more to tell you about what’s planned for December 5 at the AXIS Theater in Las Vegas, including information on the awards, the world premieres and much more. More than ever our industry — the fans, the developers and the media — need to unite and show the world the power of games. I look forward to celebrating with you on December 5, whether you join us in person in Las Vegas or online. Thanks, Geoff — @geoffkeighley Nominees for The Game Awards 2014 are selected by a jury of 28 international media. In some cases the jury is provided advanced review code of upcoming games in order to meet the Game Awards 2014 judging deadlines. Games must have been commercially released by Tuesday, November 25 to be eligible for awards. Bayonetta 2 (Platinum Games/Nintendo) Dark Souls 2 (From Software/Bandai Namco Games) Dragon Age: Inquisition (BioWare/Electronic Arts) Hearthstone: Heroes of Warcraft (Blizzard Entertainment) Middle-earth: Shadow of Mordor (Monolith Productions/Warner Bros. Interactive Entertainment) DEVELOPER OF THE YEAR Blizzard Entertainment Monolith Productions Nintendo Telltale Games Ubisoft Montreal BEST INDEPENDENT GAME Broken Age: Act 1 (Double Fine Productions) Monument Valley (Ustwo) Shovel Knight (Yacht Club Games) Transistor (Supergiant Games) The Vanishing of Ethan Carter (The Astronauts) BEST MOBILE/HANDHELD GAME Bravely Default (Silicon Studio/Square Enix/Nintendo) Hearthstone: Heroes of Warcraft (Blizzard Entertainment) Monument Valley (Ustwo) Super Smash Bros. for Nintendo 3DS (Sora Ltd/Bandai Namco Games/Nintendo) Threes! (Sirvo) BEST NARRATIVE South Park: The Stick of Truth (Obsidian Entertainment/Ubisoft) The Walking Dead: Season Two (Telltale Games) The Wolf Among Us (Telltale Games) Valiant Hearts: The Great War (Ubisoft Montpellier/Ubisoft) Wolfenstein: The New Order (MachineGames/Bethesda Softworks) BEST SCORE/SOUNDTRACK Alien: Isolation (Joe Henson and Alexis Smith/The Creative Assembly) Child of Light (Coeur de pirate/Ubisoft Montreal) Destiny (Marty O'Donnell/Bungie) Sunset Overdrive (Boris Salchow/Insomniac Games) Transistor (Darren Korb/Supergiant Games) BEST PERFORMANCE Adam Harrington as Bigby Wolf, The Wolf Among Us (Telltale Games) Kevin Spacey as Jonathan Irons, Call of Duty: Advanced Warfare (Sledgehammer Games/Activision) Melissa Hutchison as Clementine, The Walking Dead: Season Two (Telltale Games) Trey Parker as Various Voices, South Park: The Stick of Truth (Obsidian Entertainment/Ubisoft) Troy Baker as Talion, Middle-earth: Shadow of Mordor (Monolith Productions/Warner Bros. Interactive Entertainment) GAMES FOR CHANGE Never Alone (Upper One Games/E-Line Media) The Last of Us: Left Behind (Naughty Dog/Sony Computer Entertainment America) Mountain (David O'Reilly/Double Fine Presents) This War of Mine (11 bit studios) Valiant Hearts: The Great War (Ubisoft Montpellier/Ubisoft) BEST SHOOTER Call of Duty: Advanced Warfare (Sledgehammer/Activision) Destiny (Bungie/Activision) Far Cry 4 (Ubisoft Montreal/Ubisoft) Titanfall (Respawn Entertainment/Electronic Arts) Wolfenstein: The New Order (MachineGames/Bethesda Softworks) BEST ACTION/ADVENTURE Alien: Isolation (The Creative Assembly/Sega) Assassin's Creed Unity (Ubisoft Montreal/Ubisoft) Bayonetta 2 (Platinum Games/Nintendo) Middle-earth: Shadow of Mordor (Monolith Productions/Warner Bros. Interactive Entertainment) Sunset Overdrive (Insomniac Games/Microsoft Studios) BEST ROLE-PLAYING GAME Bravely Default (Silicon Studio/Square Enix/Nintendo) Dark Souls 2 (From Software/Bandai Namco Games) Divinity: Original Sin (Larian Studios) Dragon Age: Inquisition (BioWare/Electronic Arts) South Park: The Stick of Truth (Obsidian Entertainment/Ubisoft) BEST FIGHTING GAME Killer Instinct: Season 2 (Iron Galaxy Studios/Microsoft Studios) Persona 4 Arena Ultimax (Arc System Works/Atlus) Super Smash Bros. for Nintendo 3DS (Sora Ltd/Bandai Namco Games/Nintendo) Super Smash Bros. for Wii U (Sora Ltd/Bandai Namco Games/Nintendo) Ultra Street Fighter 4 (Capcom) BEST FAMILY GAME Disney Infinity 2.0 (Avalanche Software/Disney Interactive) Fantasia: Music Evolved (Harmonix/Disney Interactive) Mario Kart 8 (Nintendo EAD/Nintendo) Skylanders Trap Team (Toys for Bob/Activision) Tomodachi Life (Nintendo SPD/Nintendo) BEST SPORTS/RACING GAME FIFA 15 (EA Canada/EA Sports) Forza Horizon 2 (Playground Games/Turn 10 Studios/Microsoft Studios) Mario Kart 8 (Nintendo EAD/Nintendo) NBA 2K15 (Visual Concepts/2K Sports) Trials Fusion (RedLynx/Ubisoft) BEST ONLINE EXPERIENCE Call of Duty: Advanced Warfare (Sledgehammer Games/Activision) Dark Souls 2 (From Software/Bandai Namco Games) Destiny (Bungie/Activision) Hearthstone: Heroes of Warcraft (Blizzard Entertainment) Titanfall (Respawn Entertainment/Electronic Arts) BEST REMASTER Grand Theft Auto 5 (Rockstar North/Rockstar Games) Halo: The Master Chief Collection (343 Industries/Microsoft Studios) Pokémon Omega Ruby/Pokémon Alpha Sapphire (Game Freak/The Pokemon Company/Nintendo) The Last of Us Remastered (Naughty Dog/Sony Computer Entertainment America) Tomb Raider: Definitive Edition (Crystal Dynamics/Square Enix) MOST ANTICIPATED GAME Batman: Arkham Knight (Rocksteady Studios/Warner Bros. Interactive Entertainment) Bloodborne (From Software/Sony Computer Entertainment America) Evolve (Turtle Rock Studios/2K Games) The Witcher 3: Wild Hunt (CD Projekt Red/Warner Bros. Interactive Entertainment) Uncharted 4: A Thief's End (Naughty Dog/Sony Computer Entertainment America) ESPORTS PLAYER OF THE YEAR Martin "Rekkles" Larsson (League of Legends) Xu "Fy" Linsen (Dota 2) James "Firebat" Kostesich (Hearthstone: Heroes of Warcraft) Christopher "GeT_RiGhT" Alesund (Counter-Strike: Global Offensive) Matt "NaDeSHoT" Haag (Call of Duty) ESPORTS TEAM OF THE YEAR Samsung White (League of Legends) Evil Geniuses (Dota 2) Edward Gaming (League of Legends) Newbee (Dota 2) Ninjas in Pajamas (Counter-Strike: Global Offensive) TRENDING GAMER Evan "Vanoss" Fong Jeff Gerstmann PewDiePie StampyLongHead TotalBiscuit BEST FAN CREATION "BEST Zelda Rap EVER!!" By Egoraptor Luigi Death Stare by CZBwoi and Rizupicorr "Mine the Diamond (Minecraft Song)" by Tobuscus Minecraft - Titan City by Colonial Puppet Twitch Plays Pokemon by Anonymous |
Re: The Game Awards 2014
Dark Souls, Bayonetta and Hearthstone for GOTY? Well, this awards show is already a joke. Then again, Walking Dead was GOTY once upon a time...
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Re: The Game Awards 2014
Some of those categories are a joke. This should be entertaining to watch. Some of those games are too broke to nominate for anything.
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Re: The Game Awards 2014
Originally Posted by discostu1337
(Post 12309834)
Dark Souls, Bayonetta and Hearthstone for GOTY? Well, this awards show is already a joke. Then again, Walking Dead was GOTY once upon a time...
And to be fair, those 3 games you mention are all rated pretty highly overall by critics. Dark Souls II and Bayonetta are both 91 overall, Hearthstone a 93 (although that one's certainly an oddball) http://www.metacritic.com/browse/gam.../all?sort=desc |
Re: The Game Awards 2014
Originally Posted by discostu1337
(Post 12309834)
Dark Souls, Bayonetta and Hearthstone for GOTY? Well, this awards show is already a joke.
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Re: The Game Awards 2014
Was Dark Souls 2 that much of a drop in quality from the first one?
I am finishing up the first one and it is EASILY my favorite game of all-time. So if part 2 is anywhere near the same quality, then I would fully expect it to be in the running for GOTY. |
Re: The Game Awards 2014
The only reason to watch Game Show Awards is to see previews for upcoming games, IMO.
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Re: The Game Awards 2014
BEST ONLINE EXPERIENCE Call of Duty: Advanced Warfare (Sledgehammer Games/Activision) Destiny (Bungie/Activision) |
Re: The Game Awards 2014
Originally Posted by Maxflier
(Post 12309876)
Was Dark Souls 2 that much of a drop in quality from the first one?
I am finishing up the first one and it is EASILY my favorite game of all-time. So if part 2 is anywhere near the same quality, then I would fully expect it to be in the running for GOTY. And Bayonetta 2 is going to be high, or at the top, of many lists this year. |
Re: The Game Awards 2014
I'm surprised Smash Bros Wii U didn't make it for GOTY, but reviews might have came out too late.
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Re: The Game Awards 2014
http://www.polygon.com/2014/12/2/732...a-ken-williams
Reason to actually watch this thing :banana: The new King's Quest title being developed by The Odd Gentlemen will be revealed during The Game Awards 2014, announced Geoff Keighley, the show's creator, on Twitter today. The Odd Gentlemen's game is being published under the Sierra label, which parent company Activision brought back earlier this year. According to The Odd Gentlemen, the upcoming King's Quest game will be a reimagined take on the long-running series. It's being designed as a puzzle-focused adventure game, although not a traditional point-and-click title. Sierra announced in August that the King's Quest game is scheduled to be released in 2015; the publisher's first title, Lucid Games' Geometry Wars 3: Dimensions, launched last week. Keighley also announced that Sierra founders Roberta and Ken Williams will be honored as game industry pioneers during The Game Awards. Roberta Williams wrote and developed the original King's Quest, which debuted in 1983. You can check out a brief preview of the presentation in the video above. |
Re: The Game Awards 2014
Walking Dead is a game of the generation. WHO IS SAYING OTHERWISE?!
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Re: The Game Awards 2014
This airs tonight. I might record it but doubt i'll tune in live, although most of the announcements and trailers will show up online anyway I imagine.
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Re: The Game Awards 2014
Have they said if this will be available to watch later? I'm guessing with Twitch there will be a saved stream of it?
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Re: The Game Awards 2014
Weta designed the trophy. Pretty awesome.
https://pbs.twimg.com/media/B4HWcZAIEAAQoID.png <iframe width="560" height="315" src="//www.youtube.com/embed/G18D5xQNUi8" frameborder="0" allowfullscreen></iframe> |
Re: The Game Awards 2014
Video's galore. The playlist will run through all the trailers, but linked individually too in case you don't care about some of them.
No Man's Sky <iframe width="560" height="315" src="//www.youtube.com/embed/EXL5fJMpCus?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Until Dawn <iframe width="560" height="315" src="//www.youtube.com/embed/XLoV0N-KLiw?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> The Order 1886 <iframe width="560" height="315" src="//www.youtube.com/embed/Qc6T7ikwN3I?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> The Witcher 3 <iframe width="560" height="315" src="//www.youtube.com/embed/Jk3Sn_RwrMI?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Zelda <iframe width="560" height="315" src="//www.youtube.com/embed/ypR03D1nISA?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> King's Quest <iframe width="560" height="315" src="//www.youtube.com/embed/4aACEy-9rSU?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Godzilla <iframe width="560" height="315" src="//www.youtube.com/embed/qgUCzEOMADI?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Mario Maker <iframe width="560" height="315" src="//www.youtube.com/embed/At3jn0Km6Qg?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> |
Re: The Game Awards 2014
Bloodbourne
<iframe width="560" height="315" src="//www.youtube.com/embed/Og7PXB8lUOU?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Metal Gear Online <iframe width="560" height="315" src="//www.youtube.com/embed/OHnxgFp8U4Y?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Before <iframe width="560" height="315" src="//www.youtube.com/embed/d9IAeA0WBkM?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Adrift <iframe width="560" height="315" src="//www.youtube.com/embed/0sl8t7qGQRs?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Tacoma <iframe width="560" height="315" src="//www.youtube.com/embed/-4AL0LZU6uY?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Human Element <iframe width="560" height="315" src="//www.youtube.com/embed/wlhI-j-SuLg?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> Hazelight <iframe width="560" height="315" src="//www.youtube.com/embed/Aw8EKS2FJAQ?list=PLi9Mlnjwioo9tay6jiZSY7BJZd8irqm5J" frameborder="0" allowfullscreen></iframe> |
Re: The Game Awards 2014
And here are the winners of the awards.
http://www.polygon.com/2014/12/5/734...s-2014-winners Best Performance Trey Parker as Various Voices, South Park: The Stick of Truth (Obsidian Entertainment/Ubisoft) Best Score/Soundtrack Destiny (Marty O'Donnell/Bungie) Best Online Experience Destiny (Bungie/Activision) Best Mobile/Handheld Game Hearthstone: Heroes of Warcraft (Blizzard Entertainment) Best Fighting Game Super Smash Bros. for Wii U (Sora Ltd./Bandai Namco Games/Nintendo) Developer of the Year Nintendo Best Sports/Racing Game Mario Kart 8 Best Shooter Far Cry 4 Games for Change Valiant Hearts: The Great War (Ubisoft Montpellier/Ubisoft) Best Narrative Valiant Hearts: The Great War (Ubisoft Montpellier/Ubisoft) Industry Icon Roberta and Ken Williams Best Independent Game Shovel Knight (Yacht Club Games) Game of the Year Dragon Age: Inquisition (BioWare/Electronic Arts) Best Remaster Grand Theft Auto 5 (Rockstar North/Rockstar Games) Best Action/Adventure Game Middle-earth: Shadow of Mordor (Monolith Productions/Warner Bros. Interactive Entertainment) Best Role-Playing Game Dragon Age: Inquisition (BioWare/Electronic Arts) Best Family Game Mario Kart 8 (Nintendo EAD/Nintendo) FAN'S CHOICE Most Anticipated Game The Witcher 3: Wild Hunt (CD Projekt Red/Warner Bros. Interactive Entertainment) eSports Player of the Year Matt "NaDeSHoT" Haag (Call of Duty) eSports Team of the Year Ninjas in Pyjamas (Counter-Strike: Global Offensive) Trending Gamer TotalBiscuit Best Fan Creation Twitch Plays Pokemon by Anonymous |
Re: The Game Awards 2014
Just got a chance to watch most of those trailers. Not really anything too cool in there. Zelda might be good though. I played the new demo for Until Dawn earlier today and it's pretty damn cool. More of an interactive movie than a game, but cool like Heavy Rain.
Honest question, why the crazy hype for No Mans Sky? I mean, visually it's nice. But that's literally it. There's no gameplay and we know nothing about it. The flying looks pretty bad, and all you do is walk/fly around randomly generated planets? I don't get it...what's the game? |
Re: The Game Awards 2014
Originally Posted by discostu1337
(Post 12325293)
Honest question, why the crazy hype for No Mans Sky? I mean, visually it's nice. But that's literally it. There's no gameplay and we know nothing about it. The flying looks pretty bad, and all you do is walk/fly around randomly generated planets? I don't get it...what's the game? |
Re: The Game Awards 2014
Until Dawn looks pretty cool... a bit like Dragon's Lair though. If you push the wrong choice, do you have to start a zone over??
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Re: The Game Awards 2014
Give me Godzilla game NOW.
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Re: The Game Awards 2014
Originally Posted by mhg83
(Post 12325369)
The Randomly generated planets is what gets people hyped for it. Supposedly there are thousands upon thousands of different planets to explore and it would take a thousand years to finish. Crazy expectations.
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Re: The Game Awards 2014
Originally Posted by Rob V
(Post 12325374)
Until Dawn looks pretty cool... a bit like Dragon's Lair though. If you push the wrong choice, do you have to start a zone over??
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Re: The Game Awards 2014
Trey Parker's acceptance speech was awesome:
<iframe width="674" height="411" src="//www.youtube.com/embed/8k_-owmCezg" frameborder="0" allowfullscreen></iframe> |
Re: The Game Awards 2014
Zelda just might get me to bite on the WiiU
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Re: The Game Awards 2014
Stu, if on the floor of the PlayStation Experience today, you see a grey-haired guy wearing the black プレイステーション (Playstation in Japanese) t shirt they gave away to Sony Rewards members several years ago, that's me. Stop by and say hello.
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Re: The Game Awards 2014
Originally Posted by discostu1337
(Post 12325467)
Ok, I get that part and it does sound interesting. But what do you DO in the game? Is it like minecraft? Can I build? Is it an FPS? Are there enemies? Do you level you character up and collect stuff? I still fail to see a game here lol.
Originally Posted by ichtyander
(Post 142035739)
Here's a bit of info I sorted up in hopes of making some things a bit clearer. It's all gathered from actual info from interviews, trailers etc.
What is No Man's Sky? - In a nutshell, the goal is to earn money, get the best gear and survive the trip to the center of the galaxy. Yes, you can explore planets or stay in one forever, but if you're asking for a goal, a purpose, that's it. Why would I want to get to the center of the galaxy? - It's the main goal of the game, the only objective. Apparently, there will be "a compelling reason to head towards the center of the galaxy, as well as an ending that will provide you with a sense of closure. But there will be a reason to continue playing after that ending". Remember that Minecraft, Don't Starve, DayZ or even Dark Souls don't have a clear goal, they throw you into the world without telling you what to do next. 90% of Dark Souls is melee combat and walking, sounds pretty boring if you think about it that way, doesn't it. What are the main incentives? Why would I want to play this game? - As was mentioned, leveling yourself by ways of earning money and gear while trying to survive in a harsh environment is the main incentive, like in a vast number of games, or at least it's the main gameplay mechanic pushing you forward. The other incentive is of course pure exploration, which is enough for a lot of people but technically it might not be. You engage in a number of activities, both on the surface and in space, earn money, improve and buy gear and reach the center of the galaxy. Of course, getting money will be challenging, it will often put you in dangerous situations and you will probably die a lot. So what do I do, what activities are there? All of these activities earn you money, some more than others: Non-violent: - Exploration (discovering and naming of creatures, plants, locations, crashed ships, structures, artifacts, portals to dangerous planets) - Resource Gathering (gather and sell minerals from a fictitious periodic table of elements using a multi-tool for scanning, a mining laser for gathering) - Trading (buy resources cheap from one space station, sell them to another for profit) Violent: - Destroy Guardian Robots (gathering and killing too much alerts robots that hunt you down, you have weapons and grenades at your disposal) - Escort and Defend (escort ships on their journey, defend them from enemy attacks) - Destroy Ships (destroy trader ships, lone or groups of traveler NPCs, choose sides in huge fleet battles or evade them altogether, kill the local police) There is also one "core thing" you can do for every solar system, and this "thing" is of great significance, fundamentally changes that solar system and players can choose whether or not they want to do that. *Note: They've mentioned that killing creatures doesn't actually earn you money (discovering and scanning them does), but you can do it nevertheless. How does exploration actually work? - You have a galactic map with all of the stars revealed. Clicking on a star shows its basic solar system data, with more info if someone's already been there and shared it. You hyperjump to the selected solar system and then target one of the planets. As you enter the orbit, your ship's computer scans the surface and shows you essentially question marks, points of interest detected on the surface. These points of interest can be any of the aforementioned activities that earn you money while on the surface as well as trading posts, portals etc. Basically, you get rewarded for revealing what the question marks are and then do the stuff related to said activity, whether it is scanning of new species, mining resources, a dangerous trap, jump to new worlds, kill some robots etc. You can freely explore the entire planet if you want, and you'll probably find some nice things out there as well, but a few of the key locations will be marked with these "question marks". Just imagine Far Cry 4, but instead of the towers revealing icons and those icons depicting exactly what the missions are, you reveal icons just by arriving at the planet and discover what the icons are by actually going there. What do I do with all this cash I earned? - Well, the main goal is to survive the trip to the center of the galaxy, so you want to make sure you can actually pull this off. There are three main things you can upgrade: - Suit - (shields, carrying capacity, jetpack, degree of survival in toxic, corrosive, radioactive, acid and other environments) - Weapons - (improve scanning range and type, resource gathering, laser beam, plasma grenade, energy shot, for space there are different weapons with different specialties like lasers for shields, plasma for hull damage, torpedoes for heavy damage but with slow projectiles) - Ship - (buy new ones actually, but they can have different stats defined into three classes: Fighter, Trader and Explorer, different engines, stealth tech, different types of weapons for different occasions) Doesn't sound all that difficult. What are the obstacles, where's the difficulty? - If your ship is destroyed, you respawn after death without your ship and cargo but you still have your hard earned money and suit upgrades. If you get killed while on foot, naturally you loose what resources you had on you and respawn near your ship, still having your money and suit upgrades. - Planets have different atmospheres, radiation, toxic and corrosive environments, liquid hazards like acids and alcohols so you need to upgrade both your suit and ship to survive in these harsh environments. - Some planets have robot guardians that attack you if you exploit (as you should) the planet's natural resources, kill off wildlife etc. In other words, the robots punish you for doing everything you can to survive and improve your gear. - Participating in conflict between factions will win favors with one over the other, meaning one faction will give you wingmen for support or trader discounts while the other will actively attack you if you're in bad relations with them. - Attacking outposts and space stations enrages the local police. You don't get rewarded for attacking space stations but you do for killing cops (or any ships for that matter). - Fuel is used for interstellar (hyperspace) travel and is very expensive. An easier way of getting fuel is by mining for resources, or you could do any of the other activities to earn cash and spend it on fuel. Fuel also takes up cargo space so you need to balance that if you want to do trade runs. - Hazardous planets (or maybe all of them?) deplete your suit's oxygen levels so you need to be mindful of this when embarking on longer journeys through the inhospitable terrain. - Portals to other planets can be extremely dangerous (you can only use them on foot) but can also give larger rewards, since you're basically warping to a high level area while you're still at a very lower level. Also, each portal requires a different weapon or combination of weapons to activate. So will all of this actually be fun or worth it? - Well that depends, it might get boring quickly or the variety of combinations might keep things fresh at least for a few dozen hours. People play Destiny, Far Cry 4, Dark Souls or Don't Starve, games which have extremely repetitive and annoying elements for a lot of people but are still loved by a great many people. My point is, No Man's Sky clearly has gameplay, and while exploration is directly encouraged and essential, it's not the only thing you can do in the game. It's not a walking simulator by any stretch. You earn money, have a goal you can pursue, upgrade your gear, engage in combat, have a lot of dangerous situations etc. That being said, it might turn out to be a boring game, it depends on balance, how interesting the activities are and a number of factors, one of which is the player himself. It's not a game for everyone, but those are rare anyway. I hope this clears some things to some people, especially with posts saying there is no gameplay and such. Also, I recommend reading the NMS wiki archive on reddit that has all of this info and more. |
Re: The Game Awards 2014
Hmmm ok, so I guess there's not much too it then. I'll check it out and hope I like it then. I can already see a lot of disappointed people though, not fully understanding what they just bought lol
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Re: The Game Awards 2014
Sounds amazing to me.
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Re: The Game Awards 2014
Me too. It could be the next Minecraft-level phenomenon. After all, what is there to do in that game? And unlike that one, this indie game looks amazing.
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Re: The Game Awards 2014
it sounds like one of those games where you will love it or hate it. i doubt there is going to be much in between.
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Re: The Game Awards 2014
Again, like Minecraft.
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Re: The Game Awards 2014
Minecraft has building and breaking blocks, making stuff etc. that's more gameplay than I have seen from No Man so far. Who knows.
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Re: The Game Awards 2014
I guess this did a lot better then the Spike TV awards.
http://www.polygon.com/2014/12/10/73...-last-vgas-out Nearly 2 million people tuned in to the inaugural game awards show created by former VGAs host Geoff Keighley earlier this month, Keighley tells Polygon. The 1.93 million viewers of this year's show is a more than 75 percent increase over the number of people that watched the finale to Spike TV's long-running Video Game Awards last year. While the show felt like a success in terms of viewer numbers and reaction, it certainly wasn't a financial success. The Las Vegas venue for the show wasn't a sell out. Not even close. Of the 4,000 or so available seats, only about 3,000 were filled. And of those, only about half were paid-for $45 tickets. The rest were made up of industry attendees. And the show, which Keighley backed out of his own pocket, wasn't a money-maker, at least not yet. |
Re: The Game Awards 2014
Originally Posted by Adam Tyner
(Post 12326293)
From NeoGAF:
I don't know, that write-up definitely intrigued me. |
Re: The Game Awards 2014
We don't get a lot of space games anymore. I want a space game. That's why I want No Man's Sky. I miss things like Starflight.
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