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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by aktick
(Post 10353533)
:up: to the RFA additions.
Where are you guys getting this? Deals that I've seen: -Kmart - $20 gaming gift card of some sort (I think it's $20 off a future purchase) -Target - $10 gift card -Amazon - $58 and 3 free digital issues of The Hockey News (-rolleyes-) Any others? I'm probably just going to use an Amazon gaming credit that needs to be used. Wish there was one for this game, or that it was at least a few bucks cheaper. |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
hopefully they fix the headset issues on ps3
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by astrochimp
(Post 10353948)
8.5 from IGN:
http://ps3.ign.com/articles/111/1118230p1.html They mention the framerate issues in Be a Pro. Ive found that in just regular game mode when you use the action camera which is low to the ice same as in BAP. Shame they cant seem to fix that. They posted the exact same review for PS3 and 360 but i have a 360 and that issue has been in the last few years. Otherwise a stellar review :up: And of course the reviewer complains of no real upgrades to Be a GM mode, when the addition of RFA's is (IMO) a pretty big addition. |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by aktick
(Post 10354001)
I didn't play last year's game, was BAP improved from 09? Because I didn't play it much anyways, so if that's one of their biggest gripes, it doesn't bother me.
And of course the reviewer complains of no real upgrades to Be a GM mode, when the addition of RFA's is (IMO) a pretty big addition. I don't remember BaP09 being radically different from BaP08. The changes were in gameplay not the mode itself. The fact that we have other leagues (CHL) and RFA/UFA systems now alters the dynamics of these modes greatly, IMO. The presentation may not change... but that's not a big deal. |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by cnicholls44
(Post 10353998)
hopefully they fix the headset issues on ps3
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by jdpatri
(Post 10354030)
... and it get's an 8.5 whereas NHL09 got a 9.0? Not that a review sways my opinion of this game...
however NHL09 was revolutionary and a breakout for EA in terms of bringing a non arcady NHL game to the market (especially with the addition of BAP which actually was improved with NHL10) |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by jdpatri
(Post 10354030)
I don't remember BaP09 being radically different from BaP08. The changes were in gameplay not the mode itself.
just an extended player creation tool |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by jdpatri
(Post 10354030)
The review is just... odd. It lauds the Ultimate Team depth and calls it "the largest and most expansive dynasty mode ever seen in a game." But it gives the game an 8.5 because of Be a Pro and Be a GM are only "tweaked in the right direction" -- citing the new checking physics and the broken sticks. So BaP and BaGM are slightly improved and the UT feature is freaking amazing... and it get's an 8.5 whereas NHL09 got a 9.0? Not that a review sways my opinion of this game... but c'mon, this game is better than DeathSpank.
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by musick
(Post 10354136)
unless the reviewers of NHL11 and NHL09 are the same person it is irrelevent
however NHL09 was revolutionary and a breakout for EA in terms of bringing a non arcady NHL game to the market (especially with the addition of BAP which actually was improved with NHL10) |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by musick
(Post 10354140)
BAP was not in 08
just an extended player creation tool Move along. Nothing to see here. |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by ViewAskewbian
(Post 10355161)
Perhaps the most notable criticism is the lack of player personality on the ice. Notorious hitters like Cal Clutterbuck rarely finish their checks, and star players like Alexander Ovechkin don’t play markedly different from any other forward. |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by musick
(Post 10355280)
unless the demo was just an anomoly this is just not true
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Tech Rampage Review: 8.5
http://tech-rampage.net/?page_id=6 |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Getting mine tomorrow from Gamestop. Can't wait to play :up:
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
I'll be picking it up sometime this week.
The additions of RFAs and CHL players is awesome. |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Haven't even gotten my shipping confirm from Amazon yet. Still says "shipping soon." :gah:
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
you may need to add hitting posts to the thread title. I have played 3 games so far and I have hit 15 posts.
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
NHL 11: best soundtrack ever. Pantera, Ramones, and Europe = awesome!
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by cnicholls44
(Post 10358964)
you may need to add hitting posts to the thread title. I have played 3 games so far and I have hit 15 posts.
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Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by cnicholls44
(Post 10358968)
NHL 11: best soundtrack ever. Pantera, Ramones, and Europe = awesome!
Originally Posted by cnicholls44
(Post 10358964)
you may need to add hitting posts to the thread title. I have played 3 games so far and I have hit 15 posts.
I am 0-2-1 in my first three games. I had a goal waved off because my stick was over the crossbar on a redirected shot. Oh and there have been something like 10 broken sticks in my three games. |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by nickdawgy
(Post 10359047)
Dropkick Murphys, 2 Unlimited, the list goes on.
That happened last year, too. Way too many in each game. I am 0-2-1 in my first three games. I had a goal waved off because my stick was over the crossbar on a redirected shot. Oh and there have been something like 10 broken sticks in my three games. |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
I saw it today but i actually passed up on buying it. For the first time ever i said screw you EA Sports! I cant believe after three years they still haven't fixed the stuttering issue. Yes it didn't make the game unplayable but there's no excuse for that when your programming a game for consoles where you know exactly the specs your dealing with.
I knew broken sticks was gonna just be an annoyance. Really EA, this was the most requested thing for this years game? :lol: I will skip this year. |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
loving the game so far
only have toyed around with HUT on default rookie settings and won the Rookie Cup tournament, not much of a challenge but a loaded Team Russia gave me a scare in the semis jumping out to a 1 goal lead and dangling the puck all around out of my 1 free pack of cards and 3 bonus packs I only got 2 NHL'ers but was somewhat happy since one of them was Ryan O'Reilly from my Lanche I'm not big on management aspects of sports games but I think I'm going to put in some good time with HUT before moving on to my standard BAP mode ... one thing I have a question on for those in the know, the tutorial says when one of your players contract number hits zero he will retire .. do you have a last chance (or a warning) to extend his contract when it hits zero before he retires and you can no longer use him? I love the broken sticks ... don't think they have been excessive in the least .... love it when a broken stick is laying on the ice and you have to be able to maneuver and pass around it so as not to slow down/deflect the puck from what little I've played, EA has once again (used to be a 2K supporter so once again is pretty much from 08-09) taken the best hockey game to date and improved upon it again |
Re: NHL11: The Official Thread of Broken Sticks and Disallowed Goals
Originally Posted by musick
(Post 10359472)
loving the game so far
only have toyed around with HUT on default rookie settings and won the Rookie Cup tournament, not much of a challenge but a loaded Team Russia gave me a scare in the semis jumping out to a 1 goal lead and dangling the puck all around out of my 1 free pack of cards and 3 bonus packs I only got 2 NHL'ers but was somewhat happy since one of them was Ryan O'Reilly from my Lanche I'm not big on management aspects of sports games but I think I'm going to put in some good time with HUT before moving on to my standard BAP mode ... one thing I have a question on for those in the know, the tutorial says when one of your players contract number hits zero he will retire .. do you have a last chance (or a warning) to extend his contract when it hits zero before he retires and you can no longer use him? I love the broken sticks ... don't think they have been excessive in the least .... love it when a broken stick is laying on the ice and you have to be able to maneuver and pass around it so as not to slow down/deflect the puck from what little I've played, EA has once again (used to be a 2K supporter so once again is pretty much from 08-09) taken the best hockey game to date and improved upon it again Sticks break a lot in a regular hockey game. So I'm not really concerned about it, but if it's hindering your affection for NHL11 can't you adjust? Re: UT -- IIRC, each player has an expiration date (retire date) and a number of games left on their current contract (which can be extended with the contract cards) on their card from the moment you get him. You can extend as long as you have games left on their career. When the career number reaches zero, that guy's donezo. |
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