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-   -   Do you miss text heavy RPGS? (https://forum.dvdtalk.com/video-game-talk/570659-do-you-miss-text-heavy-rpgs.html)

mhg83 03-10-10 12:32 PM

Do you miss text heavy RPGS?
 
Playing Final Fantasy XIII has me missing the old days of RPGS when all the dialogue was in text. It was cool to name your characters (Mr.T FFVII :lol: ) And having to imagine the voices in your head was fun. Now with the new RPGs we cant change the names and have to listen to annoying voices most of time. Anyone else miss the old school RPGS?

Groucho 03-10-10 12:38 PM

Re: Do you miss text heavy RPGS?
 
:hscratch: The BioWare RPGs (Mass Effect 1&2; Dragon Age) are EXTREMELY text heavy. HUGE amounts of dialogue in those games.

mhg83 03-10-10 12:41 PM

Re: Do you miss text heavy RPGS?
 
I actually meant mainly JRPGS.

RichC2 03-10-10 12:44 PM

Re: Do you miss text heavy RPGS?
 
I don't miss text heavy in the sense of Xenogears and its "ZOMG IT'S A NOVEL!" amount of text.

With graphics at the level they're at now, I want to say voice acting is more necessary since it fits with more realistic characters vs. mutes.

That said, I love my some old school JRPGs.

xmiyux 03-10-10 12:56 PM

Re: Do you miss text heavy RPGS?
 
I actually miss text adventures in general.

I have been replaying some of the Zorks on an iPhone app and it has been good fun. The app also has a bunch of other text adventures that i never played back when they were all the rage so i'm kind of looking forward to "new" ones.

darkside 03-10-10 01:10 PM

Re: Do you miss text heavy RPGS?
 
I play a lot of games on the DS and old school JRPGs are alive and well there. I don't miss them at all on consoles. I would rather play Western RPGs on the Xbox.

Draven 03-10-10 02:00 PM

Re: Do you miss text heavy RPGS?
 

Originally Posted by Groucho (Post 10042512)
:hscratch: The BioWare RPGs (Mass Effect 1&2; Dragon Age) are EXTREMELY text heavy. HUGE amounts of dialogue in those games.

Not exactly - I just beat ME2 and started my next playthrough. I wish the dialogue would be always be onscreen (not just when they are done talking) so I don't have to wait for the actors to read the line. Makes the game longer than it needs to be. I don't care at all about the voice acting.

wlmowery 03-10-10 02:01 PM

Re: Do you miss text heavy RPGS?
 

Originally Posted by xmiyux (Post 10042562)
I have been replaying some of the Zorks on an iPhone app and it has been good fun. The app also has a bunch of other text adventures that i never played back when they were all the rage so i'm kind of looking forward to "new" ones.

App name? I love the Zork style games and can't live without my iPhone so this sounds like a match made in heaven....

spainlinx0 03-10-10 02:15 PM

Re: Do you miss text heavy RPGS?
 

Originally Posted by Draven (Post 10042697)
Not exactly - I just beat ME2 and started my next playthrough. I wish the dialogue would be always be onscreen (not just when they are done talking) so I don't have to wait for the actors to read the line. Makes the game longer than it needs to be. I don't care at all about the voice acting.

Turn on subtitles. Then you read the subtitle and press the X button to have them skip to the new line. It interrupts the voice acting. I just started playing Mass Effect 1, and I would have killed myself already if I didn't do this.

dugan 03-10-10 02:51 PM

Re: Do you miss text heavy RPGS?
 

Originally Posted by spainlinx0 (Post 10042732)
Turn on subtitles.

And set the volume of the spoken dialogue to zero.

starseed1981 03-10-10 02:53 PM

Re: Do you miss text heavy RPGS?
 
Nope.

RocShemp 03-10-10 02:54 PM

Re: Do you miss text heavy RPGS?
 
I just miss JRPGs with good writing. They're either trying too damned hard to be quirky or too damned hard to be serious. There's no happy middle. The same seems to apply with regards to voice acting (wether in English or Japanese).

xmiyux 03-10-10 03:04 PM

Re: Do you miss text heavy RPGS?
 

Originally Posted by wlmowery (Post 10042702)
App name? I love the Zork style games and can't live without my iPhone so this sounds like a match made in heaven....

It is called Frotz.

It is also a free download and all the interactive fiction games are free as well.

http://appshopper.com/search/?search=frotz

edit: I have been introducing my 5-year old daughter to the genre by using it like I am reading her a book but she gets to make decisions. She enjoys trying to figure out commands that will work. Beats reading a book from the library to her.

JasonF 03-10-10 04:00 PM

Re: Do you miss text heavy RPGS?
 
It is pitch dark. You are likely to be eaten by a grue.

A couple of years ago, I found a telnet server that had all the Infocom games in playable form. I wound up playing through most of them. Fun stuff.

I also loved the old school CRPGs like the Bard's Tale series, the Wizardry series, and the Ultima series. I'm not sure any of those count as text-heavy, but they were awesome.

foxdvd 03-10-10 07:18 PM

Re: Do you miss text heavy RPGS?
 
The first time I heard Makoto talk in Enchanted arms made me yearn for days of old...


RocShemp 03-10-10 08:45 PM

Re: Do you miss text heavy RPGS?
 
^ Is that crap for real? rotfl

dugan 03-10-10 09:24 PM

Re: Do you miss text heavy RPGS?
 
Am I the only one who read the thread title, and immediately thought of Planescape: Torment?

One of the last text-heavy RPGs, and one of the best RPGs ever.

foxdvd 03-10-10 09:31 PM

Re: Do you miss text heavy RPGS?
 

Originally Posted by RocShemp (Post 10043375)
^ Is that crap for real? rotfl

unfortunately yes....



Am I the only one who read the thread title, and immediately thought of Planescape: Torment?
no...I did as well...

I also thought of the same thing as JasonF's.....

Of course I also remember playing D&D as a kid in the late 70's and the first time I saw Akalabeth, my jaw dropped and I remember thinking "this is the moment....it does not get any better than this..." I fought with my older brother all the time over playing it.

dugan 03-10-10 09:34 PM

Re: Do you miss text heavy RPGS?
 
Well, you were right to do so; the Ultima games were good. When I bought the Ultima Collection, I tried out Ultima 1 with the intention of sneering at how bad and primitive it was. As it turned out, I couldn't stop playing it.

Stealing merchandise from gun shops, killing innocent store proprietors and rampaging across the country in hover-tank armed with a laser cannon that you use to blow away alligators was just too cool.

I gave up during the starfighter battles though.

Tracer Bullet 03-10-10 09:56 PM

Re: Do you miss text heavy RPGS?
 

Originally Posted by spainlinx0 (Post 10042732)
Turn on subtitles. Then you read the subtitle and press the X button to have them skip to the new line. It interrupts the voice acting. I just started playing Mass Effect 1, and I would have killed myself already if I didn't do this.

Funny, ME1 was the first game ever where I didn't turn on subtitles. The acting is getting so good that I don't feel like I want to miss out on the readings of the lines. Good voice acting adds quite a bit to the experience and makes me feel like I'm actually in a conversation.

kgrogers1979 03-11-10 08:25 AM

Re: Do you miss text heavy RPGS?
 

Originally Posted by Groucho (Post 10042512)
The BioWare RPGs (Mass Effect 1&2; Dragon Age) are EXTREMELY text heavy. HUGE amounts of dialogue in those games.

CRPGS like those are still fairly text heavy, but even they have much less text and dialogue compared to older CRPGS like Baldur's Gate and Planescape: Torment. Despite Fallout 3's massive world, I am pretty sure that the older Fallouts had more dialogue too (plus much more diverse dialogue based on your Intelligence stat which was sorely lacking in Fallout 3).

spainlinx0 03-11-10 08:31 AM

Re: Do you miss text heavy RPGS?
 

Originally Posted by Tracer Bullet (Post 10043510)
Funny, ME1 was the first game ever where I didn't turn on subtitles. The acting is getting so good that I don't feel like I want to miss out on the readings of the lines. Good voice acting adds quite a bit to the experience and makes me feel like I'm actually in a conversation.

I will let some of the voice-acting play out. However sometimes I just don't have the patience to sit there and listen to a person drone on and on. I wish I had the subtitle and skip dialog option with my boss when he goes off on his stupid stories.

~~ PAL ~~ 03-11-10 11:36 PM

Re: Do you miss text heavy RPGS?
 

Originally Posted by dugan (Post 10043461)
Well, you were right to do so; the Ultima games were good. When I bought the Ultima Collection, I tried out Ultima 1 with the intention of sneering at how bad and primitive it was. As it turned out, I couldn't stop playing it.

Stealing merchandise from gun shops, killing innocent store proprietors and rampaging across the country in hover-tank armed with a laser cannon that you use to blow away alligators was just too cool.

I gave up during the starfighter battles though.

Ultima I actually was not the oldest game in the series, this was because Origins went back and did a remake of Ultima I somewhere between Ultima IV and VI (couldn't remember exactly when...) So technically Ultima II was the earliest and most primitive game of the series.

glassdragon 03-12-10 01:02 AM

Re: Do you miss text heavy RPGS?
 

Originally Posted by dugan (Post 10045728)
You do realize that Planescape: Torment is a grossly extreme example, right?

OMG. I want a new game with just Mort

belboz 03-12-10 03:23 AM

Re: Do you miss text heavy RPGS?
 

Originally Posted by JasonF (Post 10042923)
It is pitch dark. You are likely to be eaten by a grue.

A couple of years ago, I found a telnet server that had all the Infocom games in playable form. I wound up playing through most of them. Fun stuff.

I also loved the old school CRPGs like the Bard's Tale series, the Wizardry series, and the Ultima series. I'm not sure any of those count as text-heavy, but they were awesome.

I was a total hater of all the fancy new graphic adventure games like Kings Quest and Monkey Island or whatever. I never did play them. When I think about what passes for a puzzle these days, it just makes my blood boil.

In my day, we played with only 40x24 monochrome text displays and we liked it.


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