BlazBlue: Calamity Trigger
#1
DVD & Video Game Reviewer
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BlazBlue: Calamity Trigger
I just picked up the 360 version and I have to say, it's one of the best damned 2D fighters I've ever played! Granted I'm an anime junkie and it's design is right up my alley, but holy crap it's addicting!
In case you don't know what it is, it's the spiritual successor to the Guilty Gear franchise. There's a nonsensical plot behind everything (it's a fighting game after all) but the combat system is really deep and intuitive. Every character is balanced and the graphics are drop dead gorgeous.
Does anyone else have it on the 360? Let's open up a room and beat the crap out of each other! ( GT: Paradoxx21 )
In case you don't know what it is, it's the spiritual successor to the Guilty Gear franchise. There's a nonsensical plot behind everything (it's a fighting game after all) but the combat system is really deep and intuitive. Every character is balanced and the graphics are drop dead gorgeous.
Does anyone else have it on the 360? Let's open up a room and beat the crap out of each other! ( GT: Paradoxx21 )
#2
Re: BlazBlue: Calamity Trigger
Wow that looks amazing! Since its an anime fighter, does it have RPG elements? I always thought it would be cool if they did a leveling up system for the online portion of fighting games. Each fight you could gain experience points and level up your fighter. Would make for more interesting fights.
#3
DVD Talk Hero
Re: BlazBlue: Calamity Trigger
Very good game, getting great reviews too.
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Last edited by RichC2; 07-05-09 at 07:14 PM.
#4
DVD Talk Legend
Re: BlazBlue: Calamity Trigger
I have the PS3 version and have only played it briefly so far, the power went out in the middle of my game and I haven't even checked to see if it screwed up my save or not. Gorgeous freaking game and pretty fun, although the story mode is pretty retarded, lots and lots of simple and meaningless dialogue.
#6
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Re: BlazBlue: Calamity Trigger
Wow that looks amazing! Since its an anime fighter, does it have RPG elements? I always thought it would be cool if they did a leveling up system for the online portion of fighting games. Each fight you could gain experience points and level up your fighter. Would make for more interesting fights.
Otherwise there's the Arcade Mode, Story Mode, Score Attack Mode, Console & Network Versus Modes. There are also tons of images and artwork to unlock as well as a bonus disc with special features and a soundtrack if you buy one of the Limited Edition versions (costs the same - all first run prints were LE).
As far as whether or not it gets boring, I've been playing since Friday and I haven't been able to put the controller down. It's so much fun and the roster of characters is really diverse. Sure there are only like twelve characters, but they all play uniquely. There are no Ken/Ryu clones here, which is a nice thing!
#7
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Re: BlazBlue: Calamity Trigger
I'm on the fence on whether to pick this up now or wait. I'm still playing SFIV, so I may wait for a price drop on this one.
#8
DVD Talk Legend
Re: BlazBlue: Calamity Trigger
I heart this game. It made me put down SFIV.
#9
DVD Talk Hero
Re: BlazBlue: Calamity Trigger
Got the PS3 version the day it came out.
Fantastic fighter - right up my alley. It's pretty much given SFIV the dirt-nap.
I love how each fighter plays completely different and that there are no palette swaps of similar characters to artificially make it seem like there's a bigger variety than there really is like most other fighting games do.
Hopefully this will be successful enough and show developers that, when done right, there's still a lot of life left in 2-D animation for videogames. How awesome would a Castlevania be with this level of detail and fluid animations?
Fantastic fighter - right up my alley. It's pretty much given SFIV the dirt-nap.
I love how each fighter plays completely different and that there are no palette swaps of similar characters to artificially make it seem like there's a bigger variety than there really is like most other fighting games do.
Hopefully this will be successful enough and show developers that, when done right, there's still a lot of life left in 2-D animation for videogames. How awesome would a Castlevania be with this level of detail and fluid animations?
#10
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Re: BlazBlue: Calamity Trigger
i went with the ps3 version...such an amazing game so far. i also love that each character doesn't use the same move set, makes mastering a character that much more fun
#13
DVD Talk Hero
Re: BlazBlue: Calamity Trigger
I think a lot of us have been hoping that for some time. As "underpowered" as the Wii is, at least we have a bunch of 2d games coming out, including Muramasa and Capcom vs. Tatsunoku.
#14
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Re: BlazBlue: Calamity Trigger
For those of you that have played the game, who are your favorite characters? Personally I LOVE Haku-Men. Ragna and Jin are a close second/third.
I've noticed that since every character is so different they really have glaring strengths and weaknesses against certain characters. For instance I always get destroyed as Haku-Men whenever I fight Arakune and Taokaka. Anyone else have that problem? Maybe I just need to play more!
Last edited by Dragon Fly; 07-06-09 at 08:27 PM.
#15
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Re: BlazBlue: Calamity Trigger
FANTASTIC game.
I've been playing as Bang... most likely just because of his theme song super move. I laugh every time. lol.
But seriously... the online mode is everything that Street Fighter 4 should have been (6-player lobbies with a shiteload of match options) and it's a whole hell of a lot more fun (for me) than SF4.
If you like the Guilty Gear series... the fighting system is VERY similar.
The story mode is RIDICULOUS... The story literally makes no sense but at least they tried and added some branching dialog and different dialog if you win/lose a match.
Love the Limited Edition... especially for the price (FREE). It includes not only the game but a 2-disc soundtrack (awesome music, btw) and a making-of DVD that features character tutorials as well.
If I had one quibble it is that on my projector... the game does not fill the entire 16x9 screen no matter the scaling mode I chose. There's always small black bars on the sides.
I've been playing as Bang... most likely just because of his theme song super move. I laugh every time. lol.
But seriously... the online mode is everything that Street Fighter 4 should have been (6-player lobbies with a shiteload of match options) and it's a whole hell of a lot more fun (for me) than SF4.
If you like the Guilty Gear series... the fighting system is VERY similar.
The story mode is RIDICULOUS... The story literally makes no sense but at least they tried and added some branching dialog and different dialog if you win/lose a match.
Love the Limited Edition... especially for the price (FREE). It includes not only the game but a 2-disc soundtrack (awesome music, btw) and a making-of DVD that features character tutorials as well.
If I had one quibble it is that on my projector... the game does not fill the entire 16x9 screen no matter the scaling mode I chose. There's always small black bars on the sides.
#16
DVD Talk Hero
Re: BlazBlue: Calamity Trigger
While this game looks great on my hdtv, Fry's had it running on a new 60" LED hdtv, and there are no words for how fucking fantastic it looked. Everyone that walked by stopped to take a look at it - which I've never seen happen before with any other videogame.
#17
DVD Talk Hero
Re: BlazBlue: Calamity Trigger
Yup, those big screen LED tvs will burn your eyes out with their color.
Sexy.
Also looks fantastic on my 106"
Sexy.
Also looks fantastic on my 106"
#18
DVD Talk Hero
Re: BlazBlue: Calamity Trigger
Finally opened this game... and I have no clue what I'm doing. Guess it's off to watch the tutorials on the bonus bluray.
#19
DVD & Video Game Reviewer
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Re: BlazBlue: Calamity Trigger
as much fun as I'm having with the game, and as addicted as I am, I must say that the combo system in this game is frustrating beyond belief. For instance, I'm fighting this one guy and I'm doing fairly well, all of the sudden he strings together a 30 hit combo that I can't block because I took the first hit. The only way out of it is to barrier burst, or whatever, but that's just a one-shot deal. Only about 25% of the people who play the game abuse the combo system for each character, but holy crap is it frustrating. Makes me feel like setting the controller down and walking out of the room.