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Re: Battlefield 3
Originally Posted by chess
(Post 10953926)
Really really nervous about my BF3 preorder.
But I will fully play BC2 forever if necessary. |
Re: Battlefield 3
Originally Posted by Rob V
(Post 10952741)
Literal much?
Madden's been a roster makeover for years. BC2 had a GREAT thing going for it and it didn't need an overhaul to be as competitive with CoD. As a matter of fact, much is the same except they f'ing broke the MP gameplay. They only needed to improve on it -- that was my point. Rehashing BC2 wasn't going to make Battlefield 3 a blockbuster the way EA wants it to be and top COD. |
Re: Battlefield 3
Originally Posted by fumanstan
(Post 10954001)
I don't see what Madden has to do with Battlefield at all. It's a silly comparison :shrug:
Rehashing BC2 wasn't going to make Battlefield 3 a blockbuster the way EA wants it to be and top COD. But I agree with your point about rehashing BC2 to a degree. What makes CoD great are killstreaks and attaining the next level. It's addictive. My point was that BC2 could have been tweaked to attain greatness -- it doesn't need an overhaul because the actual gameplay mechanics are pretty great, IMO. |
Re: Battlefield 3
Other than consolidating some classes and prone, the gameplay mechanics seem pretty identical to BC2 to me. Going prone has changed the pace of the game a lot though, but I think in a positive way. It is almost impossible to go in alone rambo style and accomplish anything n BF3. You kind of have to stay with your teammates if you don't want to die a lot. This helped in BC2, but it wasn't necessary. I've Ramboed plenty of games in BC2 and was able to get lots of kills and lots of objectives. Although it is hard to compare as I play hardcore mode only.
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Re: Battlefield 3
It's hard to put a finger on. The gameplay seems the same, but it's not fun. I don't know how else to put it. Maybe going prone is the only real difference... if that's what makes the game not fun because everyone will camp, that sucks. I enjoyed leading a charge to set off the bomb in BC2. In the beta, I was sniped constantly within 10s of spawning unless I hit the deck or worked the map periphery.
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Re: Battlefield 3
Originally Posted by Nausicaa
(Post 10953963)
I've also read we (at least on PC) will be getting full squad management in the final version.
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Re: Battlefield 3
No matter how many times I verify my email address I'm unable to post my opinions on the BF3 beta to the EA forums because it keeps telling me my email address is verified on my profile page but not when I go to the forums.
Nice. |
Re: Battlefield 3
the EA sign-in user id profile thing is a giant cluster-F.
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Re: Battlefield 3
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Re: Battlefield 3
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Re: Battlefield 3
Originally Posted by dogmatica
(Post 10954292)
I'm trying to understand how to read this. Does this mean I may not be able to choose to form a squad with friends on my PS3?
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Re: Battlefield 3
Oh shit, looks like DICE is opening up the Caspien Border map in the beta for the final weekend!!! I think I know what I'll be doing for the next 48 hours.
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Re: Battlefield 3
I downloaded the BETA for Xbox. When I select multiplayer (only choice aside from options), I get an agreement prompt. Once I accept that I'm then shown an EA account creation page. If I decline any of those it puts me back to the menu. If I attempt to accept with blank fields it won't let me move forward. A friend said he didn't have to register anything.
Am I missing something? |
Re: Battlefield 3
Your friend probably already had an EA account associated with his xbox and/or gamertag. My nephew had to create his. I already had one. My son had to create one.
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Re: Battlefield 3
Looks like the graphics issue for the retail 360 version has been addressed. Long story short, if you want the new high-res graphics, you need to install the second disc.
http://www.neoseeker.com/news/17542-...xtures-on-360/ |
Re: Battlefield 3
For those with concerns about the MP of BF3 vs BC2, here is an article on IGN that addresses:
http://ps3.ign.com/articles/119/1198929p1.html <b>Planes, Tanks, and Automobiles: Battlefield 3 Big maps and vehicles make everything better.</b> Battlefield 3 holds the weight of the gaming world on its shoulders. With the unavoidable comparison to Call of Duty, all eyes are on DICE and EA create something awesome. Since June, we've seen little to no news of progress beyond several demos of Operation Metro, a touch of the campaign, and a glimpse of what it's like to fly jets. Additionally, the public beta birthed widespread concern over whether or not the game can live up to the hype. With just over two weeks until the game arrives on store shelves, this dearth of info served as a red flag -- until now. <b>After tackling a combination of single player, co-op, and multiplayer in a fresh build of Battlefield 3, I must say I'm pleasantly surprised. Is it as glitchy as the beta? Not in my experience. If you've noticed, the beta hasn't updated on consoles and the build available to the public is over six weeks old. My time spent with these maps on PC and PS3 flowed smoothly the entire time. I never saw anyone fall through the map and no long-neck avatars squirmed across the ground twitching. Not only that, enemies appear to take more damage to kill -- another qualm I had with what I'd played before the latest demo. Steady aim is paramount to success and I'd often have to run down a wounded player to finish them off. I too escaped death a few times after absorbing some damage and rushing to safety. As a match faded in on a level called Operation Firestorm, I breathed a sigh of relief. The map is enormous. Built for 64 players on PC, this Conquest map screams Battlefield through and through. Tanks, jeeps, and buggies rumble across the desert while jets and helicopters tear through the skies. Burning oil fields decorate the horizon with black smoke, and the sheer scale of the experience feels like a return to the series' roots. Running (as well as driving or flying) from point to point to raise my team's flag felt great and I couldn't help but forget my growing concerns from what I'd experienced of Battlefield 3 in the past. This feeling continued on a smaller map called Grand Bazaar that featured tanks rumbling through the town square, and tight nooks and crannies dotting the shuttered store fronts of the level's marketplace. Fighting through the objectives in this map showed off destruction, allowing you to blow holes in walls to make your own doors and get through buildings quickly. The balance of tight corridors and a wide open center area made for a great balance, and again a better representation of the series' aim than the narrow length of Operation Metro.</b> While it's too early to make any calls on Battlefield 3's narrative, a few campaign levels show a familiar storytelling device. Set against the interrogation of a Sergeant Blackburn, the actual campaign levels are memories the Sergeant recollects to two suits prodding him for info about a New York terror plot. Remember how each level of Call of Duty: Black Ops played out as a memory of the protagonist? Without spoiling the story, there are a few key elements of the single player experience to discuss. The levels do force a certain linearity that strays from the more open levels of Battlefield: Bad Company 2. But after seeing a greater portion of the game than our last preview, the levels do break into larger, open firefights. The only problem is that the enemies then spawn from set points and seem to suffer from a Medal of Honor-ish "enemy dispenser" problem. One fun level from the campaign showed off an interesting approach. Stepping into the shoes of a female pilot you take the backseat of a fighter jet, taking off from an aircraft carrier and shooting down enemy Migs north of Tehran. While you're not in control, you're tasked with spotting jets chasing you, releasing flares to avoid incoming missiles, and locking on to bad guys when you have the shot. It's a refreshing balance to the levels set shooting your way through tight Middle Eastern marketplaces and rubble. Still curious about more ways to play? Meet co-op. Co-op levels are separate from the single player campaign but revolve around scenarios linked into the main story. I'd liken the experience to a roaming survival mode. Each map has an objective or task, and you and your partner need to stay alive to accomplish that feat. Thus, you need to stay alive as enemy after enemy burst through doors and try to take you down -- at least in the level entitled Hit and Run that I played. With only a handful of time spent in this mode, it feels like fun additional content to keep the fight going outside of the main story. The final version of Battlefield 3 still isn't ready for us to review and DICE have been frantically implementing notes from the beta into their current build. What I experienced of the game still revealed some minor glitches, but it's come a long way from the beta you might be playing right now. While the campaign may hold shadows of familiarity and cliché, the multiplayer places its best foot forward and looks to please longtime fans of the Battlefield series itching to drive and fly to online glory. |
Re: Battlefield 3
Frankly I think the beta was a terrible move. Smaller map, no destruction, no vehicles, full of glitches. Yes, some gamers understand what a beta is, but the general masses don't.
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Re: Battlefield 3
Originally Posted by Boba Fett
(Post 10956048)
Frankly I think the beta was a terrible move. Smaller map, no destruction, no vehicles, full of glitches.
Originally Posted by Boba Fett
(Post 10956048)
Yes, some gamers understand what a beta is, but the general masses don't.
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Re: Battlefield 3
And for some of us, being a "gamer" is still a legitimately brand-new experience/label and coming to understand the intentionality behind something is on a learning curve, particularly if the intentionality doesn't match the execution (which, to me, goes directly to excom101's point about the "beta" event).
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Re: Battlefield 3
For people complaining, you should be lucky you didn't play in the closed Alpha, it was much more rough. I can say comparing that to the beta there are lots of fixes we suggested, but since the beta is open there are lots more idiots, you are there to find bugs to fix the game and stress test the servers. If this is enough to turn you off to the game, I can tell you about tons of games I have beta or alpha tested that were much more rough, and many were smoothed out for release, and some not so much, but EA has a decent track record of listening to concerns on the games.
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Re: Battlefield 3
^ I actually had more fun playingg the Alpha than I have playing the Beta. :shrug:
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Re: Battlefield 3
I played 64 player Caspien Border a lot this weekend. I think people who were initially concerned with the Metro beta should know that this map feels a lot more like BC2. Large, open environments - large enough that it never feels crowded and also never empty (but seriously, the map is HUGE). It is also immensely detailed. I was amazed at the level of visual fidelity in this map.
What I also really like about it is the variety of the five conquest bases. Each one has a completely different feel and requires a different attack approach. There is an open, dense forest surrounded by canyon walls; a hilltop bunker with some basic structures, forest cover, and rocks to perch on; a border checkpoint with lots of structures and cover like cement dividers, burned out cars, etc.,. It's a lot of fun jumping from place to place and mixing up your approach. The vehicles are all pretty cool, but don't feel too much different than their BC2 counterparts. There is a new buggy in place of the four wheeler which is fast and fun to drive. The vehicle physics are improved. The cars now drift when turning at high speeds and have a much more defined suspension. There is one area of the map right outside the main spawn where you can hit a bump and send your jeep flying over a hillside. When you land after a jump like this is feels violent - pretty cool effect compared to BC2, where the vehicles felt like they were on air. Overall I was very impressed with everything about the map and can't wait for the final game to come out. |
Re: Battlefield 3
Is the Beta over? Cos the site doesn't load.
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Re: Battlefield 3
A really good article on Joystiq:
http://www.joystiq.com/2011/10/10/th...d-3/#continued Releasing a beta for Battlefield 3 might be the biggest mistake EA has made with its biggest game this year. As it stands now, Battlefield 3's beta is a wellspring of misinformation about what your final Battlefield 3 experience will be. I'm glad for that – I enjoyed what I've played of this more-final build of Battlefield 3 much more than any time I've spent with the game throughout the year. |
Re: Battlefield 3
Does Online Pass equate to EA Account? Or is it simply a code to gain access to their servers?
http://www.joystiq.com/2011/10/14/ba...r-multiplayer/ |
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