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Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

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Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Old 11-06-14, 08:40 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by james2025a View Post
I really wish that more FPS with multiplayer allowed offline play with Bots. Not having a decent internet connection eliminates a good part of the enjoyment of these games. I used to love (and still do actually) playing Unreal Tournament and Counter Strike against bots. Sure its not as good as playing against real people, but it still counts for a lot. Actually, having a hard time thinking of many FPS these days that allow bots. Developers i guess just assume that most gamers have net access....and good net access at that.

Still, might pick this up as it seems to be a return to form for the series.
This game has it.
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Old 11-06-14, 08:46 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Pretty sure every COD since Black Ops has had them. MW3 might not have but I can't remember now.

My brother played the crap out Black Ops combat training. He has MS so his hands don't work well enough to take on humans but bots on easy are usually the perfect speed for him.
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Old 11-06-14, 09:10 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

I've only ever played Battlefield multiplayer. It's hard getting used to the speed of this one. It seems so twitch based.
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Old 11-06-14, 09:26 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by james2025a View Post
I really wish that more FPS with multiplayer allowed offline play with Bots. Not having a decent internet connection eliminates a good part of the enjoyment of these games. I used to love (and still do actually) playing Unreal Tournament and Counter Strike against bots. Sure its not as good as playing against real people, but it still counts for a lot. Actually, having a hard time thinking of many FPS these days that allow bots. Developers i guess just assume that most gamers have net access....and good net access at that.
The bot system on this one is awesome, the "Combat Readiness Program." Here is a fairly funny article about it:
http://kotaku.com/a-haven-for-horrib...ers-1654115681

It's extremely customizable--you can have as many or as few bots as you want, from Recruit to Veteran (or mixed). It can be most of the fun without most of the extreme aggravation of real online MP, and it definitely helps with getting familiar with the maps.
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Old 11-06-14, 01:29 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by uteotw View Post
It can be most of the fun without most of the extreme aggravation of real online MP
The biggest aggravation of AW's online multiplayer is the fact that Activision is still cheap and insists on using peer-to-peer based connections. I've had to rage quit a few matches because of how awful the lag was.

Say what you will about Titanfall, but they used dedicated servers and I never once had an issue with lag.
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Old 11-06-14, 01:54 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by uteotw View Post
The bot system on this one is awesome, the "Combat Readiness Program." Here is a fairly funny article about it:
http://kotaku.com/a-haven-for-horrib...ers-1654115681

It's extremely customizable--you can have as many or as few bots as you want, from Recruit to Veteran (or mixed). It can be most of the fun without most of the extreme aggravation of real online MP, and it definitely helps with getting familiar with the maps.
It's Participation Ribbon mode. It's awesome. Constant positive reinforcement. You feel like a god.
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Old 11-07-14, 01:20 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Question about matchmaking: If I pick this up today, will I be matched only with players who are at my same level, or is there a chance some higher level players will be in that match? Is it pretty well balanced?
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Old 11-07-14, 01:44 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by lopper View Post
Question about matchmaking: If I pick this up today, will I be matched only with players who are at my same level, or is there a chance some higher level players will be in that match? Is it pretty well balanced?
You'll be in with pretty much anyone. But does it really matter? I'm like lvl 22 and I'm still horrible. I'm just at that because I've been playing since day one. I was in a match with a guy who was a 44 and he did even worse than me.

As stated above, there's the offline with bots mode and the Combat Readiness Program to help get your feet wet.

Personally, I don't care what my kill/death ratio is. For the record it's 0.61 at the moment
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Old 11-07-14, 01:48 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by lopper View Post
Question about matchmaking: If I pick this up today, will I be matched only with players who are at my same level, or is there a chance some higher level players will be in that match? Is it pretty well balanced?
Matchmaking is not skill based at all. It's supposed to be connection based. The skill of the people you end up in a room with is pretty random.
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Old 11-07-14, 07:25 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Yeah I mean leveling up seems to be more weighted on the frequency of play more so than actual skill, at least for awhile.
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Old 11-08-14, 01:11 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Played this shit all day with friends. Addicting as a motherfucker.
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Old 11-08-14, 02:03 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

It's so much more fun with friends. I put 20 days into MW2 and Black Ops both back when I had 10-12 friends who played the game regularly. My play time has steadily gone down with each game since though as my friends have dropped out.

Even though I'm straight solo on AW I'll probably still put more time into it that I did with Ghosts.
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Old 11-08-14, 07:36 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Yes you get a group a friends and it's a blast with games like capture the flag etc. it's a quick level up system til you get higher up. I'm on level 36 and not that great but still ok. The Double XP weekend certainly helps
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Old 11-08-14, 08:58 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Picked this up yesterday, and I'm enjoying the shit out of it. A nice little migraine, that's carried over into this morning unfortunately, kept me from playing too much last night, but the couple hours u did play were a lot of fun. More fun than I've had with a COD in years.

With the double xp this weekend, I'm leveling and unlocking things faster than I can figure out what to do with them.
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Old 11-08-14, 10:20 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Is there generally a match type in MP that lends to faster leveling or getting more XP?
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Old 11-08-14, 11:38 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

You get more points with TD and KC as opposed to FFA. Not sure about other modes
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Old 11-08-14, 01:49 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

I'm having the annoying issue where my friends can't stay in a party. It's very frustrating.
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Old 11-08-14, 02:50 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

I've been playing the storymode and I have to say that it is a bit disappointing. They still funnel you from section to section with very little option for alternate routes to take care of an objective. Plus, they allow you to use the advance tech in some moments and then in other moments they are not available. My last complaint will be how in the environments only some things will show damage. I was shooting the hell out of some of the lights in that first level leaving no damage at all. And if I have to see that damn red suitcase again.
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Old 11-08-14, 03:30 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by rocketsauce View Post
Is there generally a match type in MP that lends to faster leveling or getting more XP?
On hardcore? Domination or Search and Destroy.

Standard? In addition to those two, Hardpoint.
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Old 11-08-14, 03:55 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by dsa_shea View Post
I've been playing the storymode and I have to say that it is a bit disappointing. They still funnel you from section to section with very little option for alternate routes to take care of an objective. Plus, they allow you to use the advance tech in some moments and then in other moments they are not available. My last complaint will be how in the environments only some things will show damage. I was shooting the hell out of some of the lights in that first level leaving no damage at all. And if I have to see that damn red suitcase again.
Agreed. Where's the non linear gameplay? Same old COD.
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Old 11-08-14, 04:14 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by Matthew Chmiel View Post
On hardcore? Domination or Search and Destroy.

Standard? In addition to those two, Hardpoint.
Standard. Thanks for the info.

Is there a Dvdtalk clan on XB1?
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Old 11-08-14, 09:24 PM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Our library got the last gen versions in, so I guess that's good enough to play through the campaign.
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Old 11-09-14, 08:28 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

In multi-player, the cars aren't destructible? A guy was hiding behind it, launched a grenade to blow it up, nothing.
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Old 11-09-14, 08:50 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

Originally Posted by spainlinx0 View Post
In multi-player, the cars aren't destructible? A guy was hiding behind it, launched a grenade to blow it up, nothing.
A bit lame.
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Old 11-09-14, 09:07 AM
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)

I've blown up vehicles by shooting them in MP.
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