The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
#126
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#127
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Braid was a good, interesting puzzler from a small independent developer with no replayability that was probably overpriced and was certainly over-hyped and overpraised at the time of its release because of its unique art style more than its gameplay. It reminds me of a certain more recent XBLA title in that regard.
#128
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Braid has stuck with me a long time. It still does.
Last edited by superfro; 07-28-10 at 09:42 AM.
#129
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I tried the demo of Hydro Thunder Hurricane. It is pretty much what we expected to be -- a competent arcade boat racer. The tracks look really good in the background, the water effects are pretty cool looking (especially reflections on the water surface), some of the up-close stuff like obstacles on the track look pretty terrible. The boats look pretty cool, but sometimes the camera gets too close and it'll "cut" the boat in half while you race if you get too close to a wall or stuck on something. Frame rate is pretty good for an XBLA game, though certainly not Split/Second or Burnout type speed. Voice-overs are SUPER-annoying (which to be fair isn't out-of-character for a Nineties arcade game), and I'm sure they get more so the more you hear them; didn't check to see if you can turn them off. The first race was way too easy to win, but I must admit it's a pretty damn fun demo.
One word of caution : This is one of those sneaky demos that tries to trick you into buying their full game. Once you win the race, it'll tell you that you've unlocked a new track, then press A to continue. Next they tell you you've unlocked a new boat, you press A to continue. Then they tell you that you've unlocked a new race type and to press A to continue. Then you find yourself on the upsell screen -- Press A to unlock the full game or B to return to the menu. Super-shitty trick!
I'd have bought it immediately at 800 points. Not sure it's a 1200 point game, but I still might buy it since my son really loves the demo this morning. Besides, it's entirely possible he'll accidentally buy it anyway if he ever wins a race.
One word of caution : This is one of those sneaky demos that tries to trick you into buying their full game. Once you win the race, it'll tell you that you've unlocked a new track, then press A to continue. Next they tell you you've unlocked a new boat, you press A to continue. Then they tell you that you've unlocked a new race type and to press A to continue. Then you find yourself on the upsell screen -- Press A to unlock the full game or B to return to the menu. Super-shitty trick!
I'd have bought it immediately at 800 points. Not sure it's a 1200 point game, but I still might buy it since my son really loves the demo this morning. Besides, it's entirely possible he'll accidentally buy it anyway if he ever wins a race.
Last edited by Decker; 07-28-10 at 09:42 AM.
#130
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I tried Hydro Thunder Hurricane this morning as well. Liked it enough to probably buy it down the line. You can try some of the other tracks if you go into Xbox Live Multiplayer which was nice, even if it is only limited to 10 minutes.
#131
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Fair enough, I just personally have a rough time imagining people buying into the "emo journal" entries in the game (if that's where the hype is coming from, obviously).
#132
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I liked the twist at the end and I enjoyed the puzzles leading up to it. It was also two years ago and was pretty remarkable for XBLA at the time.
I need to play it again. Maybe even go for that final achievement...
I need to play it again. Maybe even go for that final achievement...
#133
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I loved Braid. Fantastic puzzles, a nice art style, and I really liked the final gameplay section. The text is a little overwrought, but that's a very minor complaint in my mind. Overall it was just a unique game and fun to play.
#134
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
There were too many screens on Braid that I couldn't figure out after multiple tries. I eventually abandoned the game.
#135
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
But hey, I'm talking about it, one way or the other, so mission accomplished, right?
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I played it when it first came out and didn't see the ending coming.
I think Limbo and Braid are fun despite their plots (or lack of plot, in Limbo's case). They are just very fun puzzle games, and each game did enough that was new and exciting for me to feel like I got my $15 worth.
I think Limbo and Braid are fun despite their plots (or lack of plot, in Limbo's case). They are just very fun puzzle games, and each game did enough that was new and exciting for me to feel like I got my $15 worth.
#138
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#139
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I didn't see the ending coming, I just knew, due to the nature of the texts, that some "deep" message was coming and it was probably going to be laid on nice and thick.
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
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#143
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Anyway, moving on.. I'm tackling 'Spolsion Man next from my XBLA backlog.
After that.. Lode Runner.
Wait, how do all the platform games end up being the ones I don't play?
#144
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
#145
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I really liked Braid because I thought it was the typical "rescue the princess" platformer with time manipulation elements. I didn't expect the ending at all.
#146
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Splosion Man is great. If I had made a list, it would be second behind Bionic Commando Rearmed, just a hair above GW2.
I'm working my way through Hardcore mode on Splosion Man. I'm up to 3-2, which is right about where it starts getting really tough.
I'm working my way through Hardcore mode on Splosion Man. I'm up to 3-2, which is right about where it starts getting really tough.
#147
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Aye, the demo was great and I've seen my girl play through a large portion of it but if you're putting in in with Bionic Commando and Geometry Wars 2, I can't help but be extremely excited to get into the full game.
#149
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
#150
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun