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Re: Weekly Tuesday Warhawk night
Enjoy the beer and those Awesome looking meat, cheese, onion, and french fry hoagies (the name escapes me) - Just the thought of them makes my arteries close up - must be delicious.
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Re: Weekly Tuesday Warhawk night
Originally Posted by cruzness
(Post 10358217)
Enjoy the beer and those Awesome looking meat, cheese, onion, and french fry hoagies (the name escapes me) - Just the thought of them makes my arteries close up - must be delicious.
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Re: Weekly Tuesday Warhawk night
Originally Posted by cruzness
(Post 10358217)
Enjoy the beer and those Awesome looking meat, cheese, onion, and french fry hoagies (the name escapes me) - Just the thought of them makes my arteries close up - must be delicious.
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Re: Weekly Tuesday Warhawk night
Originally Posted by ivelostr2
(Post 10358239)
meat / cheese/ french fry / COLESLAW sandwiches...Primanti's...thank you cruz, you just made up my mind for lunch...
Originally Posted by jdpatri
(Post 10358245)
You're referring to the Primanti sandwiches. FWIW, they're really not as good as you'd imagine, but they're still pretty tasty. Pittsburgh's other local culinary specialty is actually the one that your arteries should fear. Pierogies are deadly. I think I'm still recovering from the one I had in 2006.
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Re: Weekly Tuesday Warhawk night
Originally Posted by ivelostr2
(Post 10358239)
meat / cheese/ french fry / COLESLAW sandwiches...Primanti's...thank you cruz, you just made up my mind for lunch...
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Re: Weekly Tuesday Warhawk night
Originally Posted by jdpatri
(Post 10358178)
Well, I dunno. I might do that. Perhaps not all night, but definitely during Rumble Dome.
But no, not NHL11 (Amazon hasn't actually shipped my copy yet - the bastages). I'll be at the Braves/Pirates game this evening cheering against the home team. I'll try to drop by late, but I'm wicked tired since the baby/toddler/monster is teething something like twelve teeth all at once and sleeping much less than normal. |
Re: Weekly Tuesday Warhawk night
Originally Posted by cnicholls44
(Post 10358282)
double egg
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Re: Weekly Tuesday Warhawk night
Originally Posted by cnicholls44
(Post 10358283)
i might also do it. picking up my copy at gamestop after work. I preordered it on sunday.
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Re: Weekly Tuesday Warhawk night
Originally Posted by chess
(Post 10356988)
Alright Santorum Slurpers, we're on page 2.
Also, it's Monday...and time for requests. I'm thinking: - K&N lobby again, probably the same Eucadia map as last week...or maybe Garden Showdown - Maybe a Rumble Dome DM somewhere in the night, assuming Slider still wants to see it - Grinder with vehicular manslaughter - Zombie (wish I'd called it "Infected") on Urban Strike with no Warhawks...or maybe on Hot Zone (the Omega Factory map that Flip used to load), but I think it's DM only |
Re: Weekly Tuesday Warhawk night
Originally Posted by jdpatri
(Post 10358245)
You're referring to the Primanti sandwiches. FWIW, they're really not as good as you'd imagine, but they're still pretty tasty. Pittsburgh's other local culinary specialty is actually the one that your arteries should fear. Pierogies are deadly. I think I'm still recovering from the one I had in 2006.
http://i957.photobucket.com/albums/a...2/primanti.jpg |
Re: Weekly Tuesday Warhawk night
Originally Posted by ween
(Post 10358364)
Need to modify those Zombie rules. No team killing and we need to restrict weapons for both sides. Ill throw out there knives, machine guns and flame throwers only for the zombies. Not real sure on what the survivors should be able to use...I would say everything except mines and that includes mounted machine guns, although maybe once the teams are even the survivors should be able to use everything.
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Re: Weekly Tuesday Warhawk night
Originally Posted by ivelostr2
(Post 10358395)
I can assure you that my Cap with egg was as good as I imagined it...
Which one did you go to? |
Re: Weekly Tuesday Warhawk night
Originally Posted by jdpatri
(Post 10358415)
:lol:
Which one did you go to? |
Re: Weekly Tuesday Warhawk night
And I think a person needs to be killed by a zombie to become a zombie, accidental team kills shouldn't count.
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Originally Posted by old_mate
(Post 10358435)
And I think a person needs to be killed by a zombie to become a zombie, accidental team kills shouldn't count.
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Re: Weekly Tuesday Warhawk night
I believe there is a firmware update out so make sure you update early so as not to miss any warhawk.
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Re: Weekly Tuesday Warhawk night
Originally Posted by old_mate
(Post 10358435)
And I think a person needs to be killed by a zombie to become a zombie, accidental team kills shouldn't count.
Yup. Would be nice if team kill couild be 0% for these maps, but I am doubtful you can do it on a per map basis. |
Originally Posted by old_mate
(Post 10358439)
I believe there is a firmware update out so make sure you update early so as not to miss any warhawk.
I'm just inviting a Steve binoc-fest tonight, apparently. |
Re: Weekly Tuesday Warhawk night
Originally Posted by Chew
(Post 10358467)
I'm just inviting a Steve binoc-fest tonight, apparently.
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Re: Weekly Tuesday Warhawk night
I have BALLS in my face every week.
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Re: Weekly Tuesday Warhawk night
< Insert joke >
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Re: Weekly Tuesday Warhawk night
Originally Posted by Chew
(Post 10358508)
< Insert joke >
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Re: Weekly Tuesday Warhawk night
Originally Posted by cruzness
(Post 10358517)
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/nPT81ssJeJs?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nPT81ssJeJs?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
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Re: Weekly Tuesday Warhawk night
I'd love to modify zombie rules, but give me a week...no time to update RL friends on complicated rules between now and 7.
I'm not sure I agree about the weapons anyway. If you have a flame thrower and a machine gun, I guess I don't get the point. Are the rocket launcher and binocs the problem? My thought process on team kills was: If you're dead, you're a zombie...doesn't matter how it happened. I also thought (correctly) that it would end in funny douchey goodness with survivors killing each other early and diming each other out late. Let's see if jeeps change the dynamic at all...planning to use Urban Strike sans Warhawks. It's a bigger map, but with fewer great hiding places. |
Re: Weekly Tuesday Warhawk night
Originally Posted by chess
(Post 10358699)
I'd love to modify zombie rules, but give me a week...no time to update RL friends on complicated rules between now and 7.
I'm not sure I agree about the weapons anyway. If you have a flame thrower and a machine gun, I guess I don't get the point. Are the rocket launcher and binocs the problem? My thought process on team kills was: If you're dead, you're a zombie...doesn't matter how it happened. I also thought (correctly) that it would end in funny douchey goodness with survivors killing each other early and diming each other out late. Let's see if jeeps change the dynamic at all...planning to use Urban Strike sans Warhawks. It's a bigger map, but with fewer great hiding places. The idea of a zombie mode is to be like a zombie movie. Why would I kill a human when there are zombies coming after me? I want all the help I can get...yeah, if you get killed, then your head is coming off as I don't want you to be a zombie to come eat me, but as long as you are human, we are in this together. And we are hunkering down together because the second we get separated, one of us is going to die. Also, as a human, we are smart and know how to use weapons against the horde of zombies coming at us. Zombies, on the other hand, are dumb and rely on overrunning you with numbers, not with team work and dumb fire explosives(binocs especially). Also, as a human I only have one life, so my motivation is to live and all of my actions should be consistent with that. Zombies on the other hand effectively live forever as they keep coming in hordes, so they care less about suicide runs and also less effective weapons are not a problem as you can just come back and widdle away at them...and all you need to do is pick off one or 2 survivors and all of the sudden the tide has turned. So, the point of weapon limiting is that survirors should be encouraged to hunker down together...if zombies have binocs or rocket launchers or even grenades then it is very easy to take out a cluster of people. It should be hard for zombies to get kills in the beginning because they are slow and dumb. Likewise it should be hard for survivors to outlive the horde as the survivor numbers dwindle down. It should not really be a lame game of hide and seek where it is every survivor for himself, but all the zombies are on the same team. Makes zero sense and is not really any fun(not sure how being binoced on the roof of a building by my own teammate 5 seconds into the match is fun just so I end up on the zombie team to come hunt them down). Honestly we have all seen zombie movies so I think the rules are pretty simple and make sense so it is not hard to explain. The only thing that could be debated is what weapons to allow, but I do think machine guns and flame throwers are a good start for the zombies...that way they have to get close up, just like "real" zombies. |
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