Go Back  DVD Talk Forum > Entertainment Discussions > Video Game Talk
Reload this Page >

Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Video Game Talk The Place to talk about and trade Video & PC Games

Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Old 02-12-13, 02:49 PM
  #176  
DVD Talk Limited Edition
 
Join Date: Apr 2000
Location: Earth
Posts: 5,863
Likes: 0
Received 0 Likes on 0 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Yikes this sounds like total crap. Might rent it when it hits Red Box but it's disappointing to say the least. I have to say though, I thought we might be in for a rude awakening when I saw how just plan crappy the reload animation on the pulse rifle was. It looked like a crudely drawn animated GIF. Doom 1 had better animation than that.

Anyone have a link with a summary of the actual plot? Not sure I'd be able to play through it but I am curious as to how they attempt to explain some of the plot holes between Alien/Alien 3 even though I've heard the explanations are ridiculous at best.
Old 02-12-13, 03:02 PM
  #177  
DVD Talk Legend
 
Liver&Onions's Avatar
 
Join Date: Jan 2001
Location: Oregonzola
Posts: 14,293
Likes: 0
Received 1 Like on 1 Post
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Originally Posted by K&AJones
Not even 24hrs and that many patch/updates.....makes you wonder after one month. The question then becomes...why release it knowing all those issues? Where the hell was the QA Department and beta testers? And....if they had released a demo/beta version a few weeks ago they might be getting far better reviews. Wonder if there is still some small hope?
QA can only report issues and assess the risk involved in releasing software like that, and they obviously did based on that list of things. It's higher ups that make the call to override qa's assessment.
Old 02-12-13, 03:06 PM
  #178  
DVD Talk Legend
 
stingermck's Avatar
 
Join Date: Jul 2002
Location: Cobra Island
Posts: 17,129
Received 427 Likes on 291 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Spitter's "Acid Spray" now originates from the mouth.


Wow. Where was it coming from before?
Old 02-12-13, 03:10 PM
  #179  
DVD Talk Ultimate Edition
 
Matt's Avatar
 
Join Date: Feb 2001
Posts: 4,639
Received 1 Like on 1 Post
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Originally Posted by stingermck


Wow. Where was it coming from before?
You don't want to know.
Old 02-12-13, 04:29 PM
  #180  
DVD Talk Legend
 
Join Date: Oct 2000
Location: Daytona Beach, FL
Posts: 23,510
Received 202 Likes on 156 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Good lord. They can't even put out a game with finished FX work?
Old 02-12-13, 05:30 PM
  #181  
DVD Talk Hall of Fame
 
Join Date: May 2001
Location: Nashville TN
Posts: 8,902
Received 119 Likes on 107 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

And now add this....from Gamespot


Aliens: Colonial Marines development was a 'total train wreck' says ex-dev
February 12, 2013 3:40AM PST


A "total train wreck" of development saw Gearbox outsource the entire single-player campaign of Aliens: Colonial Marines to TimeGate Studios, a recently surfaced forum post by an alleged ex-staffer at Gearbox has claimed.

The long-dormant post from May 2012 (spotted by Superannuation) pours cold water on another poster's anticipation for the title. "Hate to say it, but I wouldn't get your hopes up too high for Colonial Marines," it said.

"I used to work at Gearbox, and the development of that game has been a total train wreck, going on what, 6 years now? Gearbox isn't even making the game, except for the multiplayer. Primary development was outsourced to TimeGate Studios, which has a less than stellar past."

"I hope it proves me wrong, as I still have alot of friends still working at Gearbox, but I am expecting it to be average at best."


http://www.gamespot.com/news/aliens-...ex-dev-6403761
Old 02-12-13, 05:38 PM
  #182  
DVD Talk Limited Edition
 
Join Date: Dec 1999
Location: San Antonio, Tx
Posts: 5,133
Likes: 0
Received 1 Like on 1 Post
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

For the curious, redbox is carrying it.
Old 02-12-13, 05:55 PM
  #183  
DVD Talk Hero
Thread Starter
 
pinata242's Avatar
 
Join Date: Jun 2003
Location: Owasso, OK
Posts: 30,154
Likes: 0
Received 3 Likes on 3 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

I have my collector's edition sitting right here. It looks so great from the outside. I feel battered and abused.
Old 02-12-13, 06:35 PM
  #184  
DVD Talk Hall of Fame
 
Join Date: May 2001
Location: Nashville TN
Posts: 8,902
Received 119 Likes on 107 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Originally Posted by pinata242
I have my collector's edition sitting right here. It looks so great from the outside. I feel battered and abused.
I feel for you. I actually came close to pre-ordering but forgot my XBox Live is due the first of next month. I already plan on GOW and may end up with Bioshock so Aliens got bumped. I bet you are not alone. I'm just shocked Gearbox let this out like this...
Old 02-12-13, 06:37 PM
  #185  
DVD Talk Limited Edition
 
Join Date: Dec 1999
Location: San Antonio, Tx
Posts: 5,133
Likes: 0
Received 1 Like on 1 Post
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

At some point you have to just cut your losses.
Old 02-12-13, 08:01 PM
  #186  
DVD Talk Legend
 
stingermck's Avatar
 
Join Date: Jul 2002
Location: Cobra Island
Posts: 17,129
Received 427 Likes on 291 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

The Aliens In Colonial Marines Are So Stupid, You Don’t Even Need To Shoot Them

Mind: this video is the game on a higher difficulty—'Hardened'. The player is able to get through the entire level without firing a single shot.

<iframe width="560" height="315" src="http://www.youtube.com/embed/Y5WwV9YoW_U" frameborder="0" allowfullscreen></iframe>
Old 02-12-13, 08:59 PM
  #187  
DVD Talk Hall of Fame
 
Join Date: Jun 2002
Posts: 8,487
Likes: 0
Received 0 Likes on 0 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

I noticed that this game also a $30 Season Pass, for those who just can't get enough.
Old 02-12-13, 09:37 PM
  #188  
Moderator
 
TheBigDave's Avatar
 
Join Date: Aug 2001
Location: Florida
Posts: 12,427
Received 511 Likes on 368 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Originally Posted by stingermck
The player is able to get through the entire level without firing a single shot.
That ridiculous. But it makes me smile a little. One of my biggest pet peeves is when a game doesn't let you move forward until every last enemy is killed and your NPC partners catch up to you.
Old 02-12-13, 09:55 PM
  #189  
Moderator
 
Groucho's Avatar
 
Join Date: Mar 2000
Location: Salt Lake City, Utah
Posts: 71,383
Received 122 Likes on 84 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

That video is hilarious. My favorite part is when the NPC marines teleport in front of the player.
Old 02-12-13, 10:05 PM
  #190  
DVD Talk Legend
 
Matthew Chmiel's Avatar
 
Join Date: May 2000
Location: Las Vegas, NV
Posts: 13,262
Likes: 0
Received 1 Like on 1 Post
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Originally Posted by flashburn
They have a long history of taking a successful title, and then fucking it up. See Half-Life Blue-Shift/Decay, Counter-Strike: Condition Zero, shitty Brothers In Arms sequels/expansions, etc.
In Gearbox's defense, anyone who is not Valve has royally fucked up a Half-Life/Counter-Strike title.

Electronic Arts, I'm looking right at you.
Old 02-12-13, 10:34 PM
  #191  
DVD Talk Legend
 
chuckd21's Avatar
 
Join Date: May 1999
Location: Florida
Posts: 10,704
Received 3 Likes on 2 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

I am usually pretty forgiving when it comes to games, but this thing suuuuuucks. Sweet Jesus it's horrid.

I will sell the game off tomorrow and buy it again when it hits the Duke Nukem $5 clearance price. The power loader statue is nice though. Keeping all that stuff.
Old 02-12-13, 11:20 PM
  #192  
DVD Talk Hero
Thread Starter
 
pinata242's Avatar
 
Join Date: Jun 2003
Location: Owasso, OK
Posts: 30,154
Likes: 0
Received 3 Likes on 3 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Do you think you'll recoup enough to justify keeping the statue?
Old 02-13-13, 08:35 AM
  #193  
DVD Talk Gold Edition
 
Gooter's Avatar
 
Join Date: Dec 2001
Location: Soldier Field
Posts: 2,451
Received 4 Likes on 3 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Originally Posted by pinata242
I have my collector's edition sitting right here. It looks so great from the outside. I feel battered and abused.
Send it back! ;-)
Old 02-13-13, 08:58 AM
  #194  
Banned
 
Join Date: Apr 2008
Location: Formerly known as "Solid Snake PAC"/Denton, Tx
Posts: 39,239
Likes: 0
Received 4 Likes on 4 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

<iframe width="560" height="315" src="http://www.youtube.com/embed/ck836MIeYwo" frameborder="0" allowfullscreen></iframe>
Old 02-13-13, 09:33 AM
  #195  
DVD Talk Legend
 
chuckd21's Avatar
 
Join Date: May 1999
Location: Florida
Posts: 10,704
Received 3 Likes on 2 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Originally Posted by pinata242
Do you think you'll recoup enough to justify keeping the statue?
$50 is probably what a decent alien vs. power loader statue goes for I'm guessing, so after I sell off the game, yeah I'm still happy with my purchase.
Old 02-13-13, 09:33 AM
  #196  
DVD Talk Hero
Thread Starter
 
pinata242's Avatar
 
Join Date: Jun 2003
Location: Owasso, OK
Posts: 30,154
Likes: 0
Received 3 Likes on 3 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Hopefully y'all can see this. A friend posted this to my Facebook wall this morning. Apparently his coworker's brother works at GB and went to the launch party. This is the pass they wore. It just takes me right back to the Spaceballs video we saw earlier. I know it's thematically correct for a party, but in retrospect it comes off as a complete farce.

Old 02-13-13, 10:48 AM
  #197  
DVD Talk Legend
 
chuckd21's Avatar
 
Join Date: May 1999
Location: Florida
Posts: 10,704
Received 3 Likes on 2 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Reddit thread from someone "behind the scenes":

http://www.reddit.com/r/LV426/commen..._at_the_final/

Basically "Yeah doomed from the start, sorry it sucks and doesn't make any sense, but buy the DLC."
Old 02-13-13, 11:32 AM
  #198  
DVD Talk Special Edition
 
Join Date: Dec 2002
Location: Montreal, Canada
Posts: 1,722
Likes: 0
Received 0 Likes on 0 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Originally Posted by Liver&Onions
QA can only report issues and assess the risk involved in releasing software like that, and they obviously did based on that list of things. It's higher ups that make the call to override qa's assessment.
As a tester at Ubisoft Montreal for over 7 years I APPLAUD you for that comment. Our job is to flag the issues and give the devs an overall status of the game. If they decide that, for example, fixing feature A might break feature B then our bug becomes a WNF ("Will Not Fix"). Same for time constraints or percentage of occurence of the bug etc...

We have to make sure that the bugs are in the database to cover our asses and yes even then some bugs get under our noses ; no game is perfect but we strive to weed out everything we can.

Again thank you Liver&Onions because I see too many threads where people thing QA is just not involved/incompetent in the making of a game.
Old 02-13-13, 11:38 AM
  #199  
Moderator
 
Groucho's Avatar
 
Join Date: Mar 2000
Location: Salt Lake City, Utah
Posts: 71,383
Received 122 Likes on 84 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Maybe they should have poured more money into the game, and less into the fancy launch party.
Old 02-13-13, 11:51 AM
  #200  
DVD Talk Legend
 
Join Date: Oct 2000
Location: Daytona Beach, FL
Posts: 23,510
Received 202 Likes on 156 Posts
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012

Loved this bit from the article:

I can't really comment without feeling bad beyond saying that the script was approved by 20th Century FOX, and that the rush to throw a playable product together came at the cost of the story. Campaign does a pretty bad job of explaining a lot of the questions raised at the start of the game, and so hopefully there will be DLC to flesh that out a bit better.



Sounds like Fox's effort with this Alien release is on par with their other recent attempts to milk the franchise, especially the movies.

Thread Tools
Search this Thread

Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service -

Copyright © 2024 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.