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-   -   I finally understand what Nintendo is trying to do... (https://forum.dvdtalk.com/video-game-talk/470943-i-finally-understand-what-nintendo-trying-do.html)

Randy Miller III 07-07-06 02:55 PM

That's nothing. Beat this!

http://www.dvdtalk.com/reviews/image...1152302041.jpg

:D

spainlinx0 07-07-06 03:16 PM

I'm not sure if it's consistent, but I remember trying out simply writing the "L" part of the 4 without the other line, and it would recognize it as a short-hand I guess.

Michael Corvin 07-07-06 03:36 PM


Originally Posted by PixyJunket
I do my eights with two loops and it often catches the first one as a zero. :(

I quickly had to learn to switch to the figure 8 style. I used to do two loops as well, but the figure 8 works so much better.

Re: Pink
Well she hasn't been into pink since she was in single digits so for some people I'd say yes.

Good tip on the '4' spainlinx0, I'm going to have to try that one.

Breakfast with Girls 07-07-06 04:15 PM

It's true. At some point game companies pretty much ditched that age group--for instance, when I was a kid my mom was just as into Galaga as I was. Every time we went to the arcade (pretty frequently back then, in the '80s when they were all a quarter), she always had to play that at least once. In fact, she's still probably better than me at it.

So it's nice to see a return to arcade-style gaming from Nintendo. I hope they're successful with it. Of course, I still want my long, in-depth RPGs, though.

p.s. I write my 4s bottom-top-left-right because I'm awesome.

GreenMonkey 07-07-06 11:17 PM

My wife's developed a new nightly ritual. Put baby to bed, go down to bed, play Brain Age for a little while before going to sleep. She's a big brain age fan.

Then again, she's a gamer of sorts, even if she tends to pick up games briefly and drop 'em or just play multiplayer games like Mario Kart. The only game I've seen her finish to date (and she says the only one she's ever finished) is the first Jak & Daxter.

BobDole42 07-10-06 07:39 PM

I finally got 11 seconds today! woo hoo!

mmconhea 07-18-06 11:41 AM

I've never seen a console have this effect.
I buy one... play Brain Age, Mario, Tetris and Animal Crossing.
Wife hogs is so much, she is forced to buy one with Animal crossing.
Mother, (huge Mario fan) buys one and Mario, Brain Age and Tetris.
Sister buys one for Animal Crossing after seeing me play it.
Friend across country buys one after realizing it's the reason why I'm not on Xbox Live anymore.
Wife's Parents, interested in Brain Age and sudoku, and never playing video games ever, pick one up with Brain Age, planning on getting Big Brain Academy and Zoo keeper.
I check out my mom's birthday list yesterday... what's at the top? 3 DS games.
I'm told my dad, not a avid gamer, has been picking up the DS quite often.
Amazing.

Now if they can do this with the Wii, then they will really be on top again.

Brooklyn 07-18-06 03:20 PM

The problem is the motion control on the games.

As someone who tried many of the games at E3 I can say that while it would seem
easy and fun, using the motion controller will become a chore all too fast. And the
older the player, the faster the novelty will wear off.

In my work as a strategy guide writer I receive numerous e-mails from adult gamers
and the #1 thing that is mentioned is that their hands just don't perform like those
of their kids (and when you look at those even older, they write that they CAN'T
perform all the tricky moves due to not being as nimble). IMO Nintendo should make
sure all games allow the option for a standard controller to be used (and pack one
in with the system), otherwise the control is just going to further alienate these
players (which I do not believe are a minority).

Sure the controllers seem fun initially, but imagine a gaming session of a few hours
or more where you have you continually wave your arms around/tilt back and forth.
Their claims of anyone being able to use it in moments may be correct, but for how
long will they want to play?

Just my opinion.

Josh H 07-18-06 03:32 PM

I think the games that require you to wave the controller around like crazy will be games you pick up and play for a little bit, not games you play for a "few hours."

Older gamers etc. probably aren't going to want to game for long periods anyway, hence the popularity of pick up and play games like Brain Age etc. noted above.

But I agree with the point and I do have my reservations about the controller. But I also figure many games that use it will be like metroid and only require you to move your wrist to aim etc, rather than waving it around wildly like in the videos (I figure that will end up just being a gimmick for the most part).

gimmepilotwings 07-18-06 03:37 PM


Originally Posted by mmconhea
I've never seen a console have this effect.
I buy one... play Brain Age, Mario, Tetris and Animal Crossing.
Wife hogs is so much, she is forced to buy one with Animal crossing.
Mother, (huge Mario fan) buys one and Mario, Brain Age and Tetris.
Sister buys one for Animal Crossing after seeing me play it.
Friend across country buys one after realizing it's the reason why I'm not on Xbox Live anymore.
Wife's Parents, interested in Brain Age and sudoku, and never playing video games ever, pick one up with Brain Age, planning on getting Big Brain Academy and Zoo keeper.
I check out my mom's birthday list yesterday... what's at the top? 3 DS games.
I'm told my dad, not a avid gamer, has been picking up the DS quite often.
Amazing.

Now if they can do this with the Wii, then they will really be on top again.

Echo sentiments exactly.

You haven't even mentioned Nintendogs.....

Brooklyn 07-18-06 03:40 PM


Originally Posted by Josh Hinkle
I think the games that require you to wave the controller around like crazy will be games you pick up and play for a little bit, not games you play for a "few hours."

All the games at E3 (from the orchastra game to Mario to Metroid to Zelda)
required you to use the motion control. And not to threadcrap, but many
things seemed tacked in just to make you do so (twirling the controller to
give Mario the power to travel through a warp...)


Older gamers etc. probably aren't going to want to game for long periods anyway, hence the popularity of pick up and play games like Brain Age etc. noted above.
Right, but who's going to buy a Wii for a 5 minute spurt here and there.
Those folks would easily be placated by the DS or some other handheld.


But I agree with the point and I do have my reservations about the controller. But I also figure many games that use it will be like metroid and only require you to move your wrist to aim etc, rather than waving it around wildly like in the videos (I figure that will end up just being a gimmick for the most part).
You'll be surprised at the amount of things they tacked in to make you
have to use the motion elements :)

Josh H 07-18-06 03:43 PM

I didn't say the motion elements as a whole would be a gimmick, but rather having to swing the controller around like mad....i.e. Wiisports.

That's far different than something like metroid where, from what I've read, you can play by just resting your arm in your lap and making fine movements with the wiimote.

Brooklyn 07-18-06 04:34 PM


Originally Posted by Josh Hinkle
I didn't say the motion elements as a whole would be a gimmick, but rather having to swing the controller around like mad....i.e. Wiisports.

That's far different than something like metroid where, from what I've read, you can play by just resting your arm in your lap and making fine movements with the wiimote.

There are a lot more motion elements that will make you move your arms
and such than things that you'll be able to perform from your lap (that
sounds strange doesn't it ;)) . Granted not much will cause you to move
about wildly, but there are a lot of pointing at various spots on the screen
which requires arm movement, twirling/rotating and other requirements.
Very few of the games (Tony Hawk is the only 1 I can think of off-hand),
would you be able to use the motion controllers acurately in a fashion you
would a standard controller (ie; resting in your lap).

While I call attention to the fact that some may not enjoy more than a
short gaming session, in Nintendo's defense, why make a system that relies
on motion control, yet make it so you barely use it (ie; minute motions from
a lap position)? My answer to this would be to use it as an option, not
something mandatory.

Michael Corvin 08-16-06 09:46 AM

I finally understand what Nintendo is trying to do...

Apparently MS does now to... the MS Gamefest Keynote seemed to echo Nintendo's stance verbatim. They discussed how the industry can't grow by selling to the same people over and over. They have to branch out and attract new gamers. :lol: Sounds familiar.


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