![]() |
oh ive never seen a psp
|
Originally Posted by msdmoney
Will they be able to launch this year if the PS3 still isn't in production? I thought consoles went into production mid year to be available full scale for the end of the year, but maybe I am exaggerating the necessary lead time.
I thought there had already been reports that the PS3 was in production. |
I may be wrong, but it feels like they are starting to write off the PSP.
|
Originally Posted by MaxF
That minimalist approach works well for menus on a portable like the PSP, when there's not much screen space. On a console, it just looks a little too sparse. Still, at least it's simple and uncluttered - which is more than you can say for the 360's dashboard.
|
Originally Posted by kvrdave
I may be wrong, but it feels like they are starting to write off the PSP.
|
http://www.joystiq.com/2006/08/22/wi...-ps3-pricetag/
Insomniac Games, the guys behind the Ratchet and Clank series, were in the Big Apple showing off the latest build of their upcoming PS3 launch title, Resistance: Fall of Man. Kotaku had a Gawker cameraman on the scene to grab some video, and MTV News' Stephen Totilo managed the impossible. He extracted some positive press about the PS3 (Sony must be furious at Insomniac, this goes against their entire pre-launch strategy).
Has the PS3 buzz finally begun? We've been increasingly anxious that someone at Sony didn't get the memo that their latest and greatest was launching in a few scant months. |
22GB for a ratchet and clank game? let me guess they have ingame cut scenes saved as hi def video instead of using the game engine? i don't see how they could take a game that was under 4GB in every previous version and make it 5 times larger. considering the source is a 1st party sony programmer i think someone should pass me the salt.
|
It's not for R&C, it's Resistance.
And if they are taking up that much space I think they need to work on their compression. |
I guess it just depends on if how much FMV @ 1080p they're included. And whether or not this 22GB includes compiled debug code ;)
|
Yeah, as a former game programmer, 22GB is a load of horse shit. :lol:
|
What's the biggest PC game ever? I mean Half-Life 2 was only a few GB, right?
|
Most games nowadays are around 3-4 GB. Oblivion, as massive as it is, is only 5 GB. 22 GB is definitely a load of bullshit. If this game is truly 22 GB then it must have a load of FMV movies taking up like 18 GB. Will this game be like MGS (ie 80% movie, 20% game)?
Originally Posted by The Bus
What's the biggest PC game ever? I mean Half-Life 2 was only a few GB, right?
|
Originally Posted by kgrogers1979
There are a few PC games that are 5 GB (like Oblivion that I mentioned above). I am not aware of any games bigger than 5 GB.
|
Originally Posted by joeblow69
I think the full install of Myst 4 was around 8-10 gigs.
|
Originally Posted by PixyJunket
Isn't Myst one of those massive FMV games though?
|
They mention it's 7gigs more than a SINGLE layer HD-DVD. Of course they neglect to mention that dual layer HD-DVDs are common while DL-BD's have yet to become a viable option for studios and I will assume developers.
|
Originally Posted by Draven
It's not for R&C, it's Resistance.
And if they are taking up that much space I think they need to work on their compression. |
Originally Posted by fumanstan
I wonder with the additional space offered by Blu-ray discs that compression methods used previously will be ignored simply due to the additional space. I worry if this will continue the trend of lengthy load times.
|
and we still haven't seen how much these "massive" games are going to cost yet.......
|
Originally Posted by spainlinx0
They mention it's 7gigs more than a SINGLE layer HD-DVD. Of course they neglect to mention that dual layer HD-DVDs are common while DL-BD's have yet to become a viable option for studios and I will assume developers.
|
Originally Posted by fumanstan
I wonder with the additional space offered by Blu-ray discs that compression methods used previously will be ignored simply due to the additional space.
|
Originally Posted by pinata242
And whether or not this 22GB includes compiled debug code ;)
|
I read that all regions will be on the disc for Resistance. So, I assume that's what's taking up all the space and not the game itself. That was in the PSM cover story btw. Either way, like someone mentioned before, if the space is there then why not use it?
|
Why make people pay a premium price for the console to utilize space that is unneccesary?
They would have been smarter saving a $200 (guessing) whack on the BD drive and using a standard DVD drive. Not only is it a proven technology, but it is cheaper. That means a lower MSRP which means more sales, or a lower production expense which means more profit if the (foolishly) decided to still pursue a $600 tag with this thing. |
Well, Sony set the price and decided the technology. The developers are just utilizing it. At least they seem to be doing that much.
|
| All times are GMT -5. The time now is 06:15 PM. |
Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.