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The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Old 03-31-13, 07:24 PM
  #5251  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

From Major Nelson here is the April 1st 1 day sale.

Code:
      Spring 1 day sale                 Orig.  Sale  Savings
-----------------------------------------------------------
Assassin’s Creed 3 Season Pass  	2400 	1600 	33%
Battlefield 3 Aftermath 	        1200 	600 	50%
Fallout 3 : Point Lookout        	800 	200 	75%
Fallout 3: Mothership Zeta 		800 	200 	75%
Fallout 3: Broken Steel 	        800 	200 	75%
Fallout 3: The Pitt 	        	800 	200 	75%
Fallout 3: Operation Anchorage       	800 	200     75%
Dishonored – Dunwall City Trials 	400 	160     60%
The Amazing Spider-Man GonD            $49.99 $19.99    60%
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Old 03-31-13, 07:43 PM
  #5252  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

No more digital purchases from me until Microsoft announces if they'll transfer over to next gen.
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Old 03-31-13, 09:59 PM
  #5253  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Fallout 3 DLC? Really? I guess that's appropriate for April 1st. Maybe I'll get the Dishonored DLC -- don't really know anything about it at all. I guess they're extra levels or something?

Otherwise, just Dragonborn for me from this sale. Crappy they didn't put any other XBLA titles on sale as I want to hit those three Arcade Punchcards.
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Old 04-01-13, 06:42 AM
  #5254  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Did they add anything to the april 1st sale or is it still that list of crap?
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Old 04-01-13, 08:13 AM
  #5255  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Appropriate date given that joke of a sale.
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Old 04-02-13, 09:36 AM
  #5256  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Taken from neogaf
DOTW

Axel & Pixel - 400msp (was 800)
Mercury Hg - 200msp (was 400)
Pool Nation - 400msp (was 800)
Puzzle Arcade - 400msp (was 800)
Quarrel - 200msp (was 400)
Retro City Rampage - 600msp (was 1200)
Swarm - 200msp (was 400)
The Misadventures of PB Winterbottom - 400msp (was 800)

-----
(some of these might be part of the MS sale, I'll re-sort them later)

Guardian Heroes - 400msp (was 800)
Renegade Ops - 800msp (was 1200)
Sega Bass Fishing - 400msp (was 800)
Wreckateer - 320msp (was 800)

Dirt 2 - 1600msp/20$ (was 2400/30$) US price, check your region

Fuel - 1200msp/15$ (was 2000/25$) US price, check your region

Ghost Recon: Future Soldier - 2400msp/30$ (was 3200/40$) US price, check your region

GRID - 1600msp/20$ (was 2400/30$) US price, check your region

Nike+ Kinect Training
--Upper Body and Core Workout - 200msp (was 400)

Operation Flashpoint: Dragon Rising - 1200msp/15$ (was 1600/20$) US price, check your region

Overlord 2 - 1200msp/15$ (was 2000/25$) US price, check your region

Sniper: Ghost Warrior - 1200msp/15$ (was 2400/30$) US price, check your region

Wheel of Fortune - 1600msp/20$ (was 2400/30$) US price, check your region

-----

Microsoft Studios Sale

A World of Keflings - 400msp (was 800)
Castle Crashers - 800msp (was 1200)
Deadlight - 600msp (was 1200)
Dust: An Elysian Tail - 600msp (was 1200)
Full House Poker - 400msp (was 800)
Hydro Thunder Hurricane - 600msp (was 1200)
Hydrophobia - 200msp (was 400)
ilomilo - 400msp (was 800)
Pinball FX 2
--Marvel: Avengers Chronicles - 400msp (was 800)
--Pinball FX 1 Classics - 400msp (was 800)
--Plants Vs. Zombie table - 120msp (was 240)
Magic 2013 - 400msp (was 800)
--Expansion - 200msp (was 400)
Mark of the Ninja - 600msp (was 1200)
Trials Evolution - 800msp (was 1200)
--Origin of Pain - 200msp (was 400)
Trials HD - 400msp (was 800)


Forza Horizon - 3200msp/40$ (was 4800/60$) US price, check your region

Gears of War 3 - 1600msp/20$ (was 2400/30$) US price, check your region

Halo 3 - 1600msp/20$ (was 2400/30$) US price
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Old 04-02-13, 11:03 AM
  #5257  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Now that's at least a sale....did they post the prices for the WWE 13 Sale? I was curious about the season pass price. I'm at work or I would look. Thanks.
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Old 04-02-13, 11:23 AM
  #5258  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Thinking about Pool Nation. Will check out the demo.
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Old 04-02-13, 03:04 PM
  #5259  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

From cag
4/2 - 4/8 ... WWE Sale
Games on Demand - WWE '12 - 1200 MSP ($15.00) - 50% off - xbldb *
DLC - WWE '13 Fan Axxess - 800 MSP ($10.00) - 50% off - xbldb
DLC - WWE '12 Fan Axxess - 480 MSP ($6.00) - 50% off - xbldb
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Old 04-02-13, 03:49 PM
  #5260  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Originally Posted by Krayzie View Post
From cag - WWE 12 and 13 prices
Good, that's what I was hoping for. 800 points is reasonable, and worth my time. Sure, I could wish for less but I probably would not get it before next year this time. Appreciate it Krayzie.
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Old 04-03-13, 12:37 PM
  #5261  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Originally Posted by MWB View Post
This may or may not be coming to XBLA this spring:



Kotaku: Leaked Star Wars Game Is 'Predecessor' to Battlefront III, Source Says

Spoiler:
Last October, we saw a listing for Star Wars: First Assault, an unannounced Xbox Live Arcade game developed by LucasArts.

Today, Kotaku can reveal that Star Wars: First Assault is a downloadable multiplayer shooter that was originally slated for release this spring. The game supports up to 16 players—one eight-person team of rebels and one eight-person team of Stormtroopers—as they face off on Star Wars worlds like Bespin and Tatooine.

And according to one person familiar with the project, First Assault is "step zero" to the heavily-rumored, highly-anticipated Star Wars: Battlefront III. If First Assault sells well—assuming it is released at all—the third Battlefront could be next.

A few weeks ago, Kotaku reported on the status of Star Wars 1313, a game that could be in trouble thanks to unrest and uncertainty at LucasArts, the storied studio that has developed or published every official Star Wars video game to date. We mentioned a Call of Duty-style first-person shooter codenamed "Trigger."

That's First Assault. And according to our source, who is familiar with the project but says he is "no longer familiar with the goings-on" at LucasArts, this game is a downloadable "predecessor" to Battlefront III—part of the studio's strategy to show that there's a market for Star Wars shooters running on the Unreal Engine.


The story of Star Wars: Battlefront III is long and well-documented. Commissioned as the third game in the Battlefront shooter series, Battlefront III has bounced from developer to developer over the past few years. Although LucasArts has yet to officially announce the game, leaked footage and images show what could have been, and development studio Free Radical has claimed the game was 99% finished when LucasArts killed it.

Star Wars: First Assault, our source says, would lead up to Battlefront III. This new Battlefront would use nothing from the Battlefront III that has already been in production at studios like Free Radical and Slant Six, our source says. Instead, LucasArts would build Battlefront III based on code from First Assault.

According to our source, a small team has already been prototyping vehicles for Battlefront III. Current code allows you to fly a TIE Fighter or ride an AT-ST walker.

There are no vehicles in First Assault, nor are there Jedi. LucasArts intentionally decided not to use the Battlefront name so expectations wouldn't be too high, our source says. And the game is almost done.

But Star Wars: First Assault may never actually make it out of the studio.

Last September, when executives at LucasFilm—the parent company of LucasArts—found out that Disney had signed an agreement to purchase the company, things got murky. LucasFilm froze all hiring and new game announcements, our source says. They had planned to announce First Assault and launch a closed beta by the end of September—which explains the Xbox listing leak on October 1—and First Assault was supposed to be out this spring.

So since September, employees at LucasArts have been working on the game with no knowledge as to whether or not it will actually come out. According to our source, LucasArts is "bleeding talent" as employees wait to see what executives at Disney and LucasFilm want to do with First Assault and other games the studio is working on.

The status of First Assault—like the status of Star Wars 1313 and other projects that LucasArts is currently working on—remains unclear today.
The new direction of LucasFilm is also unclear—just today, the company announced that they would no longer be releasing new episodes of the Clone Wars television show on Cartoon Network.

We've reached out to LucasArts for comment and will update should we hear back from them.

For now, our source says, the only way to get games like First Assault out of carbonite might be for Star Wars fans to speak up.

"Fans should tell Disney/Lucas loud and clear they don't want shitty titles from random developers; they want games to be taken seriously, and they will only pay for quality," the source said. "I believe that if Disney/Lucas lets LucasArts die, it means the death of Star Wars as a storied game franchise is right behind it."




May not is the correct answer. Cancelled.
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Old 04-06-13, 05:21 PM
  #5262  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

WWE '13 Fan Axxess is just extra characters?
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Old 04-07-13, 11:03 AM
  #5263  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Originally Posted by mhg83 View Post
WWE '13 Fan Axxess is just extra characters?
You get some moves, belts, and the ability to unlock everything if you so desire as well as characters. Also, if anybody online uses exclusive stuff from the pacs to create Customs, you can download those too. As much as I play the game, it was pretty much a no-brainer at the 800 price.
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Old 04-09-13, 04:44 PM
  #5264  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

For those working on getting their MyPunchcard filled out -- Some sales of XBLA titles


4/9 - 4/15 ... XBLA Games
4/16 - 4/22 ... More XBLA Games
  • Bionic Commando Rearmed - 320 MSP - 60% off
  • Bionic Commando Rearmed 2 - 480 MSP - 60% off
  • Black Knight Sword - 400 MSP - 50% off
  • Geometry Wars: REtro Evolved 2 - 200 MSP - 75% off
  • Gotham City Imposters - 600 MSP - 60% off
  • Hell Yeah! Wrath of the Dead Rabbit - 480 MSP - 60% off
  • I Am Alive - 480 MSP - 60% off
  • Lara Croft: Guardian of Light - 600 MSP - 50% off
  • Warhammer 40,000: Kill Team - 320 MSP - 60% off
_________________________________________________

Sales & Specials:
Open to Everyone!



KINECT Central sales
  • 4/9 - 4/15 ... XBLA - Babel Rising - 320 MSP ($4.00) - 60% off - xbldb
  • 4/16 - 4/22 ... XBLA - Fruit Ninja Kinect - 320 MSP - 60% off
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Old 04-09-13, 06:32 PM
  #5265  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Well I still may make the 4 x 400 punchcard, if there is something worthwhile the last week of the month.
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Old 04-09-13, 06:52 PM
  #5266  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

I don't see myself making any punch cards, but Marvel vs Capcom: Origins and possibly Gotham City Imposters are mine. Is there still a decent online community for Gotham City? Just curious.
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Old 04-09-13, 07:05 PM
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

I've been waiting for I Am Alive to be at least 50% off since it was released, so I'm excited to get that one. I'll also pick up Hell Yeah! at 480MSP.
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Old 04-09-13, 07:13 PM
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

I thought I Am Alive was supposed to be awful. I haven't tried the demo though.

I like Hell Yeah! quite a lot. I have it on Steam and it's a little too busy, but still pretty fun in a wacky sort of way.
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Old 04-09-13, 08:50 PM
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Originally Posted by Kedrix View Post
I don't see myself making any punch cards, but Marvel vs Capcom: Origins and possibly Gotham City Imposters are mine. Is there still a decent online community for Gotham City? Just curious.
Yes. I played a lot over the summer and quite a bit recently and rarely have trouble ever getting a match. At least in Team Deathmatch, anyway. Not very many people are playing the domination and capture-the-flag modes, though.

I think the trial version gives you 30 minutes of play time so you can check that out and see how you like it before you buy.
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Old 04-10-13, 11:21 AM
  #5270  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Originally Posted by pinata242 View Post
That's cool for the (Twisted Pixel) bundle, but it has to be a GoD thing because most of those individually hit the 2GB XBLA limit.
They've updated the description on Xbox.com:

"This bundle includes four full Xbox LIVE Arcade titles: “The Maw,” “Splosion Man,” “Comic Jumper,” and “Ms. Splosion Man.” PLEASE NOTE: this bundle pack offers these games together at a discounted rate over individual purchases. The games in this bundle are available as individual downloads in the Xbox Games marketplace and are exactly the same. Be aware that it is possible to download the same game twice. If you already own one of these games there is no additional discount on this bundle, nor do you receive an additional copy of the game you already own."

Still no date or price yet. The individual games add up to 3600 MSP ($45) if bought separately. I'm thinking they'll have to discount this thing quite a bit to make it attractive to people--probably no more than 1600 points.
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Old 04-10-13, 11:25 AM
  #5271  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

I Am Alive is awful at any price. I picked it up in the last sale and immediately regretted it.
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Old 04-11-13, 09:39 AM
  #5272  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Not sure if anyone here still used it, but the Sales & Specials app is now officially dead.
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Old 04-11-13, 10:06 AM
  #5273  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

Originally Posted by MoviePage View Post
Not sure if anyone here still used it, but the Sales & Specials app is now officially dead.
I still used it almost daily, and had never won anything. I noticed that last night when I tried to launch it from my pin I got the message "This app is no longer supported and has been removed from your pins".
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Old 04-11-13, 10:08 AM
  #5274  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

That sucks as that was another source of discounts.
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Old 04-11-13, 03:35 PM
  #5275  
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun

If I want to get credit for the 20 hours of XBLA game-playing without actually investing 20 hours in playing the games, what's the best way to go about "cheating" so I can get that credit? If I use a wired connector (to avoid a disconnect after a few minutes of inactivity) and leave it on an XBLA game's main menu all night, would I get credit for playing the game for 8 hours?
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