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-   -   South Park: The Game (360 & PS3) (https://forum.dvdtalk.com/video-game-talk/596968-south-park-game-360-ps3.html)

MrX 12-01-11 11:35 AM

South Park: The Game (360 & PS3)
 
Jan cover of GI
http://media1.gameinformer.com/image...ov1page610.jpg


Trey Parker and Matt Stone have never been shy about their love of gaming. From Randy Marsh playing Guitar Hero in his underpants to the legendary "Make Love, Not Warcraft" episode, the comic duo have demonstrated an obvious familiarity with the medium. Now that they've conquered television, film, and Broadway, the next target on their hit list is the gaming industry.

Thanks to a collaboration with THQ and Obsidian, Parker and Stone are writing the script, performing the dialogue, and overseeing the development of South Park: The Game. Unlike the cash-in Acclaim titles from over a decade ago, this ambitious project is a full-scale RPG for the Xbox 360 and Playstation 3. As the new kid in South Park, it'll be up to you to make friends and defend the town from a wide range of threats. Be sure to check out our January issue for all the details, as well as an interview with Parker and Stone themselves.
http://www.gameinformer.com/b/news/a...outh-park.aspx

Matt 12-01-11 11:43 AM

Re: South Park: The Game (360 & PS3)
 
Full cover:


Kedrix 12-01-11 11:52 AM

Re: South Park: The Game (360 & PS3)
 
If they are allowed complete creative reign over the finished product, it could be awesome. And then I would be interested. The umpteen cash grabs we have seen over the years have been meh at best. We shall see.

orangecrush 12-01-11 11:54 AM

Re: South Park: The Game (360 & PS3)
 
The south park tower defense game on XBLA was good. I look forward to seeing reviews of this.

chuckd21 12-01-11 12:16 PM

Re: South Park: The Game (360 & PS3)
 
I'd still play an updated South Park 64.

MoviePage 12-01-11 01:12 PM

Re: South Park: The Game (360 & PS3)
 
Very intrigued by the "full-scale RPG" promise.

Boba Fett 12-01-11 01:38 PM

Re: South Park: The Game (360 & PS3)
 

Originally Posted by chuckd21 (Post 11026250)
I'd still play an updated South Park 64.

That was one of the most punishingly hard FPS entries on the system.

Bob_Bobbson 12-01-11 02:00 PM

Re: South Park: The Game (360 & PS3)
 

Originally Posted by MWB (Post 11026192)
Full cover:


Oh man. Behind Timmy in the reflection...it's Manbearpig!

:lol:

Yeah, I think this game will be awesome...at least I'm hoping it will be.

Larry C. 12-01-11 02:27 PM

Re: South Park: The Game (360 & PS3)
 
Wait this is gonna be an RPG? I hope they let Skyrim influence everything cause that would be so very cool. To be able to go anywhere in SP and have different quests like returning the porn to the video store and protecting the border. I hope they do it right.

Drexl 12-01-11 02:43 PM

Re: South Park: The Game (360 & PS3)
 
Obsidian was behind games like Fallout: New Vegas, Neverwinter Nights 2, and Star Wars: KOTOR 2, so they have a decent track record with RPGs. This could turn out pretty good.

I hope there's a PC version as well.

MrX 12-03-11 09:32 AM

Re: South Park: The Game (360 & PS3)
 
Here's some more info, some possible spoilers so you have been warned.



Basics

-The first game Parker and Stone have directly participated in, writing the script and the dialogue.

-Parker has always preferred silent protagonists in RPG's, so the player’s character will be silent.

-The player’s character will be fully customizable.

-Your character has a smartphone that acts as the primary game menu and has a facebook-like app show your number of friends you have and your current standing with the various kid factions.

-There are five classes, which are wizard, paladin, adventurer, rogue, and a fifth unannounced class.

-Obsidian is using the Dungeon Siege III engine.

-Obsidian developed a dynamic lip-syncing tool to accommodate changes to the script.

-Parker and Stone gave Obsidian 15 years of assets used during the show and a detailed list of approved textures and colors.

-Critical hits, cash rewards, experience, and consumables are in the game.

-Parker hates unskippable cutscenes.

-The humor will be more focus on the games they have played in the past but Parker mentions that games have lampooned other games before so they don't want to do exactly that instead they are focusing more on RPG's on how big and bombastic they can get sometimes.

Story

-The player will play as the new kid in town, the main theme of the game is fitting in and being accepted.

-The story begins with your character participating in a live action role-playing game that the neighborhood kids started, which eventually evolves into a real adventure.

-Eric Cartman will greet your character and help you decide your class, which are wizard, paladin, adventurer, rogue, and a fifth unconventional class made up by Cartman.

Combat

-Many elements of the combat system are like Paper Mario and the Mario & Luigi games.

-If player initiates combat they will attack first and vice versa.

-X button is for melee attacks, pressing it in well-timed succession will result in multiple hits.

-Timed inputs occur for defense as well for reduced damage.

-Obsidian doesn't want the player to have to sit and watch animations play out; they're incorporating dynamic camera angels at certain times, such as a Ro Sham Bo attack that stuns an enemy.

RPG

-Enemy encounters are visible on the map.

-Soda are health potions and Tweak's coffee is a haste item.

-There are melee and ranged weapons, as well as a lightning powered Okama Gameshpere that is a magic item.

-There is a Final Fantasy Materia like system in the game to augment weapons with various abilities like fire, poison, and electricity.

-There is a Summon System but they are not able to talk about it.

Collectibles

-There are collectibles to look for in the environments, some appear throughout the game while other are in specific areas.

-An example of a collectible is a Chinpokomon doll and a magazine, Chinpokomon dolls are not all the same model Obsidian are using various models that appeared in the episode.

Other

-When Obsidian were first coming up with ideas they show Parker and Stone a quest where you go into a cave and fight a giant bat boss that Ike is riding on, Parker and Stone said that the quest wasn't Southpark, that it was a generic video-game. Parker and Stone then mention a quest to get Kung Pao Chicken from City Wok, to readjust Obsidian focus.

-When they start making the town hub Parker and Stone realized that they did not have a true layout for the town, so they had fun figuring out where everything went.

-There will not be any platforming, they tried jumping early on but it didn't seem right.

-They talk about how they have had to scrap level because the perspective wasn't right because everything is hand illustrated and hand animated.

-They talk about the challenges of making a comedy driven game, Portal 2 is mention, they say if Portal 2 dialogue was on top of a shitty game it wouldn't be as good, so they want to make a game that is as good as the dialogue.

Concept Art (Massive Spoilers!!!!)

-The first concept art is a 'Gnome Mine' a concept, my guess underpants gnomes.

-The second concept art is 'UFO Crash Site', it shows Kenny, Cartman, Stan, and Kyle in front of a military fence with a UFO further away in a forest surround in mountains.

-The third concept art is a 'Gnome/Crab People D.M.Z.' label as a rough concept, it show a border fence with gnomes on one side and Crab People on the other side.

-The last concept art is 'Christmas Town' a concept.

Interview with Trey Parker and Matt Stone

-Parker and Stone really enjoy rpgs and they do think that rpgs are the best fit for southpark.

-They were asked of how making a rpg story differs for an episode, they say that the learning curve was be bigger than anything they have done other then their Broadway musical.

-Visual and Visual style seen in episodes like “Good Times With Weapons”, or the live action hamsters in “Pandemic” will not be in the game they want to keep a simple 2D style.

-Parker has been a lifelong gamers, he really likes rpgs because he like the singleplayer nature of them so he doesn’t like or get MMO’s. His favorite game is Oblivion.

-Matt when he was young used to play the old Infocom game and Wizardry and likes open world games like Arkham City, Infamous, Grand Theft Auto, Red Dead Redemption, and also hockey and soccer games. He mention that he is more of a button masher and remember Serious Sam because he likes to shoot shit and blow shit up but he is now more interested in games like Arkham City and he hasn’t play a RPG in year because he got tired of walking everywhere. His favorite game is FIFA and he mentions getting his ass kick online by kids with English Accents.

-Lastly they joke how this Southpark game will be a cross between Obilivion and FIFA were “you gotta go kill a bunch of monsters and shit but you can only use your feet.”

Update:

Here are some things I missed. The editor says the game look like an episode of southpark and there is one screenshot that I am not sure if it is a cut-scene or in-game but it definitely looks like it could be a screenshot of an episode of southpark.

Also you can explore the town between quests its a little vague it sound like walking around the town is 2D the writer mentions "exploration takes the characters from the left to the the right(and vice versa), but branching paths occasionally take them in the background or foreground to prevent the game for m becoming overly linear".

There are a few screenshot of combat, the editor mentions that encounters are like classic Final Fantasy that are presented from a side view. With every combat screenshot there is only the player and one other party member(Cartman, Kyle, or Butters), fight 2-5 enemies(Girls, Gingers, Hippies, Fantasy style, and Goth) at a time.

The screenshots in the article show the player in a tree house and fighting on a top of a, different?, tree house or fort, fighting in a backyard, a cave, a forest, and a cemetery. Also in the article they mention the insides of Stan's house and just now looking at the screenshot of the tree house there is a map that I could replicate that might be layout for the town.
It sounds like it's going to look and play like Costume Quest set in the South Park world.

Deftones 12-03-11 09:50 AM

Re: South Park: The Game (360 & PS3)
 
sounds intriguing.

foxdvd 12-03-11 10:04 AM

Re: South Park: The Game (360 & PS3)
 
rubs hands together...

dsa_shea 12-03-11 10:41 AM

Re: South Park: The Game (360 & PS3)
 

Originally Posted by MrX (Post 11028618)
Here's some more info, some possible spoilers so you have been warned.



It sounds like it's going to look and play like Costume Quest set in the South Park world.

More like Strong Bad. Does anyone really think that this will be ready for a 2012 release? I would like to hope so but I can see delay all over this unless they have more than just concept art and a few levels done already.

anomynous 12-03-11 11:07 AM

Re: South Park: The Game (360 & PS3)
 
Come on Aeris-style Kenny death

mhg83 12-03-11 11:34 AM

Re: South Park: The Game (360 & PS3)
 
The perview so far has me wanting this day one release!

Drexl 12-03-11 11:56 AM

Re: South Park: The Game (360 & PS3)
 
I'm not too crazy about the "Facebook-like app," but it would be cool if there was an Easter egg or something where if you check it too often you would get sucked into Facebook like Stan did.

I hope Lemmiwinks makes an appearance.

Imprint 12-03-11 12:56 PM

Re: South Park: The Game (360 & PS3)
 
Maybe you can have giant, bouncing balls for a mount. Since it says Trey's favorite game is Oblivion, perhaps there will be DLC armor for it.

Jadakiss 12-03-11 02:10 PM

Re: South Park: The Game (360 & PS3)
 
This does sound really cool. It's interesting that they actually had to think about the town layout for the game. I thought they would've had that figured out by now.

It sounds exactly like the gameplay will be a Paper Mario overworld with a Mario & Luigi battle system. Which probably isn't a bad thing at all. This could be great if they do it right. With Matt and Trey overseeing it, I'm getting my hopes up that it'll be pretty good.

fumanstan 12-03-11 03:25 PM

Re: South Park: The Game (360 & PS3)
 
Obsidian games always feel... uninspired. Hopefully this will be good.

Mike86 12-04-11 11:36 AM

Re: South Park: The Game (360 & PS3)
 
This sounds like it has the potential of being awesome! Can't wait for more details and to see some previews. I did like the South Park game on N64 and the Tower Defense game on X-Box 360, but always wanted a more fleshed out game. The fact that Matt and Trey sound like they're involved seems to give this game a decent shot at being good where the others did feel like rush jobs that were to cash in on the popularity of the series. Gonna have to keep that Game Informer cover it's pretty awesome!

Tarantino 12-04-11 02:43 PM

Re: South Park: The Game (360 & PS3)
 
Sounds interesting...I'm game.

DaveWadding 12-12-11 03:42 PM

Re: South Park: The Game (360 & PS3)
 
The 5th mystery class has been announced

Spoiler:
it's JEW, of course.


I can't embed, but here's a video about the combat system:

http://www.gameinformer.com/b/featur...-the-game.aspx

lopper 12-12-11 03:49 PM

Re: South Park: The Game (360 & PS3)
 
Sigh...

My wife loves South Park, so it figures the one game that she will surely play with me is the one I have zero interest in.

Hope to turn around on this one.

DRG 12-13-11 02:49 PM

Re: South Park: The Game (360 & PS3)
 
I love the idea behind this, but the fact that it's turn-based might be a dealbreaker for me. I understand why they went with it, and I'll withhold final judgment until I see some gameplay footage, but I'm just not a fan of the style.


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