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-   -   Capcom Classics Collection Vol.2! Pure Bliss!!! (https://forum.dvdtalk.com/video-game-talk/483880-capcom-classics-collection-vol-2-pure-bliss.html)

jessecrx 11-17-06 12:03 PM

Capcom Classics Collection Vol.2! Pure Bliss!!!
 
I just picked this up for the PS2 and WOW!! This collection makes the first one look like CRAP! It has arcade perfect ports of SF1, Super SF2 Turbo, Black Tiger, Knights of the Round and a bunch of ther classics.

For $19.xx it's worth every penny!

The Capcom Quiz game totally owned me :( My memory sucks!

PixyJunket 11-17-06 12:48 PM

I'm getting this next payday. Wii + cables + games = HDTV = scared of spending even an extra $15.

PixyJunket 11-17-06 12:49 PM

HEY! Does it still have blurry ass graphics or can you choose to filter them or not? :mad:

Jtnguyen12 11-17-06 02:34 PM

Do Not Forget Target have it for $10 after turkey day (2 days sale).

jessecrx 11-17-06 03:05 PM

It has progressive scan options. Looks great on my HDTV!

thelwig14 11-17-06 04:35 PM


Originally Posted by PixyJunket
HEY! Does it still have blurry ass graphics or can you choose to filter them or not? :mad:

Why did you ask this? Was there a problem with Vol. 1?

thelwig14 11-17-06 05:06 PM


Originally Posted by Vandelay_Inds
What would all these games cost on the Wii Virtual Console? Like $120? ;)


Not trying to hate, but it does add up quickly when you start trying to think of all the games you would like to have back. I have kept most of my systems for this reason, but it would be nice to have a few here and there immediately playable on Wii or 360.

PixyJunket 11-20-06 08:10 AM


Originally Posted by thelwig14
Why did you ask this? Was there a problem with Vol. 1?

Yeah, all the games in the first collection were stretched from their native resolutions using crappy aliasing techniques giving all the games a very soft and blurry image. It's ugly as hell and there were absolutely NO graphics options in the package so the filtering could be turned off.

BigDave 11-20-06 09:03 AM

Bionic Commando and Strider, hmmm. I just might have to pick this one up and dust off the PS2.

Superboy 11-22-06 05:11 AM


Originally Posted by thelwig14
Not trying to hate, but it does add up quickly when you start trying to think of all the games you would like to have back. I have kept most of my systems for this reason, but it would be nice to have a few here and there immediately playable on Wii or 360.

Depends, really. First of all, there are still a lot of games out there that aren't available in rerelease yet. And not everyone likes every single game in a compilation. My opinion is just like that of iTunes: great for singles so you don't have to buy the whole package, but you're better off getting the album if you like a lot of their songs in the first place.

scottp120 11-22-06 10:45 AM

I might have to finally pick this up. I tried last week to get it for X-Box, but it's been delayed a bunch of tiems. Oh well, I'm sure there's not too much of a difference in graphics between the two and I'm going to try and get it today for PS2. I got the Wii Saturday night and it's great, but there is no way I would buy a bunch of games for it. I bought a 2000 point card and downloaded Bonk's Adventure which was 800 points ($8), but there is yet to be a TG-16 collection (for PS2, X-Box not including PC emulators) so that's not too bad.

Jamezuva 11-28-06 08:47 AM

i played a little of this last night (got it for $10 on Black Friday). Man, I didn't realize Street Fighter I was so unresponsive and choppy. Also, for Super SFII, is that really an arcade port?? The music sounded better on SNES versions and I always though the sprites from the arcade versions were bigger - here they look identical to the SNES versions.

PixyJunket 11-28-06 08:59 AM

Ah, thanks for bringing this up. Whoever said this disc looks great is insane. The anti-aliasing on this disc is OUT OF CONTROL, it might even worse than the first collection. Progressive scan mode doesn't really help. The games presented here are so blurry that they're practically unplayable. I really, really hate Digital Eclipse now.

For fuck's sake would it have killed them to have an option to turn it off in the video options? :( :mad:

Superboy 11-28-06 10:04 AM

The image quality on these games is indeed horrific. The Sega Genesis Collection is indeed how they should be done. Also it doesn't help that it costs $10 more for the PSP version. i thought portable games were supposed to be cheap. Now it's more expensive to get a PSP and games than it is to get a PS2.

PixyJunket 11-28-06 10:12 AM


Originally Posted by Superboy
The image quality on these games is indeed horrific.

Yeah, it's eye-bleeding bad. I was curious if the effect was heightened by my new HDTV upscaling the image so I hooked up the SNES via s-video and popped in Magic Sword. The SNES version in s-video was CRISP and CLEAN and was almost arcade-monitor quality, the PS2 version in component looked like it was taking the image from the SNES version and viewing it through a piece of very thick wax cellophane paper.

It sucks because the games on the disc are awesome. :(

DRG 11-28-06 06:51 PM

Has anyone played either of the PSP versions? Is the graphics problem Pixy mentions noticeable on those versions?

consoleman 12-31-06 04:06 PM

I just picked this up for the PS2. Is anyone encountering a problem similar with what have with Street Fighter II? Even set at the easiest difficulty level, the computer is kicking my butt, and I've been playing this game for years. I did not have any problems with Capcom Collection 1, but here, the difficulty is almost inhuman.

deadpool24 12-31-06 04:25 PM

i can't make it past the 2nd round. even playing with akuma, it's tough to beat the cpu. i am playing on normal difficulty i think.

Lee Harvey Oswald 12-31-06 04:38 PM

I'm playing the Vol 1 and the games are kicking my butt. I like a challenge, but these games are so freaking hard.

1942, Gunsmoke, Ghost and Goblins...I don't remember old school games being this hard. Also, I don't remember Bionic Commando being that unimpressive.

LorenzoL 12-31-06 04:41 PM

I have to agree with the difficulty level in Volume 1. Glad to see it wasn't just me. I couldn't even get past Level 1 in Gun.Smoke and Level 2 in 1942.

I know I suck at video games. :(

Lee Harvey Oswald 12-31-06 09:43 PM


Originally Posted by LorenzoL
I have to agree with the difficulty level in Volume 1. Glad to see it wasn't just me. I couldn't even get past Level 1 in Gun.Smoke and Level 2 in 1942.

I know I suck at video games. :(

I played 1942 for about 3 hours today and got to level 9 out 32 (I think).

Gunsmoke I played for a couple of hours and got to level 2.

Trojan I got a few levels into it. I remember beating this game "back in the day".

Maybe I've lost gaming skills in today's unlimited life/continue where you die philosophy.

consoleman 01-01-07 11:16 AM


Originally Posted by deadpool24
i can't make it past the 2nd round. even playing with akuma, it's tough to beat the cpu. i am playing on normal difficulty i think.

I wonder if Capcom dropped the ball on this one and the difficulty setting is plain not working. I bet you won't find any find any difference in difficulty regardless of whether you have it set at Easiest or Hardiest.

I admit I'm not the best SFII player, but when you can't get past the 2nd round, it really ruins the fun of it, and I really bought it mainly for the SFII.

Also, anyone else having a problem with Captain Commando on the PS2 version. Why does it let you only choose the first of 4 characters (the guy with the knives) and not any of the other 3 which include Captain Commando himself?

Jamezuva 01-01-07 05:43 PM

i don't know if they screwed up the difficult setting for SFII, but I do remember reading that the actual arcade version of that particular SFII incarnation did have quite a boosting in difficultly level. I can barely beat 1 or 2 opponents on this version and this comes from someone who could beat SFII: turbo on the SNES on the hardest difficulty without losing a round.

consoleman 01-03-07 10:14 AM


Originally Posted by Jamezuva
i don't know if they screwed up the difficult setting for SFII, but I do remember reading that the actual arcade version of that particular SFII incarnation did have quite a boosting in difficultly level. I can barely beat 1 or 2 opponents on this version and this comes from someone who could beat SFII: turbo on the SNES on the hardest difficulty without losing a round.

You're a better SFII player than me if you can do that. I thought it was only me not being able to beat it. Yes, SFII:Turbo on the SNES was at least playable. Here, it's just impossible. A real shame too. I guess I'll stick to playing the versions of SFII on Vol. 1.


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