Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
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#58
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
Ran through it on my lunch break. It's only about a 30 minute demo which is crazy considering the 1.5GB file size.
Anyway, I liked it and definitely want to pick it up now. It feels like a lot of other games, but that's okay in my book since the other 3D Castlevanias failed to impress.
Anyway, I liked it and definitely want to pick it up now. It feels like a lot of other games, but that's okay in my book since the other 3D Castlevanias failed to impress.
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
demo played well. very short. but looked fantastic. didn't like the lack of camera control though. wonder how game compares to Darksiders.
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)

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#64
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
I will note however, I have never played a God of War game and have been told that might be a reason why I think DI isn't that bad.
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
The God of War series has made it completely impossible for any other game to come out in this genre to be enjoyable by the least bit. Because when you're playing another "hack and slash" you will say "god of war is better than this" LOL.
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
Spoiler:
#67
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
I played through Chapter 1 too, and it took me a little while to get past that part as well. I like that each individual chapter is pretty short and can be played through separately, although having a chapter devoted to a single puzzle seems odd. Overall it still doesn't feel like Castlevania at all besides the Belmont name and the werewolves, but there's a long way to go. The character designs also seem a little... bland.
#69
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
I'm not really digging this. The God of War rip-off is disappointing, but I can deal with it. What I don't like are the extremely short levels and the fact that there is almost nothing to explore. It's like it was made for a person with ADD who can't sit still and play for more than ten minutes at a time.
While the visuals are amazing, the game forces you down a tight path that's about the size of an arm's reach. So the visuals are just window dressing since you can't really explore anything.
I also wish it was a horror game as opposed to this fantasy stuff. The werewolves are the only horror element I've encountered so far. Everything else had been trolls, goblins and other LOTR influenced creatures.
Finally, Stewart's voiceover is hilarious. You can tell he's just reading through this gibberish and couldn't care less what it means...and I don't blame him. How many times are they going to bring up "darkness" and "light"? It's a little embarrassing to listen to and a waste of great talent.
With that said, the score is really solid. For me, it's by far the best aspect of the game. But since I've only done the first chapter, maybe it will get better.
While the visuals are amazing, the game forces you down a tight path that's about the size of an arm's reach. So the visuals are just window dressing since you can't really explore anything.
I also wish it was a horror game as opposed to this fantasy stuff. The werewolves are the only horror element I've encountered so far. Everything else had been trolls, goblins and other LOTR influenced creatures.
Finally, Stewart's voiceover is hilarious. You can tell he's just reading through this gibberish and couldn't care less what it means...and I don't blame him. How many times are they going to bring up "darkness" and "light"? It's a little embarrassing to listen to and a waste of great talent.
With that said, the score is really solid. For me, it's by far the best aspect of the game. But since I've only done the first chapter, maybe it will get better.
#70
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)

I finished chapter 1. I think that colossus battle could have used a bit more play-testing. Holy fuck was that obnoxious and annoying as hell.

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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
Agreed. I like the structure a lot.
#73
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
So how are the cutscenes in the game? When I first heard this was going to be a Kojima game I was worried that this would be the first Castlevania game with 30 minute cutscenes.
#74
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Re: Castlevania: Lords of Shadow (360, PS3 - Q4 2010)
They aren't overly long, but there are a lot of them. I just wish there was an easier way to skip them than opening your scroll to bring up a 'skip scene' option.