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The Elder Scrolls Online
Bethesda has today made a sudden announcement, confirming the years-long rumors of an Elder Scrolls MMO. Yes, The Elder Scrolls Online is an actual thing!
Developed for PC and Mac, details are due in the June issue of Game Informer. Matt Firor is the lead developer with Zenimax Online Studios, and the team is committed to making "the best MMO ever made -- and one that is worthy of The Elder Scrolls franchise." So far, we know the game will include three factions engaged in a war for the Emperor's throne. It's set a millennium before Skyrim and revolves around the activities of a Daedric prince, Molag Bal. He plans to pull Tamriel into his Hellish province, so he's not very nice. Well ... holy shit. http://www.destructoid.com/announced...e-226894.phtml I'm not a fan of MMO's but love the ES series. My main issue is combat. If the ES MMO has the first person action combat I might try it out. The part about fighting for the Throne would be cool if one person on each server can work their way up and become Emperor as the end goal. Every day you would have to fight to keep from losing the throne. |
Re: The Elder Scrolls Online
They won't have trannys in this one.
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As good as Elder Scrolls is, I'm still not interested in pay per month MMO gaming.
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I haven't been interested in getting back into one since I left WoW after Cataclysm. If anything can pull me back in it's Elder Scrolls.
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Re: The Elder Scrolls Online
:thmbsdwn:
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Awesome! Love that they are going with 3 factions.
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From what Game Informer says, it's just going to be another WoW clone. Meh.
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The last two Elder Scroll games have been mostly what I enjoyed about WoW without the multi-player and monthly fee that I did not. So, if I wanted an MMOG version of a game like Elder Scrolls, I would just go back to WoW. :shrug:
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i would love to give a good MMO a try, but my wife would laugh her ass off if I told her I need to pay $20 bucks a month to do it. I enjoyed Phantasy Star Online back on the Dreamcast when it was free. That wasn't a true MMO I don't think.
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Do not want. I would rather they put their resources into improving the existing ES line and/or more/better DLC for SkyRim.
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Re: The Elder Scrolls Online
<iframe width="560" height="315" src="http://www.youtube.com/embed/1_Fr6VF_1LA" frameborder="0" allowfullscreen></iframe>
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Re: The Elder Scrolls Online
I understand some of the complaints in this thread, but I think it's much better that they do a separate game than shoehorn multiplayer into their singleplayer titles.
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Very impressive visually. Makes me want to explore that world. Enough to sub?
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Re: The Elder Scrolls Online
Originally Posted by Drexl
(Post 11460137)
I understand some of the complaints in this thread, but I think it's much better that they do a separate game than shoehorn multiplayer into their singleplayer titles.
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Pay extra to play as an Imperial in TES Online
Bethesda has announced The Elder Scrolls Online Imperial Edition, available in a physical form ($99.99) or digitally ($79.99). It contains the typical bonuses one would expect of an Elder Scrolls collector's edition, but then you get to the line about its "exclusive collection of digital content," which so happens to include the Imperial race. That's disappointing. The other digital bonuses are a white Imperial horse, a Mudcrab vanity pet (obviously the other big draw here), and the experience-boosting Rings of Mara. The physical edition is more expensive because it comes with a 12" Molag Bal statue, a 224-page illustrated guide to Tamriel, a map, and that Steelbook packaging videogames seem to adore. Spoilerized for size Spoiler:
:drool: |
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Kick ass cinematic trailer
<iframe width="560" height="315" src="//www.youtube.com/embed/ekcKuFt0oME?list=UU2-aop85lqOalGXV4FgFJaw" frameborder="0" allowfullscreen></iframe> |
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Say what you will about the game but no doubt about it...the trailers are second to none. Here is the latest..."The Siege"...
<iframe width="853" height="480" src="//www.youtube.com/embed/wWCjLVGkzY8" frameborder="0" allowfullscreen></iframe> |
Re: The Elder Scrolls Online
Review In Progress
Spoiler:
Boo on the bolded part. I think I'll eventually pick this up but not at launch. Too many other games to play and i never finished Oblivion and Skyrim. |
Re: The Elder Scrolls Online
Well, Thieves Guild and Dark Brotherhood work best with stealth, and there isn't a good way to implement stealth in a fair, balanced way in an MMORPG.
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Re: The Elder Scrolls Online
Looks cool but I'm just not into mmorpgs. That and the cost is ridiculous. Should be free to play for gold or ps+ members.
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Re: The Elder Scrolls Online
Originally Posted by mhg83
(Post 12068073)
Review In Progress
Spoiler:
Boo on the bolded part. I think I'll eventually pick this up but not at launch. Too many other games to play and i never finished Oblivion and Skyrim. |
Re: The Elder Scrolls Online
Loving the game so far. I was skeptical at first because I didn't care for the controls and how it played more like an FPS but after finding a setup that worked for me and playing through a couple of beta weekends, I was hooked. Love the realistic look of the game and exploring the world of Tamriel. Zenimax really did a great job of making this game feel like an Elder Scrolls game.
I've got a little more than a week into it and have 2 characters at level 10(Nightblade and Sorcerer). Enjoying the mechanics of both classes. I should pick one and stick with it but its hard lol! Love the pacing of the game, seems much slower than other MMO's I've played which doesn't bother me. I have spent time crafting and just exploring the world so that could be why the pace seems slower. I can't wait to get a little higher in level and do some PvP. As someone who enjoyed RvR in Dark Age of Camelot, I can't wait until I get out into Cyrodiil to do some AvA! |
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So I'm hearing that this has a decent single-player, off-line campaign. True? If so, how robust is it?
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Rumor: Console Versions of The Elder Scrolls Online Missing June Release Date, Delayed by Six Months
In a statement on the game’s FAQ page (that has now since been deleted), the PS4 and Xbox One versions of The Elder Scrolls Online will both be delayed for six months to allow for more development time, resulting in a new targeted release for November 2014 on both consoles. Bethesda’s statement on the delay mentions: “The Elder Scrolls Online officially launched on April 4, 2014 on PC and Mac. While it has become clear that our planned June release of the console versions isn’t going to be possible, we have made great progress, we have concluded that we’ll need about six more months to ensure we deliver the experience our fans expect and deserve.” http://www.dualshockers.com/2014/05/...by-six-months/ |
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