The Ultimate Battle Free Pinball Thread
#1076
DVD Talk Godfather & 2020 TOTY Winner
Re: The Ultimate Battle Free Pinball Thread
For the PS3 versions of the add-ons you will need to redownload the demo (i had to google this last night). Once you re-install the demo the new tables will be available. It seems there was a bug and when more tables are released this will no longer be necessary.
FYI, buying the PS3 add-ons also gives you those tables on the vita. I don't have a vita and don't plan on getting one, but I like this idea.
FYI, buying the PS3 add-ons also gives you those tables on the vita. I don't have a vita and don't plan on getting one, but I like this idea.
I might have been Scrooge-like with their Kickstarter plan, but I'm happy to buy their actual tables. Got all the DLC and I like those new tables very much. I never knew anything about Bride of Pin-bot, but it's actually a cool and different table. I'd forgotten how cool Medieval Madness was. It's pretty similar to the Excalibur table on Zen, but that's hardly their fault.
#1078
DVD Talk Godfather & 2020 TOTY Winner
Re: The Ultimate Battle Free Pinball Thread
That's fine. It's not a direct rip-off, just pretty similar. I guess my point was that I almost didn't buy the Medieval Madness/ Bride of Pin-bot package since I already had Excalibur on the PS3 (and will soon have it for the Vita as well, when ZP2 finally comes out), but the demo for "Bride" was cool enough and unique enough to get me to spend an extra $5 on the package.
That Circus Voltaire is a really cool table -- different and fun. It's really small and hard to see on the Vita, but on the HDTV that low-level dot-matrix display they have on that table really makes for more comfortable and easy viewing of your missions and such. I imagine in an arcade, having it so low is probably undesirable, but for the home video pinball game, it works surprisingly well.
Even though it takes forever to read through, I like the way Pinball Arcade instructs you on the table goals and missions. By focusing on each ramp you need, they make it really clear what you need to do for every table. If you take the time, it makes the mysteries of each table much clearer.
Man, how I'd love to someday get that Billion-point shot in Bride of Pin-bot!
That Circus Voltaire is a really cool table -- different and fun. It's really small and hard to see on the Vita, but on the HDTV that low-level dot-matrix display they have on that table really makes for more comfortable and easy viewing of your missions and such. I imagine in an arcade, having it so low is probably undesirable, but for the home video pinball game, it works surprisingly well.
Even though it takes forever to read through, I like the way Pinball Arcade instructs you on the table goals and missions. By focusing on each ramp you need, they make it really clear what you need to do for every table. If you take the time, it makes the mysteries of each table much clearer.
Man, how I'd love to someday get that Billion-point shot in Bride of Pin-bot!
#1079
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Re: The Ultimate Battle Free Pinball Thread
Acutually, the dot matrix display on Cirqus Voltaire is projected onto the back of the playfield via mirror, it's a really cool effect in person, but is actually harder to read, depending on the environment lighting, than the virtual table.
#1080
DVD Talk Ultimate Edition
Re: The Ultimate Battle Free Pinball Thread
So, hopefully a few more of you got the Avengers pack for Pinball FX..(since if you get it this month as part of Xbox Live Rewards, you get 200 points back, yes its now confirmed). I've played the Avengers and World War Hulk tables and while I do like both...is it just me or are the out lanes (what I call the lanes that automatically give you a ball out and not allow you to use your flippers) ridiculous in Avengers? It seems like the slightest incorrect movement, bam! I love the choice of balls, my favorite seems to be Iron Man or Hulk...but geez.
It's not great in WW Hulk either, but at least it is liveable (the only thing that gets me in that one is that the phrases are way too few but on the upside, it makes me want to watch/read Planet Hulk again, they really need to do a animated movie sequel to Planet Hulk). I know I need to play the other two tables, but usually I'll try to play a couple of them to death at a time before I move on.
It's not great in WW Hulk either, but at least it is liveable (the only thing that gets me in that one is that the phrases are way too few but on the upside, it makes me want to watch/read Planet Hulk again, they really need to do a animated movie sequel to Planet Hulk). I know I need to play the other two tables, but usually I'll try to play a couple of them to death at a time before I move on.
#1081
DVD Talk Legend
Re: The Ultimate Battle Free Pinball Thread
I wouldn't hold out much hope for future Pinball Arcade support for Xbox. The update was rejected again by Microsoft.
#1084
DVD Talk Hero
Re: The Ultimate Battle Free Pinball Thread
They totally fucked up their engine, at least with regard to XBLA. You can't be pushing CONTENT through title updates, that's what DLC is for. K.I.S.S.
I'm really glad I backed my Kickstarter pledge back from my crazy-ass $100 to just $25 before the end. Even that was too much. I should have known better.
Still. Once a table is defined, in theory they (or anyone) should be able to change the physics engine that employs those digital assets without having to redo everything. It's still a good thing, but they just need to give that stuff to Zen to implement.
#1085
DVD Talk Godfather & 2020 TOTY Winner
Re: The Ultimate Battle Free Pinball Thread
I sort of disagree. I have all the DLC on PSN and it's pretty great actually. Those four tables are better than the four the game launched with. I won't pretend to understand the Microsoft certification process, but I can assure you that Farsight did a fine job with their DLC on the PS3 and the Vita. I think whatever the issues are, they may be the fault of Microsoft; clearly they aren't being too helpful with the folks who made Fez either.
#1086
DVD Talk Legend
Re: The Ultimate Battle Free Pinball Thread
This latest rejection was something along the lines of "If a player removes their memory card during gameplay, the game becomes unresponsive." So yeah, clearly something Farsight should have addressed...
#1087
DVD Talk Hall of Fame
Re: The Ultimate Battle Free Pinball Thread
I sort of disagree. I have all the DLC on PSN and it's pretty great actually. Those four tables are better than the four the game launched with. I won't pretend to understand the Microsoft certification process, but I can assure you that Farsight did a fine job with their DLC on the PS3 and the Vita. I think whatever the issues are, they may be the fault of Microsoft; clearly they aren't being too helpful with the folks who made Fez either.
#1088
DVD Talk Hero
Re: The Ultimate Battle Free Pinball Thread
I think FarSight didn't take the XBLA process into account when developing their DLC/Update strategy. I don't know how anyone, in 2012, can say that Microsoft is reasonable with all their rules. 2gb update limit made Bioware affect their Mass Effect 3 ending for all platforms.
XBLA is the lowest common denominator here. FarSight didn't do the math right because of that. They're both at fault.
XBLA is the lowest common denominator here. FarSight didn't do the math right because of that. They're both at fault.
#1089
DVD Talk Hero
Re: The Ultimate Battle Free Pinball Thread
I mean, shit, if MS's certification process was truly worth the money, why would developers have to have patches to fix bugs AND be expected to pay again?
#1090
DVD Talk Hall of Fame
Re: The Ultimate Battle Free Pinball Thread
I think FarSight didn't take the XBLA process into account when developing their DLC/Update strategy. I don't know how anyone, in 2012, can say that Microsoft is reasonable with all their rules. 2gb update limit made Bioware affect their Mass Effect 3 ending for all platforms.
XBLA is the lowest common denominator here. FarSight didn't do the math right because of that. They're both at fault.
XBLA is the lowest common denominator here. FarSight didn't do the math right because of that. They're both at fault.
I don't know all of the intricacies with the title update certification's a company needs to go to, and I shouldn't have to. All I know is many other companies are doing just fine releasing patches, so not to blame Farsight at least partially is pretty ridiculous. Especially after they have tried and failed several times.
#1091
DVD Talk Hero
Re: The Ultimate Battle Free Pinball Thread
I sure did say they're both to blame, but you read everything I wrote before you responded, right?
FarSight did not take all considerations into account.
Whether or not the original ME3 ending wasn't satisfactory (it was) isn't the point of debate here. The point is that when they decided they needed to do something to shut all the babies out there up, they had to hit all platforms. They had an arbitrary restriction on one of those platforms, so they all had the restriction. I'm not saying 3gb or 4gb or 5.39gb or unlimited is any better. I'm saying that there's a restriction out there that you have to take into account when you walk up to the whiteboard to design an infrastructure. Clearly, and I'll say it again, FarSight failed at this and continues to.
Microsoft is failing everyone by sticking by all these rules. But, hey, at least they allow patches so they've got one up on the Wii in that regard. They just found a way to monetize it for themselves. When the ONE GUY that made Fez says that he's losing money by being on the XBLA platform, does that not raise a red flag? And this is a year or two after those Super Meat Boy guys abandoned ship under similar circumstances.
"Microsoft doesn't care about indie devs." - Kanye
FarSight did not take all considerations into account.
Whether or not the original ME3 ending wasn't satisfactory (it was) isn't the point of debate here. The point is that when they decided they needed to do something to shut all the babies out there up, they had to hit all platforms. They had an arbitrary restriction on one of those platforms, so they all had the restriction. I'm not saying 3gb or 4gb or 5.39gb or unlimited is any better. I'm saying that there's a restriction out there that you have to take into account when you walk up to the whiteboard to design an infrastructure. Clearly, and I'll say it again, FarSight failed at this and continues to.
Microsoft is failing everyone by sticking by all these rules. But, hey, at least they allow patches so they've got one up on the Wii in that regard. They just found a way to monetize it for themselves. When the ONE GUY that made Fez says that he's losing money by being on the XBLA platform, does that not raise a red flag? And this is a year or two after those Super Meat Boy guys abandoned ship under similar circumstances.
"Microsoft doesn't care about indie devs." - Kanye
#1093
DVD Talk Hall of Fame
Re: The Ultimate Battle Free Pinball Thread
You were the one who said "update". I was only going by what you said. If you actually meant DLC, well, that's another story, and I'd agree a 2GB limit on DLC is stupid. I haven't even played Mass Effect 3 yet, so I can only go by the bits I've read in news articles regarding the ending.
#1094
DVD Talk Hall of Fame
Re: The Ultimate Battle Free Pinball Thread
Did someone piss in your cheerios this morning or something?
#1095
DVD Talk Hero
Re: The Ultimate Battle Free Pinball Thread
My entire point is that FarSight has been trying to fit "DLC" into an "update". That's their problem when approaching XBLA as if it were more open like everything else. Their infrastructure is all wrong.
#1096
DVD Talk Hero
#1097
DVD Talk Limited Edition
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#1098
DVD Talk Godfather & 2020 TOTY Winner
Re: The Ultimate Battle Free Pinball Thread
Infinity Gauntlet tournament starts tomorrow.
Originally Posted by Zen Studios
The Infinity Gauntlet table tournament goes live July 20th-27th on Pinball FX2 for Xbox LIVE Arcade and Marvel Pinball for PlayStation Network! The top 3 high scores will receive a code for our next Zen Pinball/Pinball FX2 DLC and a pair of Zen Studios slippers! As always, there will be a random drawing for codes. To qualify for the random drawing, simply complete a full game on the Infinity Gauntlet table during the week of the tournament. Winners will be notified via gamertag following the conclusion of the tournament. We make every effort to get in touch with the winners, so please be on the lookout for a message if you wish to claim your prize.
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#1099
DVD Talk Ultimate Edition
#1100
DVD Talk Hall of Fame
Re: The Ultimate Battle Free Pinball Thread
Creature From The Black Lagoon and Black Knight are the July tables for Pinball Arcade... in case that wasn't already mentioned.