The Legend of Zelda: Skyward Sword
#51
DVD Talk Legend
Re: The Legend of Zelda: Skyward Sword
Yeah 25-30 seems unrealistic unless it already know what to do for every step of the game. I haven't had to redo much of anything and I'm at 30 already.
#52
DVD Talk Legend
Re: The Legend of Zelda: Skyward Sword
There are people on the gamefaqs board claiming to have beat the game in around 25/30 hours. I just dont see how thats possible. Why would you want to beat the game so fast? It took over 5 years for it to come out and to just rush through it like that seems silly. That being said, I should be around 50 hours and
Spoiler:
#53
Senior Member
Join Date: Nov 2006
Location: Michigan
Posts: 297
Likes: 0
Received 0 Likes
on
0 Posts
Re: The Legend of Zelda: Skyward Sword
If you're still in the market for the Gold Remote bundle, it's back in stock again at Amazon and is selling for $69.99:
http://www.amazon.com/Legend-Zelda-Skyward-Remote-Nintendo-Wii/dp/B002I0GEHI/ref=sr_1_2?ie=UTF8&qid=1322691932&sr=8-2
http://www.amazon.com/Legend-Zelda-Skyward-Remote-Nintendo-Wii/dp/B002I0GEHI/ref=sr_1_2?ie=UTF8&qid=1322691932&sr=8-2
#58
Re: The Legend of Zelda: Skyward Sword
<embed src="http://cdn2.themis-media.com/media/global/movies/player/flowplayer.commercial-3.2.7.swf" flashvars="config=http://www.themis-media.com/videos/config/5148-be23eeee8f9dc0f4e727e13391927736.js%3Fplayer_version%3D2.5%26embed%3D1" allowfullscreen="true" allowscriptaccess="always" quality="high" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" width="650" height="391" wmode="opaque"></embed>
#60
DVD Talk Gold Edition
Re: The Legend of Zelda: Skyward Sword
LOL I just started playing, and that's where I got to, too. I was wandering around forever trying to find those **** that stole my bird.
#61
DVD Talk Legend
Re: The Legend of Zelda: Skyward Sword
Finally finished this today after putting it down in January before the Song of the Hero part. Final boss fight was a bitch - the controls are just awful.
Wasn't the worst Zelda game but I'll never play it again because of the motion controls. I'm all for a challenge but the controls and camera just work against you too much.
If the eventual Wii U Zelda game incorporates motion control they can keep it.
Wasn't the worst Zelda game but I'll never play it again because of the motion controls. I'm all for a challenge but the controls and camera just work against you too much.
If the eventual Wii U Zelda game incorporates motion control they can keep it.
#62
DVD Talk Gold Edition
Re: The Legend of Zelda: Skyward Sword
Nintendo has hinted that the next Zelda won't use motion controls at all. Supposedly a lot of people only played through half of the game, and Nintendo wants as many people as possible to get to the end.
#63
Moderator
Re: The Legend of Zelda: Skyward Sword
The last time I played was a month ago and I'm at the very end fighting the argyle guy (I forget his name)... the controls are wonky, but I'll get through it.
I love the game (except for battles like these).
I love the game (except for battles like these).
#64
DVD Talk Godfather
Re: The Legend of Zelda: Skyward Sword
Ironically, I put in 60+ hours into Okami. I had some initial motion problems with that one, but overcame them to enjoy it greatly. Then again, Okami is 10x the Zelda game than any Zelda since Wind Waker.
The Zelda formula is beyond stale at this point. Of course I'm assuming Skyward Sword brought minimal changes to the franchise since the motion prevented me from enjoying it.
#65
DVD Talk Legend
Re: The Legend of Zelda: Skyward Sword
Sounds about right. I gave Twilight Princess about 10 hours and Skyward Sword about 3. 90% of the reason was motion controls, the other 10% (the graphic whore part of me) is that they are just ugly games in an era of HD.
Ironically, I put in 60+ hours into Okami. I had some initial motion problems with that one, but overcame them to enjoy it greatly. Then again, Okami is 10x the Zelda game than any Zelda since Wind Waker.
The Zelda formula is beyond stale at this point. Of course I'm assuming Skyward Sword brought minimal changes to the franchise since the motion prevented me from enjoying it.
Ironically, I put in 60+ hours into Okami. I had some initial motion problems with that one, but overcame them to enjoy it greatly. Then again, Okami is 10x the Zelda game than any Zelda since Wind Waker.
The Zelda formula is beyond stale at this point. Of course I'm assuming Skyward Sword brought minimal changes to the franchise since the motion prevented me from enjoying it.
My biggest problems with the end battle controls were A) I was holding my sword up the whole frickin' time and at best would get a Skyward Strike charged maybe 35% of the time. And then when it was time for fatal blow it took me about 8 times over two different attempts to finally do it right.
I guess the one big change this time is
Spoiler:
#66
DVD Talk Legend
Re: The Legend of Zelda: Skyward Sword
Maybe it was my sensor bar placement - I don't know. The room was fairly dark but with ambient lighting from behind the display. I seriously almost put the Wiimote through my display screen when I died on the first attempt after having tried to the fatal blow 4 times and failed because the controls wouldn't respond to the movement.
There are also a lot of times throughout the game where the camera just readjusts itself to a semi-side view when I've just centered it to prepare for a jump. Needless to say I wind up plummeting after that happens.
There are also a lot of times throughout the game where the camera just readjusts itself to a semi-side view when I've just centered it to prepare for a jump. Needless to say I wind up plummeting after that happens.
#67
DVD Talk Gold Edition
Re: The Legend of Zelda: Skyward Sword
#68
DVD Talk Legend
Re: The Legend of Zelda: Skyward Sword
I did have fun making it to the bottom of the pit before hand. My arm was tired after that.