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-   -   Crackdown 2 (https://forum.dvdtalk.com/video-game-talk/575265-crackdown-2-a.html)

slop101 06-24-10 03:38 PM

Re: Crackdown 2
 

Originally Posted by Michael Corvin (Post 10230712)
Not the DLC, the fact that GTAIV is the same city as GTAIII.

It's still called Liberty City, but the Liberty City in GTAIV is a completely different map (one that's modeled after NYC and it's boroughs) than the Liberty City in GTA3, which was based on NYC, but not at all modeled after it like GTA4 was.

superfro 06-24-10 03:42 PM

Re: Crackdown 2
 

Originally Posted by Michael Corvin (Post 10230791)
So slop's point still stands. The fact that we are even having this discussion (anywhere on the net) speaks volumes about Crackdown <s>1.5</s> 2. ;)

Yes, but if someone starts a discussion and then points out the fact the discussion is happening and it speaks ill of the game it's still a self fulfilling prophecy situation. IMO. Everyone is welcome to their opinions. I just see a bit of conjuring happening.

slop101 06-24-10 03:45 PM

Re: Crackdown 2
 
Hey, I was ecstatic when they announced Crackdown2 and really wanted to like the game, but after playing the demo, I'd rather just restart the first game.

anomynous 06-24-10 04:07 PM

Re: Crackdown 2
 
I love the demo. I'm fine with more of the same, so this is good to go for me.

superfro 07-02-10 10:08 PM

Re: Crackdown 2
 
Best Buy's new magazine @Gamer gave the game a 4.5/5. Of course the editor note in the sidebar also says "One thing I'm curious about is how CD2 handles co-op." :rolleyes: The entire thing reads like a press release, not a review.

This magazine is a fucking joke. *shocker*

boredsilly 07-03-10 01:11 AM

Re: Crackdown 2
 
I liked the demo until the freaks are introduced. I hate them, and not in a good way. I think they're enough to keep me away.

Michael Corvin 07-03-10 08:35 AM

Re: Crackdown 2
 
I want the game but canceled my pre-order. I still have Alan Wake and Bioshock 2 to get to among others. Plus with all the negative feedback the demo is garnering, I smell a $40 sale within a couple weeks.

K&AJones 07-03-10 10:25 AM

Re: Crackdown 2
 
I'm not sure what negative feedback there is but we actually had a good time (three of us) playing the demo. sure the look is not by any means amazing but there's allot going on and allot to do. Instead of two against each other there's three plus not to mention the "citizens" you have to protect.

There's also another firm that's been given the duty of getting more DLC out before the game has hit the shelves which is good sign...hopefully working on more stuff as we speak....which means quicker to get in place. Sure the graphics will hurt a bit but I won't be surprised if this gets a average score of 8.7 which I can live with.

superfro 07-03-10 04:33 PM

Re: Crackdown 2
 

Originally Posted by K&AJones (Post 10246276)
Sure the graphics will hurt a bit but I won't be surprised if this gets a average score of 8.7 which I can live with.

I see it being more of an 8.6 average. Will that be a problem?

Supermallet 07-03-10 08:01 PM

Re: Crackdown 2
 
I loved the first game, but as others have said, sandbox games have come a ways since then, and I'm having a blast with Lego Harry Potter, still have to finish Alan Wake and Red Dead Redemption, and can wait for this to drop in price.

discostu1337 07-03-10 10:31 PM

Re: Crackdown 2
 
I played for about 3 hours so far and have finished up a good part of the "story". I say "story" since there really isn't one. The game consists of running up to a terrorist controlled square and killing them all to regain control, or running to 3 beams of light to destruct a bomb and kill some mutants. That's it. Two things over and over and over and over. Sure, you can drive a car in some races, or jump for orbs...but that sucked in the first game. At least the first game had a story, rival gangs and bosses....this has nothing. I'm sad :(

nickdawgy 07-03-10 11:16 PM

Re: Crackdown 2
 
I still haven't played the demo (damn Gamestop, hurry up with my 360 slim) but I think I'll pass on the game for now as well.

The first one was fun but not anything groundbreaking.

slop101 07-04-10 01:02 AM

Re: Crackdown 2
 

Originally Posted by discostu1337 (Post 10247027)
I played for about 3 hours so far and have finished up a good part of the "story". I say "story" since there really isn't one. The game consists of running up to a terrorist controlled square and killing them all to regain control, or running to 3 beams of light to destruct a bomb and kill some mutants. That's it. Two things over and over and over and over. Sure, you can drive a car in some races, or jump for orbs...but that sucked in the first game. At least the first game had a story, rival gangs and bosses....this has nothing. I'm sad :(

Going by that, this really could've just as easily been DLC to the last game.

ultimaton 07-04-10 04:48 AM

Re: Crackdown 2
 

Originally Posted by discostu1337 (Post 10247027)
At least the first game had a story(

That's being incredibly generous.

EDIT: Also, I thought orb finding was one of the best parts of the original Crackdown.

slop101 07-04-10 09:48 AM

Re: Crackdown 2
 

Originally Posted by atxbomber (Post 10247272)
EDIT: Also, I thought orb finding was one of the best parts of the original Crackdown.

So what's to stop us from starting a new game with the first Crackdown and getting the orbs? It's not like any one memorized where they were. Or they could've just as easily had DLC that rearranged orb positions, which is what this "sequel" seems to have done.

UncleGramps 07-04-10 10:16 AM

Re: Crackdown 2
 

Originally Posted by superfro (Post 10246707)
I see it being more of an 8.6 average. Will that be a problem?

I think we need a more precise rating system. Crackdown is not an 8.7, and it's not an 8.6. Clearly it deserves an 8.666666667.

foxdvd 07-04-10 11:10 AM

Re: Crackdown 2
 
for what it is worth


http://www.youtube.com/watch?v=ffSDkIAJY3o

discostu1337 07-04-10 01:58 PM

Re: Crackdown 2
 
Well, I just finished it this morning. Took about 8 hours and that's with finding over 300 orbs and screwing around. This should have been DLC 2 years ago for the first Crackdown. I'm honestly shocked at how little there is to do in this game.

ultimaton 07-04-10 03:52 PM

Re: Crackdown 2
 

Originally Posted by slop101 (Post 10247389)
So what's to stop us from starting a new game with the first Crackdown and getting the orbs? It's not like any one memorized where they were. Or they could've just as easily had DLC that rearranged orb positions, which is what this "sequel" seems to have done.

Nothing. No one's putting a gun to your head one way or the other, are they?

K&AJones 07-05-10 10:15 AM

Re: Crackdown 2
 
Well...I found two early reviews, one at IGN and the other over at Gamespot and way off my estimated 8.7 score.

IGN - 7.5
http://xbox360.ign.com/articles/110/1103430p1.html


Gamespot - 7.0
http://www.gamespot.com/xbox360/acti...tle%3B1&page=2


There's already five of us getting it but who knows. i'll see how others treat it. players reviews and actually play it for a wait & see approach. Sorry to see and read the scores though.

Match 07-05-10 10:41 AM

Re: Crackdown 2
 
Ruffian's Hell & High Times With Crackdown 2
Eight months to make a AAA title? Ruffian did it; here's its tale.
http://xbox360.ign.com/articles/110/1102919p1.html

Decker 07-05-10 12:14 PM

Re: Crackdown 2
 
Those reviews seem to confirm what we all thought from the demo -- the game is rough looking and repetitive and frustrating but still fun. I sort of wish I hadn't preordered it, but since it's only costing me $37.50, I guess it will be worth checking out. I'll look for you guys online next week as this sounds like a much better game online.

nickdawgy 07-05-10 12:22 PM

Re: Crackdown 2
 
Looks like I'll wait for it to hit $20 or so.

K&AJones 07-05-10 12:58 PM

Re: Crackdown 2
 

Originally Posted by Decker (Post 10248593)
Those reviews seem to confirm what we all thought from the demo -- the game is rough looking and repetitive and frustrating but still fun. I sort of wish I hadn't preordered it, but since it's only costing me $37.50, I guess it will be worth checking out. I'll look for you guys online next week as this sounds like a much better game online.

Pretty much in the same boat. I had a $20 game credit from Amazon buying Red Dead and used it for this. Plus I'm getting a $10.00 credit for this game.

slop101 07-05-10 01:11 PM

Re: Crackdown 2
 
Joystiq's take



I know if you were being reductionist, you could boil many game concepts down to a paragraph, but I swear, I'm doing no boiling. It's the same thing. Again and again and again. You'll never fight an enemy that presents any thing close to a challenge, you'll never meet another character, you'll never hear another scrap of dialog (save for the omnipresent, disembodied voice of the Agency Director, who's annoyingly repetitive as often as he's mildly entertaining). Rather than improve the pretense for the power fantasy laid down by Realtime Worlds in Crackdown, new torchbearer Ruffian Games seems to have tried to eliminate it all together. There are some scattered audio logs that give a bit more backstory to the creatures and gangs you're fighting, but they rarely dovetail with the things you're actually doing in the world.

That world, by the way, is the same one you already explored in Crackdown, if a touch more run down. Tack that on to the loads of comically plain textures and frequent slowdown and you've got a graphical package that's doing nothing to alleviate the sense of déjà vu. Pacific City may have been, as the Agency Director claimed at the end of Crackdown, "only the beginning," but nobody thought to tell Ruffian.
So basically, 8 months to make a $60 warmed-over retreat of a game that could've been a $20 DLC...

nickdawgy 07-05-10 02:03 PM

Re: Crackdown 2
 

Originally Posted by slop101 (Post 10248656)
Joystiq's take




So basically, 8 months to make a $60 warmed-over retreat of a game that could've been a $20 DLC...

Sounds like it.

But remember, the sequel nearly didn't get made. It kind of sounds like they shouldn't have bothered.

Michael Corvin 07-05-10 02:55 PM

Re: Crackdown 2
 
Exactly. If you aren't going to do it right then why bother at all?

Michael Corvin 07-05-10 09:02 PM

Re: Crackdown 2
 
Well that didn't take long. $40 at Dell.

boredsilly 07-05-10 10:50 PM

Re: Crackdown 2
 
I don't mind repetition, since the first game was just doing one thing over and over again. I wouldn't hold that against the game at all. I just don't like those damn freaks. Grrr.

Deftones 07-06-10 09:34 AM

Re: Crackdown 2
 
I paid $30 for it, and a buddy and I are playing co-op, so I'm not complaining. :shrug:

K&AJones 07-06-10 10:09 AM

Re: Crackdown 2
 
Well Eurogamer has a review up (three pages worth) and they gave it 8/10.

http://www.eurogamer.net/articles/crackdown-2-review

Gamepro gave it... 3.5 out of 5 Stars

http://www.gamepro.com/article/revie...8/crackdown-2/

superfro 07-07-10 11:03 AM

Re: Crackdown 2
 
Having lots of fun with it thus far. I do have some design choice issues, but nothing that has detracted enough from my overall experience thus far.

I LOVE that it's in the same city. I had a blast last night running around with 3 other friends looking at everything that's changed.

foxdvd 07-07-10 10:16 PM

Re: Crackdown 2
 
The first game had all kinds of reasons to not like it but I loved the hell out of it....I am getting the same vibe with this one. A blast to play...and if it should have been dlc...then it would have been the greatest dlc of all time...

discostu1337 07-08-10 01:31 AM

Re: Crackdown 2
 
Well, the disc just took a flight across my room and into the wall. I'm sick of this broken pile of crap. It's not remotely fun, the multiplayer sucks since there is nothing to do, and half the races/moving orbs are glitchy and don't work. There is a special place in hell for the retard who designed moving orbs that you can't catch and that go through walls/dirt/rocks. What a colossal failure of a sequel.

Decker 07-08-10 01:44 AM

Re: Crackdown 2
 
Well I haven't played it yet but I can't believe they did away with the assassination mission structure of the first game. It might have been somewhat repeditive but it was always fun. I have a special place in my heart for this one sub-boss who for no apparent reason fell off a freighter in the harbor and plummeted to his death rather than have me kill him. Ah, memories!

superfro 07-08-10 02:08 AM

Re: Crackdown 2
 

Originally Posted by discostu1337 (Post 10253452)
Well, the disc just took a flight across my room and into the wall. I'm sick of this broken pile of crap. It's not remotely fun, the multiplayer sucks since there is nothing to do, and half the races/moving orbs are glitchy and don't work. There is a special place in hell for the retard who designed moving orbs that you can't catch and that go through walls/dirt/rocks. What a colossal failure of a sequel.

You had no fun with the 4 player Co-Op?

Michael Corvin 07-08-10 06:41 AM

Re: Crackdown 2
 

Originally Posted by Decker (Post 10253458)
Well I haven't played it yet but I can't believe they did away with the assassination mission structure of the first game. It might have been somewhat repeditive but it was always fun. I have a special place in my heart for this one sub-boss who for no apparent reason fell off a freighter in the harbor and plummeted to his death rather than have me kill him. Ah, memories!

I don't get how Ruffian could miss the fact of how much fun people had attempting those assassinations. Deciding where to climb, and how to attack was the second best part of Crackdown. (first being Orbs, of course).

superfro 07-08-10 11:04 AM

Re: Crackdown 2
 
The citizen on acoustic guitar is awesome. Hilarious little easter egg.

K&AJones 07-10-10 09:35 AM

Re: Crackdown 2
 
Sure it doesn't really matter now but over at Gamespot they have a list of (43) Offical Critic reviews from sites and mags....


http://www.gamespot.com/xbox360/acti...3Bcritic-score

foxdvd 07-10-10 10:53 AM

Re: Crackdown 2
 
I finished it, and loved it...but as said above it is way to short for a sandbox game. If I had not spent so much time killing my son, and him killing me, I think it would be about a 6 hour game. I have spent another 4 hours or so collecting orbs and just messing around, and now I really don't feel the need to keep playing. 10 hours is ok for a FPS, but a sandbox game, with its inherent wondering around eating up time, should not be that short. This smells of DLC for 10 bucks each that would have been part of the single player game in the past...someone got greedy on this one.


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