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LEGO Marvel Super Heroes

Old 10-24-13, 08:21 AM
  #51  
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Re: LEGO Marvel Super Heroes

I'm a few levels in and I like it so far. I like what they did with the citizens in peril from Batman 2 in this. The thing I don't like is the map screen, even zoomed out at its farthest, it still seems too zoomed in to me. Also, I've found a few of the character tiles in the open world part, but they still seem to show up on the map. I haven't messed with the open world much yet, so I haven't paid close attention to the flying in it, but I had a little bit of an issue with the flying in Lego Batman 2, it took me a while to get used to it because the controls were different in the open world sections than in the levels.

I know it's not likely, but does anyone have an extra code for the gamestop preorder characters for the PS3?
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Old 10-24-13, 12:52 PM
  #52  
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Re: LEGO Marvel Super Heroes

My biggest complaint is the flying. Holy shit did they fuck up the flying. Now it's not bad in level, since they are linear. In open world, especially during flying challenges, it is terrible. Instead of 2 sticks covering movement, it's left stick for movement, and B for decrease in altitude and Y for increase in altitude. Horrible. Whoever decided to make that change should be fired.
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Old 10-24-13, 05:47 PM
  #53  
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Re: LEGO Marvel Super Heroes

Originally Posted by Deftones View Post
My biggest complaint is the flying. Holy shit did they fuck up the flying. Now it's not bad in level, since they are linear. In open world, especially during flying challenges, it is terrible. Instead of 2 sticks covering movement, it's left stick for movement, and B for decrease in altitude and Y for increase in altitude. Horrible. Whoever decided to make that change should be fired.
I'll agree with you to a certain point after doing one of the flying challenges. The flying is awful for the challenges, however for just getting around in the open world I prefer this flying over the flying in Batman 2.
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Old 10-25-13, 12:26 AM
  #54  
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Re: LEGO Marvel Super Heroes

Fucking game keeps freezing on me. And I know it's not my PS3, since no other games freeze on it. Kinda' funny; intense games like GTAV and Last of Us don't freeze, but Lego keeps freezing. Also, I can't reverse the X/Y axis of the camera controls. WTF?
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Old 10-25-13, 12:37 AM
  #55  
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Re: LEGO Marvel Super Heroes

Doing some research, seems like freezing is a common occurrence with Lego games on the PS3, which reminds me that it was the reason I stopped playing Batman 2 - wish I would've remembered that before I bought the game, so I would've gotten this for the 360 instead. Oh well...
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Old 10-25-13, 12:53 AM
  #56  
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Re: LEGO Marvel Super Heroes

The DC heroes game kept freezing on me on Xbox back in the day.
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Old 10-25-13, 07:08 AM
  #57  
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Re: LEGO Marvel Super Heroes

I ended up breaking down and buying this at walmart for $50 just so I could get the lego patriot figure... Damn lego exclusives...
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Old 10-25-13, 12:01 PM
  #58  
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Re: LEGO Marvel Super Heroes

Has anyone who preordered from Amazon gotten their $10 credit yet? My Batman credit already came, but not my Lego one.
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Old 10-25-13, 12:32 PM
  #59  
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Re: LEGO Marvel Super Heroes

I haven't had any freezing issues on Xbox version of this. I had all sorts of issues w/ Lego Batman 2.
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Old 10-25-13, 07:27 PM
  #60  
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Re: LEGO Marvel Super Heroes

Originally Posted by Deftones View Post
I haven't had any freezing issues on Xbox version of this. I had all sorts of issues w/ Lego Batman 2.
I guess I shouldn't have said anything. I just got one during a boss battle.
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Old 10-25-13, 08:09 PM
  #61  
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Re: LEGO Marvel Super Heroes

Downloaded the demo and played it with my 5 year old. Definite buy (freezing issues aside) as soon as we finish Lego Batman 2. Her excitement to play as Iron Man was only a small preview of the histrionics once she got to be Spiderman; it was pretty awesome.
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Old 10-26-13, 07:51 AM
  #62  
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Re: LEGO Marvel Super Heroes

Originally Posted by Deftones View Post
My biggest complaint is the flying. Holy shit did they fuck up the flying. Now it's not bad in level, since they are linear. In open world, especially during flying challenges, it is terrible. Instead of 2 sticks covering movement, it's left stick for movement, and B for decrease in altitude and Y for increase in altitude. Horrible. Whoever decided to make that change should be fired.
I agree with everything you said. It ruins the game. The flying race challenges are practically impposible due to the controls. Far too often you are flying and when you want to change elevation you just come to a stand still. Annoying as fuck. They had it perfect with the Batman games, why the hell did they change it? The person responsible needs firing as does and QC team as this is a glaring problem.

Would it be possible for them to fix this issue in an update?
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Old 10-26-13, 12:11 PM
  #63  
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Re: LEGO Marvel Super Heroes

I'm playing on the Wii U. I love that one player can play on the tv and one can use the gamepad. Was Lego Batman 2 given this feature when it was released on the Wii U? If it was I may rebuy it.
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Old 10-27-13, 11:52 AM
  #64  
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Re: LEGO Marvel Super Heroes

Just finished the game story mode. The nod to
Spoiler:
Guardians of the Galaxy
at the end was fucking awesome.
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Old 10-27-13, 03:48 PM
  #65  
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Re: LEGO Marvel Super Heroes

Maybe I'll get this one for the Wii U, if I ever get around to it.
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Old 10-27-13, 05:35 PM
  #66  
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Re: LEGO Marvel Super Heroes

Originally Posted by LosingMyMind View Post
Yep, multiplayer is the same.
Cool. I've never really liked the rotating split screen that the lego games use.
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Old 10-27-13, 06:43 PM
  #67  
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Re: LEGO Marvel Super Heroes

Originally Posted by Deftones View Post
Just finished the game story mode. The nod to
Spoiler:
Guardians of the Galaxy
at the end was fucking awesome.
What was it?
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Old 10-27-13, 07:14 PM
  #68  
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Re: LEGO Marvel Super Heroes

Originally Posted by Solid Snake View Post
What was it?
Spoiler:
after you beat the game, there is a short cinematic of nick fury at the statue of liberty. He meets the GOG there and Groot says his typical line. Was an nice unexpected nod to the upcoming movie.
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Old 10-27-13, 11:35 PM
  #69  
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Re: LEGO Marvel Super Heroes

Nice.
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Old 10-28-13, 07:59 AM
  #70  
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Re: LEGO Marvel Super Heroes

New glitch I noticed after playing the Kingpin mini-level. Items that I had already unlocked on the map (Elektra, Absorbing Man, The Leader) now reappear on the map. When I go back to those locations they indeed have been claimed/unlocked.
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Old 10-28-13, 08:44 AM
  #71  
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Re: LEGO Marvel Super Heroes

So i have completed the game and made pretty good progression in collecting everything else. After spending more time flying it is not as horrible as it first seems, but still far from perfect. It makes things like the flying challenges much harder than they need to be. They need to revert this to the flying they had from Batman 2.

The game is a really a blast and i can see massive potential for more Marvel Lego games. Civil War, Infinity Gauntlet, Secret Wars, Seige....the list goes on. They could all translate well.
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Old 10-28-13, 09:21 AM
  #72  
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Re: LEGO Marvel Super Heroes

This is my first Lego game, so I am sure this is just part of the formula, but I am SICK of the puzzles. You are constantly solving some puzzle to advance only to find another puzzle a few seconds later. It is quite comical that Iron Man can fly, but somehow can't fly over an obstacle. He has to solve the puzzle.

Like I said, this is my first Lego game, so I am sure they are all like this.
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Old 10-28-13, 09:35 AM
  #73  
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Re: LEGO Marvel Super Heroes

Originally Posted by wlj View Post
Like I said, this is my first Lego game, so I am sure they are all like this.
Actually the puzzles are dialed back in this one -- at least in story mode, IMO. This one didn't have very many pressure plates or any slow-push an object puzzles. But it is the nature of the game.

The open world map and puzzle load are infinitely better than Batman 2.

Last edited by Adboy151; 10-28-13 at 10:33 AM.
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Old 10-28-13, 02:12 PM
  #74  
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Re: LEGO Marvel Super Heroes

Originally Posted by Adboy151 View Post
New glitch I noticed after playing the Kingpin mini-level. Items that I had already unlocked on the map (Elektra, Absorbing Man, The Leader) now reappear on the map. When I go back to those locations they indeed have been claimed/unlocked.
i had that happen in the exact same place.
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Old 10-28-13, 03:38 PM
  #75  
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Re: LEGO Marvel Super Heroes

One of the hidden characters is

Spoiler:
howard the duck


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