Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
#176
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Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
Yikes this sounds like total crap. Might rent it when it hits Red Box but it's disappointing to say the least. I have to say though, I thought we might be in for a rude awakening when I saw how just plan crappy the reload animation on the pulse rifle was. It looked like a crudely drawn animated GIF. Doom 1 had better animation than that.
Anyone have a link with a summary of the actual plot? Not sure I'd be able to play through it but I am curious as to how they attempt to explain some of the plot holes between Alien/Alien 3 even though I've heard the explanations are ridiculous at best.
Anyone have a link with a summary of the actual plot? Not sure I'd be able to play through it but I am curious as to how they attempt to explain some of the plot holes between Alien/Alien 3 even though I've heard the explanations are ridiculous at best.
#177
DVD Talk Legend
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
Not even 24hrs and that many patch/updates.....makes you wonder after one month. The question then becomes...why release it knowing all those issues? Where the hell was the QA Department and beta testers? And....if they had released a demo/beta version a few weeks ago they might be getting far better reviews. Wonder if there is still some small hope?
#178
DVD Talk Legend
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
Spitter's "Acid Spray" now originates from the mouth.
Wow. Where was it coming from before?
#181
DVD Talk Hall of Fame
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
And now add this....from Gamespot
Aliens: Colonial Marines development was a 'total train wreck' says ex-dev
February 12, 2013 3:40AM PST
A "total train wreck" of development saw Gearbox outsource the entire single-player campaign of Aliens: Colonial Marines to TimeGate Studios, a recently surfaced forum post by an alleged ex-staffer at Gearbox has claimed.
The long-dormant post from May 2012 (spotted by Superannuation) pours cold water on another poster's anticipation for the title. "Hate to say it, but I wouldn't get your hopes up too high for Colonial Marines," it said.
"I used to work at Gearbox, and the development of that game has been a total train wreck, going on what, 6 years now? Gearbox isn't even making the game, except for the multiplayer. Primary development was outsourced to TimeGate Studios, which has a less than stellar past."
"I hope it proves me wrong, as I still have alot of friends still working at Gearbox, but I am expecting it to be average at best."
http://www.gamespot.com/news/aliens-...ex-dev-6403761
Aliens: Colonial Marines development was a 'total train wreck' says ex-dev
February 12, 2013 3:40AM PST
A "total train wreck" of development saw Gearbox outsource the entire single-player campaign of Aliens: Colonial Marines to TimeGate Studios, a recently surfaced forum post by an alleged ex-staffer at Gearbox has claimed.
The long-dormant post from May 2012 (spotted by Superannuation) pours cold water on another poster's anticipation for the title. "Hate to say it, but I wouldn't get your hopes up too high for Colonial Marines," it said.
"I used to work at Gearbox, and the development of that game has been a total train wreck, going on what, 6 years now? Gearbox isn't even making the game, except for the multiplayer. Primary development was outsourced to TimeGate Studios, which has a less than stellar past."
"I hope it proves me wrong, as I still have alot of friends still working at Gearbox, but I am expecting it to be average at best."
http://www.gamespot.com/news/aliens-...ex-dev-6403761
#183
DVD Talk Hero
Thread Starter
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
I have my collector's edition sitting right here. It looks so great from the outside. I feel battered and abused.
#184
DVD Talk Hall of Fame
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
I feel for you. I actually came close to pre-ordering but forgot my XBox Live is due the first of next month. I already plan on GOW and may end up with Bioshock so Aliens got bumped. I bet you are not alone. I'm just shocked Gearbox let this out like this...
#186
DVD Talk Legend
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
The Aliens In Colonial Marines Are So Stupid, You Don’t Even Need To Shoot Them
Mind: this video is the game on a higher difficulty—'Hardened'. The player is able to get through the entire level without firing a single shot.
<iframe width="560" height="315" src="http://www.youtube.com/embed/Y5WwV9YoW_U" frameborder="0" allowfullscreen></iframe>
Mind: this video is the game on a higher difficulty—'Hardened'. The player is able to get through the entire level without firing a single shot.
<iframe width="560" height="315" src="http://www.youtube.com/embed/Y5WwV9YoW_U" frameborder="0" allowfullscreen></iframe>
#188
Moderator
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
That ridiculous. But it makes me smile a little. One of my biggest pet peeves is when a game doesn't let you move forward until every last enemy is killed and your NPC partners catch up to you.
#189
Moderator
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
That video is hilarious. My favorite part is when the NPC marines teleport in front of the player.
#190
DVD Talk Legend
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
Electronic Arts, I'm looking right at you.
#191
DVD Talk Legend
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
I am usually pretty forgiving when it comes to games, but this thing suuuuuucks. Sweet Jesus it's horrid.
I will sell the game off tomorrow and buy it again when it hits the Duke Nukem $5 clearance price. The power loader statue is nice though. Keeping all that stuff.
I will sell the game off tomorrow and buy it again when it hits the Duke Nukem $5 clearance price. The power loader statue is nice though. Keeping all that stuff.
#193
DVD Talk Gold Edition
#194
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Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
<iframe width="560" height="315" src="http://www.youtube.com/embed/ck836MIeYwo" frameborder="0" allowfullscreen></iframe>
#195
DVD Talk Legend
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
#196
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Thread Starter
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
Hopefully y'all can see this. A friend posted this to my Facebook wall this morning. Apparently his coworker's brother works at GB and went to the launch party. This is the pass they wore. It just takes me right back to the Spaceballs video we saw earlier. I know it's thematically correct for a party, but in retrospect it comes off as a complete farce.
#197
DVD Talk Legend
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
Reddit thread from someone "behind the scenes":
http://www.reddit.com/r/LV426/commen..._at_the_final/
Basically "Yeah doomed from the start, sorry it sucks and doesn't make any sense, but buy the DLC."
http://www.reddit.com/r/LV426/commen..._at_the_final/
Basically "Yeah doomed from the start, sorry it sucks and doesn't make any sense, but buy the DLC."
#198
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Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
We have to make sure that the bugs are in the database to cover our asses and yes even then some bugs get under our noses ; no game is perfect but we strive to weed out everything we can.
Again thank you Liver&Onions because I see too many threads where people thing QA is just not involved/incompetent in the making of a game.
#199
Moderator
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
Maybe they should have poured more money into the game, and less into the fancy launch party.
#200
DVD Talk Legend
Re: Aliens: Colonial Marines (Gearbox, Sega) - Spring 2012
Loved this bit from the article:
I can't really comment without feeling bad beyond saying that the script was approved by 20th Century FOX, and that the rush to throw a playable product together came at the cost of the story. Campaign does a pretty bad job of explaining a lot of the questions raised at the start of the game, and so hopefully there will be DLC to flesh that out a bit better.
Sounds like Fox's effort with this Alien release is on par with their other recent attempts to milk the franchise, especially the movies.
I can't really comment without feeling bad beyond saying that the script was approved by 20th Century FOX, and that the rush to throw a playable product together came at the cost of the story. Campaign does a pretty bad job of explaining a lot of the questions raised at the start of the game, and so hopefully there will be DLC to flesh that out a bit better.
Sounds like Fox's effort with this Alien release is on par with their other recent attempts to milk the franchise, especially the movies.