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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Dammit. I guess I'll have to check out the demo.
I was happy with NFS:Rivals, despite not playing it for months. |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Yeah, the demo's pretty great. Why the hell can't this game be one of the many that Best Buy is giving a $10 GC with? I'm way more into it than most of what they offer (and I think it's the only Xbox One exclusive game not to get that promo).
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Didn't even know there was a demo. Thx guys.
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
The game has digital only collector's editions, but they're each $10 off right now. After the demo is over is prompts you to maybe go ahead and pre-order the game. I got the middle bundle for $70 (normally $80).
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by chuckd21
(Post 12238908)
The game has digital only collector's editions, but they're each $10 off right now. After the demo is over is prompts you to maybe go ahead and pre-order the game. I got the middle bundle for $70 (normally $80).
Do you have the Forza 5 VIP pass Chuck? |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Ah okay, that's what it is. Yes I have the Forza 5 VIP pass.
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
I'm a little jelly on this one. I'm a big fan of open world racers like Burnout Paradise and NFS Rivals, and this looks both similar and great. I especially like the off road tire tracks and foliage destruction.
It does have one pet peeve of mine though, and I might not explain this well...maybe find a video or something. In chase cam, it looks like the handling and the camera pivot around the center of the car. It always looks off to me because a car should pivot around its front axle, especially if it oversteers like any RWD car would. It seems like such a trivial thing, but it's huge to me. Videos to illustrate the handling/camera difference...and to show how pretty FH2 looks: :) <iframe width="560" height="315" src="//www.youtube.com/embed/dXxN7QvEDDk" frameborder="0" allowfullscreen></iframe> <iframe width="560" height="315" src="//www.youtube.com/embed/xi1nL7-tkWk" frameborder="0" allowfullscreen></iframe> |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
It was a coin flip for me between this and DriveClub. I burned off a bunch of Reward Zone points to preorder DriveClub, and now I'm thinking that coin may have flipped the wrong way. D'oh!
I got swept up in the idea of it being a gift for my by-then-wife, who's a racing game fanatic, arriving the first day back after our honeymoon. |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
I don't think anyone should pre-order Driveclub. You'll get ample opportunity to try the actual game - not a demo, but a fifth of the tracks and all the game modes on launch day. If you like the game and the handling, buy the game then (either via the $49.99 digital upgrade or via disc). There's no advantage to pre-ordering it. No bonuses, no discounts.
If you used the Reward Zone certs, then that's better than losing them. If you don't like the PS Plus free version, you can return the unopened game and they'd re-issue the certs anyway. |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
It's amusing how the game is all "Look how beautiful this European countryside is. DESTROY IT!"
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by chess
(Post 12238992)
I'm a little jelly on this one. I'm a big fan of open world racers like Burnout Paradise and NFS Rivals, and this looks both similar and great. I especially like the off road tire tracks and foliage destruction.
It does have one pet peeve of mine though, and I might not explain this well...maybe find a video or something. In chase cam, it looks like the handling and the camera pivot around the center of the car. It always looks off to me because a car should pivot around its front axle, especially if it oversteers like any RWD car would. It seems like such a trivial thing, but it's huge to me. Videos to illustrate the handling/camera difference...and to show how pretty FH2 looks: :) <iframe width="560" height="315" src="//www.youtube.com/embed/dXxN7QvEDDk" frameborder="0" allowfullscreen></iframe> <iframe width="560" height="315" src="//www.youtube.com/embed/xi1nL7-tkWk" frameborder="0" allowfullscreen></iframe> |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
I did think it's odd that plowing through wheat fields doesn't significantly change your car's handling. It seems like you should be skidding around like crazy and slowing way down. Instead it handles like the world's fastest Combine harvester.
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by flashburn
(Post 12239030)
If you're playing in anything other than the bumper or in car views you are playing the wrong way. 😃
I guess it's partly that I like to look at the car and watch it drift, and it also feels less claustrophobic to me. |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by chess
(Post 12239037)
:lol: I always play chase cam. Not sure why.
I guess it's partly that I like to look at the car and watch it drift, and it also feels less claustrophobic to me. |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
I think it depends on the game, but in Forza 5 I always play via the in-car view (except for the right-hand drive cars).
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by Decker
(Post 12239048)
I think it depends on the game, but in Forza 5 I always play via the in-car view (except for the right-hand drive cars).
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by Decker
(Post 12239034)
I did think it's odd that plowing through wheat fields doesn't significantly change your car's handling. It seems like you should be skidding around like crazy and slowing way down. Instead it handles like the world's fastest Combine harvester.
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Ok, never played the original but I did download this demo. It didn't really feel more "arcadey" than Forza 5 (which was the first Forza game I ever played) but I liked what I played.
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by Decker
(Post 12239017)
I don't think anyone should pre-order Driveclub. You'll get ample opportunity to try the actual game - not a demo, but a fifth of the tracks and all the game modes on launch day. If you like the game and the handling, buy the game then (either via the $49.99 digital upgrade or via disc). There's no advantage to pre-ordering it. No bonuses, no discounts.
Edit: N/M saw your post in the DC thread :) |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
I usually play with in car view for Forza but the open world nature of Horizons 2 has me using chase cam as it's easier to spot potential shortcuts and obstacles. I also appreciate the fact that the demo offers three very different cars to try out as it highlights just how important car selection will be given the varied race types -- I can't control that Audi to save my life once I get off pavement.
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
All I drove was the Audi and I had a blast racing off road with it. I was playing with Simulation steering enabled and TCS/Stability off, it didn't seem too bad to keep straight, and drifted like a pro.
Is there a way to switch to the other two cars in the demo after you pick the car? |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by chuckd21
(Post 12149743)
Yeah I wouldn't worry. Turn 10 isn't that involved with the Horizon series.
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by Decker
(Post 12238874)
Why the hell can't this game be one of the many that Best Buy is giving a $10 GC with? I'm way more into it than most of what they offer (and I think it's the only Xbox One exclusive game not to get that promo).
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by Decker
(Post 12239017)
I don't think anyone should pre-order Driveclub. You'll get ample opportunity to try the actual game - not a demo, but a fifth of the tracks and all the game modes on launch day. If you like the game and the handling, buy the game then (either via the $49.99 digital upgrade or via disc). There's no advantage to pre-ordering it. No bonuses, no discounts.
If you used the Reward Zone certs, then that's better than losing them. If you don't like the PS Plus free version, you can return the unopened game and they'd re-issue the certs anyway. |
Re: Forza Horizon 2 (XB1, 360) - Fall 2014
Originally Posted by Music
(Post 12241371)
But you would get a slight discount with GCU ($2) plus points back for the purchase itself...
In either case, my point is that there's no reason to pre-order DRIVECLUB (unlike the bonuses you get from Forza Horizons 2). I would recommend trying the free version out before opening the disc or paying for the full version on PSN. No extra discounts, no pre-order bonuses offered here. |
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