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-   -   The One and Only Virtual Console Thread (Wii) (https://forum.dvdtalk.com/video-game-talk/512135-one-only-virtual-console-thread-wii.html)

Joe Molotov 10-02-07 01:08 AM


Originally Posted by Groucho
This game is like Snakes on a Plane: a lot of hype from people who have never played it. Back in the day it got a 9.0 from IGN -- that's great -- but a 7.1 from Gamespot -- uh-oh.

I'll check it out, almost certainly. But if (when) this sells poorly I hope Nintendo interprets the results as something other than "Dumb Americans aren't interested in import games!"

I'm sure there are a lot of people who are hyping it up based on it's "lost gem" status, but it's not fair to say no one's played it. It's almost certainly the most imported title for the N64, coming as it did at the end of the N64's life span when releases had slowed to a trickle and fans were at their most desperate. Plus, it's almost all in English anyway, so there was no language barrier. I bought it on Ebay a few years ago, and I have no reservations about saying that it was a great game and one of the best on the N64.

And if Gamespot wants to give it a 7.1, fine, but they also gave some of my favorite N64 games Super Smash Bros a 7.5, F-Zero X a 7.5, Mario Kart 64 a 6.7, Mischief Makers a 6.7, not to mention a mere 8.3 for Majora's Mask and Star Fox 64, while giving the overrated Donkey Kong 64 and Perfect Dark a 9.0 and 9.9, so to hell with them and their dog. -ohbfrank-

slop101 10-02-07 01:32 AM

S&P has a considerable learning-curve. But it seems like it could be a lot of fun once the controls are second nature - it's just, I don't think I have the patience for that...

Michael Corvin 10-02-07 07:37 AM


Originally Posted by Joe Molotov
And if Gamespot wants to give it a 7.1, fine, but they also gave some of my favorite N64 games Super Smash Bros a 7.5, F-Zero X a 7.5, Mario Kart 64 a 6.7, Mischief Makers a 6.7, not to mention a mere 8.3 for Majora's Mask and Star Fox 64, while giving the overrated Donkey Kong 64 and Perfect Dark a 9.0 and 9.9, so to hell with them and their dog. -ohbfrank-

Wow. That is some truly awful scoring.

lordwow 10-02-07 07:52 AM


Originally Posted by Michael Corvin
Wow. That is some truly awful scoring.

Ya, but I mean, look at the reviews, they look like they were written by a 16 year old (in fact, they may have been still circa-1997)

PixyJunket 10-02-07 08:06 AM


Originally Posted by Michael Corvin
Wow. That is some truly awful scoring.

Wow, no kidding.. :lol:

I know Treasure is working on a Wii title and now I am wishing that it's a sequel to Sin & Punishment. The game is just tailor-made for it. Use the Wii Remote for pointing and shooting and the Nunchuck for moving and jumping. You'd swing the Nunchuck for the sword attack since you'd need to keep the Remote pointed at the screen.

UncleGramps 10-02-07 11:11 AM

Initial impressions of S&P: the character models are awful (no surprise since this is an N64 game), I have no fucking idea what is going on plotwise (no surprise since this is a Japanese anime-style shooter), and the gameplay is great. Definitely play through the tutorial first if you've never played the game before, as the controls aren't exactly intuitive. I'm only two levels in, but it's an action-packed game and I'm really enjoying it so far.

PixyJunket 10-02-07 11:22 AM

I thought the game looked great, I love the way N64 games look on the Wii as they're actually re-rendered in 480p as opposed to the original system's 240p. I really wish the PS3 did this for PS1/PS2 games, given the supposed might of the Cell processor (I'm sure it will, eventually). The models are rough, but the game looks a LOT better than it does on an actual N64.

WAR? 10-02-07 04:50 PM

I've been playing Sin & Punishment as well and having a blast. I did switch over to control scheme #3 in the options which has made the controls tolerable for me with my wavebird.

darkside 10-02-07 05:17 PM


Originally Posted by slop101
S&P has a considerable learning-curve. But it seems like it could be a lot of fun once the controls are second nature - it's just, I don't think I have the patience for that...

This is my take. Spent my 1200 points and hope it brings more imports like Super Picross, but I really don't see myself taking the time to actually learn to play this game. Too much other and much better stuff to play.

Treasure games require some dedication to really get the full value out of them.

Edit: Spent an hour playing and will agree with the hype. I still have to work on the controls (D pad moving R stick aiming works best), but I'm getting there. BTW, Nintendo did fully localize the game and everything but the subtitles are now English.
That fully justifies the added cost and makes me very hopeful for future imports.
BTW, Easy mode is actually easy by Treasure standards so more casual players will get their 1200 points worth.

Flay 10-08-07 08:00 AM

It's a NEOGEO Day:


FATAL FURY (NEOGEO, 1-2 players, rated T for Teen – Violence, 900 Wii Points):
Released in 1991 and one of the longest-running series in the fighting-game
genre, this title introduced players to Terry Bogard, Andy Bogard and Joe
Higashi. Select one of the three and visit many locations as your chosen
fighter engages in numerous street fights around the fictional city of South
Town. If you’re good enough, you’ll eventually take on Billy Kane and then his
boss, the notorious crime lord Geese Howard. Use each fighter’s own finishing
maneuver and battle in two different planes on the screen, one in the
foreground and the other farther away in the background. The game also
features a two-player mode that is well known for its unique setup, which
allows fighters to both fight and help each other. Do you have what it takes
to win the King of Fighters tournament?

WORLD HEROES (NEOGEO, 1-2 players, rated T for Teen – Animated Blood,
Violence, 900 Wii Points): A fighting game released in 1992 featuring eight
characters, including Hanzo, Janne and Rasputin, modeled on historical figures
from throughout the ages. The fighters compete against each other to become
the world’s toughest combatant, with players using a setup consisting of only
three buttons (one each for punching, kicking and throwing). Adding to this
unique system is the fact that the strength of your offensive blow depends on
how long the button is pressed and held. Along with regular match styles,
Death Match mode is also available and features mines, electrified ropes and
other dangerous objects in the battle arena that can change conditions during
the fight or damage players. Enjoy the wide range of combat forms as you take
on history’s best!

ART OF FIGHTING (NEOGEO, 1-2 players, rated T for Teen – Animated Blood,
Violence, 900 Wii Points): This fighting game, released in 1992, began the
story of the Sakazaki family and Robert Garcia, further developed in two later
sequels. Yuri Sakazaki has been abducted by Mr. Big to punish her father,
Takuma, and her brother, Ryo. To rescue her, Ryo and Robert must take on
numerous enemies around South Town, eventually reaching the mysterious Mr.
Karate. The passion of the game’s creators is evident in the unique game-play
elements introduced. These include an energy gauge that is depleted every time
a fighter uses a special maneuver, Desperation Attacks that are usable only
when a fighter’s health is low and camera zooming that adjusts on the fly as
fighters move around the stage. All these features ensure that players use
strategy and tactics, rather than simply mash buttons. Adding to the mix are
little touches such as characters showing cuts when they are injured and
voice-over samples during cut scenes. Can you perfect the art of fighting and
save Yuri?

PixyJunket 10-08-07 08:08 AM

Did SNK forget they once made something other than fighting games? :(

pinata242 10-08-07 08:28 AM

I used to play the shit out of WH at my local Circle K back in the day. I liked it then, but it was my only choice. Looks like I'm getting a week off from the VC. Good thing with Puzzle Quest hitting XBLA in 2 days.

slop101 10-08-07 10:36 AM


Originally Posted by PixyJunket
Did SNK forget they once made something other than fighting games? :(

They also seem to have forgotten that their best fighting game was Samurai Showdown.

UncleGramps 10-08-07 10:40 AM


Originally Posted by slop101
They also seem to have forgotten that their best fighting game was Samurai Showdown.

:up: I was just about to post that the only Neo Geo fighting series I care about is Samurai Showdown. I played the crap out of the first one while working at a bowling alley in high school. Such a great game.

pinata242 10-08-07 12:40 PM

Little something about the Neo Geo games on the VC from a GoNintendo reader:

1. There is no save state support right now. This means you cannot play a game, suspend it, and come back later to pick up where you left off.

2. Neo Geo titles do not appear to support 480p
1) Not really surprising as this also isn't included in N64 games either, right?

2) That sucks... But probably doesn't amount to much in the grand scheme.

edytwinky 10-08-07 09:22 PM

Does anybody have Sim City for the VC? I'm thinking about it right now.

Drexl 10-09-07 04:13 AM

Not sure where to post this, but...

My brother's 22-month old daughter has broken his Wii by inserting more discs into its slot. I would have thought he would have learned his lesson when she ruined his 360 HD DVD drive in a similar fashion, and put the Wii and any discs out of reach, but no. Thankfully he has his PS3 up where she (hopefully) can't get to it, but at least with that they let you download a game up to five times in order to account for hard drive upgrades/replacement systems.

Is there anything that can be done about his VC games (probably $300 worth, at least) on the unit? I don't know yet if it still works but won't play discs, but if it does I suppose he could just use it for VC and get a different system for disc games. Should he send it away to Nintendo? He's had it since launch.

darkside 10-09-07 06:31 AM

Nintendo will either fix it or send him a replacement. They will also transfer the VC games to the new unit, but I would make sure to remind them about the VC games.

lordwow 10-09-07 06:37 AM


Originally Posted by edytwinky
Does anybody have Sim City for the VC? I'm thinking about it right now.

I don't, but I had it for the SNES. It's pretty good, but the controls are a bit awkward (as the game was ported over, and is better suited for a mouse).

Groucho 10-10-07 08:55 AM

Downloaded and played Sin and Punishment a little last night. While it doesn't live up to the "OMFG BEST GAME EVER!" internet hype, it is a good game all things considered.

The presentation is top-notch, especially for a N64 title. Full voice acting and a lot of things going on. The gameplay leaves something to be desired, however. I felt more like I was fighting the controls rather than playing the game. After customizing them a bit to work better with the Wavebird, things did improve -- slightly. It's too bad they didn't update this to use the Wiimove+Nunchuk :drool:.

The plot makes absolutely no sense, even though all the dialog is in English for some reason. I figure that "shoot shit" is all I really need to know anyway. :lol:

Michael Corvin 10-10-07 09:16 AM

Thanks for the feedback Groucho. Always good to hear from someone new to a title vs. the "OMFG BEST GAME EVER!" internet hype crowd. :lol:

It's on my list to check out, but Halo is keeping me occupied right now.

PixyJunket 10-10-07 09:16 AM


Originally Posted by Groucho
The plot makes absolutely no sense, even though all the dialog is in English for some reason. I figure that "shoot shit" is all I really need to know anyway. :lol:

The plots to ALL of Treasure's game border on nonsense. I found (using the Classic Controller) that the default control scheme worked best, d-pad for strafing, right analog for aiming, triggers for shooting and jumping.

Michael Corvin 10-13-07 02:59 PM


Originally Posted by Groucho
Downloaded and played Sin and Punishment a little last night. While it doesn't live up to the "OMFG BEST GAME EVER!" internet hype, it is a good game all things considered.

The presentation is top-notch, especially for a N64 title. Full voice acting and a lot of things going on. The gameplay leaves something to be desired, however. I felt more like I was fighting the controls rather than playing the game. After customizing them a bit to work better with the Wavebird, things did improve -- slightly. It's too bad they didn't update this to use the Wiimove+Nunchuk :drool:.

The plot makes absolutely no sense, even though all the dialog is in English for some reason. I figure that "shoot shit" is all I really need to know anyway. :lol:

I decided to support the cause and gave S&P a go last night. You have a pretty good description here. The plot is non-sensical, but the voice acting is pretty cool for an N64 title. Graphics are pretty decent. The controls are a joke. I started with the Classic Controller and they were awkward. Moved to the Wavebird and it became damn near unplayable. Stuck with it on the WB for about 45 minutes anyway and my hands were a cramped and mangled mess. I've never, EVER walked away from a game on the Wavebird that was so uncomfortable. You are right in saying you are fighting the controls rather than playing the game. I can, however, see how they would work on the traditional N64 pad with the 4-C buttons. I'm picturing Turok-style.

Despite that it is a fun little game. I made it to the area where the boss hides behind all the cylindrical barrels and you circle-strafe to battle. I imagine I won't make it much further with only 5 continues left. I burned through them pretty quick. It also appears to be that rare game that will go unfinished in my library of games. I can't imagine myself beating it or going back multiple times to try. It's definitely overpriced at $12 as a blind buy. Had there been a demo, I would have never purchased based on the controls. Maybe if someone puts out an N64 adapter for the actual N64 controller to use on the Wii my opinion will change, but as of right now, I'm looking at my purchase as supporting the cause.

Flay 10-15-07 07:09 AM

Three more games today:


Ninja Gaiden II™: The Dark Sword of Chaos (NES®, 1 player, rated E for
Everyone – Mild Violence, 500 Wii Points): In Ninja Gaiden II: The Dark Sword
of Chaos, a new villain, Ashtar, is revealed. Take on the role of Ryu Hayabusa
and rescue Irene Lew, a former CIA agent, from Ashtar. Destroy the Sword of
Chaos, a weapon of great power forged from the bone of a demon. Use techniques
such as the Fire Wheel or the Windmill Throwing Star and attack while holding
on to walls and ladders. Use the most innovative technique of all – the
ability to create Shadow Clones, orange shadow versions of Ryu that will
constantly follow him, repeating previous actions (moving or attacking) in a
delayed cycle. Once again defeat henchmen, creatures and bosses with new
fighting techniques and even more weapons as you progress through multiple
stages on your way to destroying Ashtar, Jaquio and the Realm of Chaos.

Metal Marines® (Super NES®, 1 player, rated E for Everyone – Fantasy Violence,
800 Wii Points): Set in the near future, most of Earth’s land has been
disintegrated in the chaos of the Anti-matter War. This real-time strategy
game portrays the Colonies’ Allied Force – the Metal Marines – in their epic
struggle against General Zorgeuf and the Imperial Federation, who are bent on
world domination. Commanding the Metal Marines across a series of battles, the
player must strategically allocate resources, ready supplies, manage funds and
move troops in an effort to outwit and outmove the opponent. The real-time
battle system rewards split-second decisions and adaptability in the struggle
for military superiority. Unlike most turn-based strategy games, Metal Marines
engrosses the player in a fast-paced and frantic battle in which both sides
advance simultaneously. A constant eye must be kept on enemy movements to
maintain a formidable defense and not miss the perfect chance to strike.
Strategic foresight and quick judgment hold the key to victory.

Gate of Thunder (TurboGrafx16, 1 player, rated E for Everyone – Fantasy
Violence, 800 Wii Points): The legendary sci-fi shooter is back! Gate of
Thunder is a horizontal side-scrolling shooter that places you in control of
special undercover agent Hawk, whose mission is to stop the deadly army of
Obbellon fighters. Jump into the action as Hawk gets aboard his ship, the
Hunting Dog, and heads out toward the enemy. Blast through stages while
effectively using all three of the weapons at your disposal and receiving
support from ally Wild Cat ships. Switch through equippable power-up options
on the fly to change the direction of your attack. You’ll have to blast in
front of and behind you to survive all seven stages. Hard-core shooting-game
fans looking for a challenge can select HARD or DEVIL mode to experience even
more intense action!

Michael Corvin 10-15-07 08:07 AM

Ahhh, Ninja Gaiden II, the antithesis of Ninja Gaiden, and one of my most memorable gaming achievements.

Finished the game with one life on my first play-through back in the day. Haven't played it since.


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