The Official Rock Band Thread of Music Game Evolution
#4276
DVD Talk Hall of Fame
Re: The Official Rock Band Thread of Music Game Evolution
I'm actually a little shocked that Harmonix isn't putting out an "RB3 version" of "Train in Vain" with this DLC.
#4277
DVD Talk Limited Edition
Re: The Official Rock Band Thread of Music Game Evolution
Does "Train in Vain" have keyboards or excessive harmonies? I've probably only played it a couple times. I doubt it has enough of that to make it worth making an RB3 version.
#4278
DVD Talk Hall of Fame
Re: The Official Rock Band Thread of Music Game Evolution
There are some keyboards (and when there aren't any, the harmonica part could've been charted), but the song doesn't seem to have much in the way of harmonies. But then again, Harmonix put out an RB3 version of "We Will Rock You"* when they could've exerted that effort on one of the many keyboard/harmony-heavy Queen songs that haven't appeared in the game yet.
*though I do realize that first appeared on Lego RB and not as DLC, so less people would own that song the first time around.
*though I do realize that first appeared on Lego RB and not as DLC, so less people would own that song the first time around.
#4279
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Re: The Official Rock Band Thread of Music Game Evolution
New patch went up today. No details on what exactly is in it yet, but apparently the DLC that was inaccessible is back. Fingers crossed that they finally fixed the Squeal of Death with the PS3 keys.
#4280
DVD Talk Limited Edition
Re: The Official Rock Band Thread of Music Game Evolution
I believe the keys thing was fixed..
Also from what I've seen/heard:
Audition mode for RBN2.0
Breakneck speed in practice mode
Missing songs (Anvil, Dinosaur Jr, Tenacious D, Guess Who.. Still missing Die Toten Housen and that one Oasis song)
Pro guitar sorting is fixed (DLC used to all go under Warmup)
Mustang and keyboard can now use bass pedal to activate Overdrive
Also from what I've seen/heard:
Audition mode for RBN2.0
Breakneck speed in practice mode
Missing songs (Anvil, Dinosaur Jr, Tenacious D, Guess Who.. Still missing Die Toten Housen and that one Oasis song)
Pro guitar sorting is fixed (DLC used to all go under Warmup)
Mustang and keyboard can now use bass pedal to activate Overdrive
#4281
DVD Talk Hero
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#4282
DVD Talk Hero
Thread Starter
Re: The Official Rock Band Thread of Music Game Evolution
I saw this last night for the first time and I think it should open the RBN2.0 store:
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/AVmq9dq6Nsg" frameborder="0" allowFullScreen></iframe>
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/AVmq9dq6Nsg" frameborder="0" allowFullScreen></iframe>
#4284
DVD Talk Limited Edition
Re: The Official Rock Band Thread of Music Game Evolution
Here's the official changelog.
GAMEPLAY CHANGES
The audio distortion (also referred to as a buzz, hiss, or squawk) that some PS3 Keyboard players experienced has been addressed.
For users experiencing trouble deploying Vocal Overdrive in certain audio setups, OD can now be deployed using the Back button on the controller. NOTE: this only works while in a valid Overdrive deploy section.
Overdrive can now be deployed using a Pedal with both the Mustang Pro Guitar and the Keyboard peripherals.
Scoring is disabled after a song has been paused multiple times (this prevent players from artificially inflating scores using the pause function).
The translucency of the track surface has been adjusted to make note gems are easier to see against the venue backgrounds.
Based on fan feedback, limited functionality for the Stage kit has been added to Rock Band 3. Please note that this 3rd-party peripheral is no longer officially supported, so we cannot guarantee full functionality with every file format (RB3, Pro-DLC), but basic functions should be reenabled.
ONLINE CHANGES
PS3 Voice Chat not properly working with headsets has been remedied.
Audio no longer distorts for remote players when whammying sustains in an online session.
To prevent blank tracks from appearing in online multiplayer, all members in an online multiplayer band must own the Pro upgrades to play a song with DLC pro upgrades.
MUSIC LIBRARY AND STORE CHANGES
Pro Guitar songs now sort themselves into the correct difficulty tiers.
Pro upgrade availability will now be more accurately reflected in the Music Store.
The following songs are now correctly appearing in the Music Library.
Anvil - 666
Anvil - Metal on Metal
Anvil - This is Thirteen
Dinosaur Jr - Pick Me Up
Dinosaur Jr - The Wagon
Guess Who, The - Hand Me Down World
Guess Who, The - No Time
Tenacious D - Rock Your Socks
Avenged Sevenfold – Afterlife
PRACTICE MODE CHANGES
An issue that prevented holding sustain notes on keys in the trainers has been addressed
Breakneck Speed now works in Practice Mode.
CRASH FIXES
Fixed a Character Creator crash related to a particular eyebrow asset or the generation of a random character.
Fixed assorted minor crashes, as well as minor scoring and text bugs.
The audio distortion (also referred to as a buzz, hiss, or squawk) that some PS3 Keyboard players experienced has been addressed.
For users experiencing trouble deploying Vocal Overdrive in certain audio setups, OD can now be deployed using the Back button on the controller. NOTE: this only works while in a valid Overdrive deploy section.
Overdrive can now be deployed using a Pedal with both the Mustang Pro Guitar and the Keyboard peripherals.
Scoring is disabled after a song has been paused multiple times (this prevent players from artificially inflating scores using the pause function).
The translucency of the track surface has been adjusted to make note gems are easier to see against the venue backgrounds.
Based on fan feedback, limited functionality for the Stage kit has been added to Rock Band 3. Please note that this 3rd-party peripheral is no longer officially supported, so we cannot guarantee full functionality with every file format (RB3, Pro-DLC), but basic functions should be reenabled.
ONLINE CHANGES
PS3 Voice Chat not properly working with headsets has been remedied.
Audio no longer distorts for remote players when whammying sustains in an online session.
To prevent blank tracks from appearing in online multiplayer, all members in an online multiplayer band must own the Pro upgrades to play a song with DLC pro upgrades.
MUSIC LIBRARY AND STORE CHANGES
Pro Guitar songs now sort themselves into the correct difficulty tiers.
Pro upgrade availability will now be more accurately reflected in the Music Store.
The following songs are now correctly appearing in the Music Library.
Anvil - 666
Anvil - Metal on Metal
Anvil - This is Thirteen
Dinosaur Jr - Pick Me Up
Dinosaur Jr - The Wagon
Guess Who, The - Hand Me Down World
Guess Who, The - No Time
Tenacious D - Rock Your Socks
Avenged Sevenfold – Afterlife
PRACTICE MODE CHANGES
An issue that prevented holding sustain notes on keys in the trainers has been addressed
Breakneck Speed now works in Practice Mode.
CRASH FIXES
Fixed a Character Creator crash related to a particular eyebrow asset or the generation of a random character.
Fixed assorted minor crashes, as well as minor scoring and text bugs.
#4286
DVD Talk Special Edition
Re: The Official Rock Band Thread of Music Game Evolution
pretty good patch. Most of my complaints covered (that I could reasonably expect them to actually fix), aside from BNS being settable individually.
#4288
DVD Talk Limited Edition
#4289
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Re: The Official Rock Band Thread of Music Game Evolution
That's pretty cool that they added that back in.
Whoa, just caught that the pedal now activates the Mustang OD. Awesome.
Whoa, just caught that the pedal now activates the Mustang OD. Awesome.
#4290
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Re: The Official Rock Band Thread of Music Game Evolution
Stage Kit!!
I was playing a bit last night and wondering if they would ever fix that.
Also huge thumbs up to making the "runway" darker so seeing the gems is easier. This was my #1 problem with the game.
I was playing a bit last night and wondering if they would ever fix that.
Also huge thumbs up to making the "runway" darker so seeing the gems is easier. This was my #1 problem with the game.
#4292
DVD Talk Gold Edition
#4293
Senior Member
Re: The Official Rock Band Thread of Music Game Evolution
I've heard a few people say that they tried it with Bohemian Rhapsody & Beast & the Harlot and they both worked. I am now wondering if they individually programmed song by song for the RB3 on disc songs or if they did something globally to where it would work with all RB3 content, including new DLC.
#4294
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Re: The Official Rock Band Thread of Music Game Evolution
The translucency of the track surface has been adjusted to make note gems are easier to see against the venue backgrounds.
#4295
DVD Talk Hero
Re: The Official Rock Band Thread of Music Game Evolution
Man, I bought Rock Band 3 on launch and it still hasn't found its way into my 360
#4296
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Re: The Official Rock Band Thread of Music Game Evolution
I hope the "assorted minor crashes" fix includes when it randomly resets your PS3 back to the XMB. That is frustrating as hell, especially when it happens 45 songs into an endless setlist like it did to me.
#4298
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Re: The Official Rock Band Thread of Music Game Evolution
I tried it with everything but RBN content and everything works as it should, though I didn't have the fog machine on. I'm convinced that the "limited support" thing was just their way of having an out if they ever drop support in the future, it's their way of saying "we're not making any promises". As far as I could tell there's no "limit" to Stage Kit support compared to previous Rock Band games.
I've seen people claim it's not as active as it once was but I think their memories are failing them. I played one song last night (can't remember which one, though I know it was an RB3 song) that almost game me a seizure from all the strobing.
They'd have to go out of their way to nerf Stage Kit support because it's all built into the lighting/rumble data and I find it pretty hard to believe that they'd do that but I find it entirely believable that people would incorrectly remember it being more active just because they haven't used it in 3 months, especially when they're expecting less because of the "limited" wording.
I've seen people claim it's not as active as it once was but I think their memories are failing them. I played one song last night (can't remember which one, though I know it was an RB3 song) that almost game me a seizure from all the strobing.
They'd have to go out of their way to nerf Stage Kit support because it's all built into the lighting/rumble data and I find it pretty hard to believe that they'd do that but I find it entirely believable that people would incorrectly remember it being more active just because they haven't used it in 3 months, especially when they're expecting less because of the "limited" wording.
Last edited by Guru Askew; 02-01-11 at 12:27 PM.
#4299
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Re: The Official Rock Band Thread of Music Game Evolution
There's a bit of a difference between not remembering which of the 30 songs I played last night had the crazy strobes and essentially saying "I can't back it up but I know it was better 3 months ago!"