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The VR Thread (Oculus Rift, Vive, Playstation VR)

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The VR Thread (Oculus Rift, Vive, Playstation VR)

Old 06-10-19, 10:06 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

64g seems plenty for now as the games aren't more than a few gigs. I have even heard that you can even fit everything currently available on the 64g one. Though who knows how big game sizes will get going forward.
Old 06-10-19, 10:25 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Astrobot (the full game) is like the killer app to me as far as the PS VR goes. The free Playroom VR gives an excellent sample of it. In fact it's still probably my most played game because of the kids, despite being free (and yes, I know they'll end up blind).
Old 06-10-19, 11:09 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Originally Posted by GatorDeb View Post
Question for the guys: This, or the first piece of a $2k sound system that will take 4 years to complete (between birthdays and anniversaries).
I'd do the Sound System, those last for a long time (lightning permitting) and are more an actual investment, VR is continually upgraded and the next best thing will probably be available before you know it.

Originally Posted by fujishig View Post
Astrobot (the full game) is like the killer app to me as far as the PS VR goes. The free Playroom VR gives an excellent sample of it. In fact it's still probably my most played game because of the kids, despite being free (and yes, I know they'll end up blind).
Yeah, Astrobot is fantastic, really wish that wasn't first party (alas, the PS4 easily has the best Traditional Gamepad integration of any VR.)
Old 06-11-19, 03:39 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Sound system it is, thanks
Old 06-11-19, 08:41 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Is it purely a sound system or a receiver for the TV? If the latter, I'm no expert, but isn't that sector going through some changes with the HDMI standards and passing through hi res videos? If it's just sound, then yeah speaker technology is pretty constant (if not expensive).

Also depends on which VR. PC VR, I'd agree, wait a bit. PS VR, the PS5 should be backward compatible if you're even going to upgrade to it soon, and it's got some decent deals right now.
Old 06-11-19, 12:45 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Speakers solely for gaming on a high-end gaming PC.
Old 06-14-19, 09:20 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Ok, I may be hooked on Pokerstars VR on the quest. Was playing on full table last night full of your typical characters you'd run into at a real casino table, lol. One guy sounded high as a kite and provided some pretty funny commentary. Being able to buy and use drinks/cigars/random trinkets is pretty fun as well.
Old 06-14-19, 09:47 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Sideloading custom songs in Beat Saber Quest is surprisingly pretty easy, the app that guy created that essentially recreates the APK file is pretty slick.
Old 06-14-19, 10:58 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Originally Posted by RichC2 View Post
Sideloading custom songs in Beat Saber Quest is surprisingly pretty easy, the app that guy created that essentially recreates the APK file is pretty slick.
It feels like that wouldn’t be as fun, as the levels are pretty well synced to their music. Is that not as noticeable as it seems like it’d be?
Old 06-14-19, 12:56 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Originally Posted by maxfisher View Post
It feels like that wouldn’t be as fun, as the levels are pretty well synced to their music. Is that not as noticeable as it seems like it’d be?







They vary but most are in pretty solid sync, ie: this absurd one and


The stages themselves work as visual synthesizers. If you change the color of your sabers + blocks in the mod, i believe it also modifies the stage colors.

I also sideloaded Quake onto the Quest. That was... weird. Really cool, but difficult to play and the scale was off (felt like an ant) but really cool just the same.

Last edited by RichC2; 06-15-19 at 11:53 AM.
Old 06-14-19, 10:50 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

I saw a 64gb Quest in stock on the website at my local Wal-Mart last night. Got there and they’re like “oh that’s never right. We sold two this morning.”
Old 06-15-19, 08:07 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

I have been trying to find a 128gb Quest, but no luck. Walmart and BestBuys are totally out of stock and what makes it worse is the fact that they cannot back order one for me as its Puerto fucking Rico. Such a double standard for shipping and buying to this island. US citizens, but they don't get treated the same as say people in Hawaii. Sure its not a state, but it's a fuck lot closer to the mainland than that state.
Old 06-16-19, 12:49 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Used ALVR to stream some Steam games to my Quest, worked better than expected despite some initial hiccups. Played Racket NX and Rez Infinite.
Old 06-17-19, 08:21 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Had my first issues with the Quest last night. I was playing Superhot and my defined play area kept getting shifted, leading me to smack into a wall twice. I kept having to check and reset it. At the most extreme, it had moved like 5 feet, so that about half of the play area was on the other side of the room’s wall. Thanks to the nature of the game, I wasn’t moving very fast, but I could see it being hazardous if playing something requiring faster movements. Hopefully it was just a fluke of some sort, but I’ll definitely be periodically checking the boundaries when playing from now on.
Old 06-17-19, 09:05 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

I had that issue once as well, but it was because I was playing in a very dimly lit room.
Old 06-22-19, 11:31 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Originally Posted by The Questyen View Post
I bought the PSVR bundle today (I pick it up tomorrow) that came with Blood & Truth and Everybody's Golf VR. I also bought Astro Bot: Rescue Mission, Moss, Deracine, and VR Worlds (this was only $6 on PSN). I would have bought the Moss & Astrobot bundle but that one doesn't come with move controllers so it made more sense to get this bundle for only $50 more. I was interested in Blood & Truth anyways and that's a $40 game.

I've never been that interested in VR but there are enough games out now I was interested in playing and I figured if I didn't care for it I would just sell it.
I never would have imagined I would end up liking the PSVR as much as I have. Three of the games I finished would have been high up on my 2018 favorite games list.
Old 06-24-19, 07:13 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

I ordered a Quest last week... it's due to arrive by first week in July. Can't wait...
Old 06-24-19, 12:40 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

I finally found a 128gb that’s being delivered tomorrow. What games should I get besides Beat Saber and Vader?
Old 06-24-19, 01:06 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

If you haven't played it, Super Hot. Tad short but lots of fun and very replayable (very Arcade-ish).
Old 06-24-19, 01:27 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Originally Posted by The Questyen View Post
I never would have imagined I would end up liking the PSVR as much as I have. Three of the games I finished would have been high up on my 2018 favorite games list.
Besides Astrobot, what are the other two games ... Moss and Bood & Truth?

Originally Posted by Rob V View Post
I ordered a Quest last week... it's due to arrive by first week in July. Can't wait...
It may come a lot earlier (depending on where you ordered it from). I broke down and order the Quest direct from Oculus last Monday. The notice said it wouldn't ship until June 28 at the earliest. It was delivered last Friday! Unfortunately I don't have my hands on it yet because I had it shipped to my work instead of home address (since I'm out of town starting late June I didn't want to risk a box sitting on my doorstep for a couple of weeks). And the way my work mail works is that packages go to a central location first, and then it may be 1-2 business days before it makes its way to my office. But soon ... with luck I'll have it in hand before the day is out
Old 06-24-19, 01:33 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Originally Posted by nickdawgy View Post
I finally found a 128gb that’s being delivered tomorrow. What games should I get besides Beat Saber and Vader?
Originally Posted by RichC2 View Post
If you haven't played it, Super Hot. Tad short but lots of fun and very replayable (very Arcade-ish).
For games that are available on both Quest and PSVR I'm unsure which one to get. Beat Saber came with my PSVR bundle but it seems like something the Quest would do very well (limited graphical demands, great freedom of movement). Creed interests me but I've heard mixed information about how it stacks up on the two platforms (one site used it as an example of a port that didn't work for the Quest, while another said that superior tracking and tetherless freedom made it far more enjoyable on Quest than PSVR). Moss interests me ... graphically the demo was stunning in the demo on PSVR , but I struggled with tracking. But it seems size and power-wise to be a game beyond the Quest's capabilities.
Old 06-24-19, 02:38 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Originally Posted by brainee View Post
For games that are available on both Quest and PSVR I'm unsure which one to get. Beat Saber came with my PSVR bundle but it seems like something the Quest would do very well (limited graphical demands, great freedom of movement). Creed interests me but I've heard mixed information about how it stacks up on the two platforms (one site used it as an example of a port that didn't work for the Quest, while another said that superior tracking and tetherless freedom made it far more enjoyable on Quest than PSVR). Moss interests me ... graphically the demo was stunning in the demo on PSVR , but I struggled with tracking. But it seems size and power-wise to be a game beyond the Quest's capabilities.


Definitely a step down but still pretty decent in its own right. Robo Recall was noticeably uglier on the Quest vs Rift but after a few minutes it was a non-issue. Also worth noting this is a capture from casting on the Quest vs. direct feed from the Rift S. The lack of texture really does stand out in VR though.

Quest isn't flawless with tracking but it is a huge step up over the Move controls on the PSVR.

Last edited by RichC2; 06-24-19 at 02:52 PM.
Old 06-24-19, 07:45 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

Originally Posted by brainee View Post
Besides Astrobot, what are the other two games ... Moss and Blood & Truth?
Moss and Deracine. I still haven't played Blood & Truth.
Old 06-25-19, 09:00 AM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

I decided to have a more indepth look at the PSVR yesterday and it seems good, but not great. The one thing i cannot seem to get past are how horribly designed the controllers seem to be. The Oculus Quest controllers look a near perfect design, whereas PSVR seems like two tubes with a colored tennis ball on the top. Can anyone comment on how good the PSVR is and whether i should consider it? The one thing that makes me pause more than anything is the fact that with the PS5 right around the corner i would not be surprised if VR gets an overhaul and we see new controllers and a new setup.
Old 06-25-19, 12:41 PM
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Re: The VR Thread (Oculus Rift, Vive, Playstation VR)

I had a PS VR for awhile but played it once or twice. I like the idea but it always gave me issues with my glasses and there was noticeable light bleed which threw me off. That and it was really bulky.

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