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The Oblivion Physics Model
This is just so cool.
http://www.youtube.com/watch?v=UyHiIeBsc9E&eurl= I think it's made using the editing tool in the PC version, rather than on the 360, but we're still looking at a kind of underlying mechanic that's way ahead of the previous generation of game consoles. I thought it was cool when you bumped into a table and all the stuff fell over or rolled around, or when you dropped a sword and it clattered down the stairs, but this is on a whole different level. |
Very cool. Reminds me of that Honda Cog video.
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swords can't stand up on their tip like that.
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Originally Posted by Jadow
swords can't stand up on their tip like that.
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This physics in this game are great, but I hate how when you drop a shirt it stiffly clatters to the ground. :lol:
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Half Life 2 has some really awesome physics too. Here are some more physics videos recorded from the PC version of Half Life 2.
http://video.google.com/videoplay?do...69741941079099 http://video.google.com/videoplay?do...65580674350429 http://youtube.com/watch?v=J4OGKutJKEA |
Why do the books fall so slowly? That drove me crazy, although it's still cool I guess.
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Was the paintbrush glitch intentional? I can't see how all the testers could have missed that.
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Meh. Couldn't stand the huge space between the book and sword each time the book made the sword fall. Looks like it needed a little more work.
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Originally Posted by kgrogers1979
Half Life 2 has some really awesome physics too. Here are some more physics videos recorded from the PC version of Half Life 2.
http://video.google.com/videoplay?do...69741941079099 http://video.google.com/videoplay?do...65580674350429 http://youtube.com/watch?v=J4OGKutJKEA Man those are pretty sweet. Thanks for the links. Lot's of other cool stuff there related to HL2. |
the physics in Oblivion are cool though, I was standing on a side hill and killed a bear, it rolled down the hill bouncing off rocks and trees, it was really cool.
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