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Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

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Old 08-14-13, 03:55 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by Music
Yep, remember when console games had to be done and work correctly... MS wanted to prevent developers from releasing crap, or releasing games before they were finished and patching them later...

Money talks.

I don't know what MS does for those that have to do multiple patches, but I liken to a fine for releasing a sub par product that needed multiple patches.


So tired of day 1 patch BS.
On the flipside, we have things like Toki Tori 2 that has multiple patches to add in new sections and features. They're not all about bug fixes. And that game was great upon release
Old 08-14-13, 04:00 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Agreed, but didn't Borderlands 2 and other games get around that, by putting access to things that previously would only be done via patch?


I fixed my thoughts on the original post.
Old 08-14-13, 04:38 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by slop101
You think that's a good thing?

I think leaving patches up to developers entirely can make them lazy and not oversee things as carefully as they would if they were held more responsible for their creations, as XboxLive does.

If they don't have to pay or their mistakes, they can just keep released glitch-infested games, just to meet a deadline and worry about fixing glitches later, since it won't cost them anything.

And maybe if Phil Fish had tested Fez more (yeah, I know it already took him years), he wouldn't have had all those glitches and problems with the game.
Good or bad, patches are here to stay, as are rushed glitchy games to meet a release date. There's nothing that will stop that from happening, even charging for patches. I tend to see the other side of the coin as a far worse scenario, one where a game needs a patch but, the devs say fuck it because of some silly fee that doesn't need to exist.
Old 08-14-13, 04:38 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Er, I thought this was old news by now, but MS no longer charges developers for any patches as of April this year. Phil Fish has even said that Fez will be eventually patched again because of the policy change.
Old 08-14-13, 06:15 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by MoviePage
Er, I thought this was old news by now, but MS no longer charges developers for any patches as of April this year. Phil Fish has even said that Fez will be eventually patched again because of the policy change.
I wouldn't hold my breath on that one, since he has basically said "f you" to everyone. But it's good to know that they changed their policy. Hopefully developers don't release half assed projects and abuse the system.
Old 08-14-13, 06:35 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

True, I forgot about Fish ragequitting the industry.
Old 08-14-13, 07:12 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by Michael Corvin
Don't have enough scratch to unlock music yet. Kinda lame they make you unlock things in a specific order they want.



Nah. You can play them in any order.
On hard and extreme you might want to do Transylvania and The Himalayas first, as they contain the only heart container upgrades In those modes.

So far I've beat the game on normal and hard and am in the middle of an extreme playthrough, having beat the intro, African Mines, and Transylvania.

It's kind of annoying that extreme must be played all in one sitting. Also, there are more extra lives in hard mode than normal mode wtf.

Last edited by LosingMyMind; 08-14-13 at 07:49 PM.
Old 08-14-13, 07:23 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

I just got to the bonus stage for the first time and messed up after collecting one small diamond
Old 08-14-13, 08:51 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Ditto. Didn't even notice the cloud ground.
Old 08-14-13, 11:53 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

I was able to complete extreme, losing one life. I don't think there's anything left to unlock :/
Old 08-15-13, 09:31 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Finished the game and now it's stuck on a save screen. Powering down doesn't help. Fucking glitches.
Old 08-15-13, 09:44 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by Michael Corvin
Finished the game and now it's stuck on a save screen. Powering down doesn't help. Fucking glitches.
What do you mean? You turn off the WiiU and the next time you load the game it freezes while loading?
Old 08-15-13, 11:17 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

The PS3 version crashed on me a couple of times while saving. Fortunately the crashes came after the save, as I lost no progress.

I started playing on easy, and am now stuck there until I can unlock all the art in the gallery. It sucks you lose that progress if you want to change difficulty. I am getting close, but some of them cost over a million.

I did get the Look Ma, No Spats trophy. That was a bitch.
Old 08-16-13, 12:13 AM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

What bonus stage?

Originally Posted by Jay G.
What do you mean? You turn off the WiiU and the next time you load the game it freezes while loading?
Yep. Power down the WiiU, turn it back on. Tap the DuckTales game icon and it takes me right back to the black save screen. I had to unplug the WiiU.
Old 08-16-13, 12:39 AM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by TheKing
I started playing on easy, and am now stuck there until I can unlock all the art in the gallery. It sucks you lose that progress if you want to change difficulty. I am getting close, but some of them cost over a million.
When you go to new game, it says it keeps Gallery unlocks.
Old 08-16-13, 12:55 AM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by Jcheckel
When you go to new game, it says it keeps Gallery unlocks.
I could of sworn it said the opposite of that when I tried. I'll check it when I get home.
Old 08-16-13, 11:30 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by Michael Corvin
What bonus stage?
<iframe width="420" height="315" src="//www.youtube.com/embed/X6JafrLG6lE" frameborder="0" allowfullscreen></iframe>
Old 08-17-13, 06:55 AM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Unlocked all the music. How can you choose it during the game?
Old 08-17-13, 12:04 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by Michael Corvin
Unlocked all the music. How can you choose it during the game?
Go into options and 8-Bit Music On/Off should be there.
Old 08-17-13, 03:34 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

I just played the intro level. I'm really going to enjoy this. I'm starting on easy.
Old 08-17-13, 07:50 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

I made it all the way to the final level on Extreme, but I had zero lives left, and the extra life on that level on hard is not there for Extreme. I made a bad jump and it was over.

Ugh. I should be able to do it, I just need a life or two.
Old 08-17-13, 09:36 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by TheKing
I made it all the way to the final level on Extreme, but I had zero lives left, and the extra life on that level on hard is not there for Extreme. I made a bad jump and it was over.

Ugh. I should be able to do it, I just need a life or two.
There's still one extra life in that level somewhere. I didn't find extreme to be any more difficult than hard, really. I think the lava at the last section goes ever so slightly faster than on hard and it was already fast on hard. Be on your toes and prepared to skip a few chains on your way up.

Consider your first go through as practice. You will have learned from your mistakes and I'm pretty sure you'll make it all the way through.
Old 08-17-13, 10:42 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by LosingMyMind
So far I've beat the game on normal and hard and am in the middle of an extreme playthrough, having beat the intro, African Mines, and Transylvania.
The leaderboard says you've only ran through the game once.

Done easy and hard so far myself. LosingMyMind is the only one on my WiiU leaderboard.
Old 08-17-13, 10:49 PM
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Originally Posted by Michael Corvin
The leaderboard says you've only ran through the game once.

Done easy and hard so far myself. LosingMyMind is the only one on my WiiU leaderboard.
Yeah, I was actually going to ask you to check the leaderboard to check on that. It only shows that for me too. It didn't update any of my leaderboard stuff after my past two playthroughs. I'm done with the game until they release a patch.

I might sign in and see if it will update my stats, but I doubt it.

Also, you're able to access the leaderboards with no freezing? I can only look at one or two pages of them and then the system needs restarted.

http://www.nintendonews.com/wii-u/du...-leaderboards/

I asked on miiverse if anyone knows why my stats aren't updating. Here's what my real play time should show on the leaderboards, among other stats that won't update.


Last edited by LosingMyMind; 08-17-13 at 11:18 PM.
Old 08-17-13, 11:42 PM
  #125  
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Re: Duck Tales Remastered! (XBLA, PSN, WII U) - Summer 2013

Yeah, no problems with the leaderboards on my end. Your stats:

Playtime: 9:11:49
Fastest: 2:46:30
Total $: 109,196,700
Most Profitable: 15,512,200
Total Playthroughs: 1


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