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Flatout 2 announced
San Francisco Feb. 16, 2006 As worldwide sales of FlatOut crash through the 700,000 mark, the sequel to the much-acclaimed destruction racer is set to accelerate its way onto the PlayStation2 computer entertainment system, Xbox videogame and entertainment system from Microsoft and Windows PC in the nitrous charged form of FlatOut 2 this June, courtesy of Bugbear Entertainment and Empire Interactive, one of the UKs leading independent game publishers. Vivendi Universal Games will distribute the title in the U.S.
Featuring an enhanced version of the originals lauded physics engine with even faster driving track designs, FlatOut 2 also boasts numerous improvements, enhancements and additions to make the title the definitive FlatOut experience. Twice as many vehicles, a more sophisticated career mode, additional race environments, double the number of tracks, twice as many mini-games along with brand new and much requested online multiplayer modes are just some of the exhaustive features that are included in FlatOut 2. With more than 5,000 fully destructible objects on every track as well as 40 deformable parts on each vehicle, physical interaction in a racing game is taken to unprecedented heights. With a greater emphasis placed on causing destruction on the track by offering greater rewards, game play will be even more frantic than ever. Drivers will need to tear into competitors cars, trash the local scenery, litter the track with obstacles, while at the same time trying to concentrate on their own race in a bid to cross the line first. The ever-popular Ragdoll mini-games from the original FlatOut game make a welcome return and are better than ever with 12 Ragdoll events, a Ragdoll Championship and full online support. New Ragdoll events include basketball, baseball and royal flush cards. Game Features Bigger variety of race environments including Big City, L.A. Storm Drains, Rocky Mountain Forest, Corn Fields and Desert Twice as many tracks with alternate track routes included for the first time Enhanced Championship Mode with multiple cups across increasing difficultly levels Twice as many vehicles plus additional car types--Muscle cars, Sports cars, Pickup Trucks and Compacts Garage feature allows player to now own multiple vehicles Unlockable bonuses including additional cars, Championship Cups and Destruction Arenas Improved opponent AI with each AI driver represented by a character and exhibiting a unique driving style MULTIPLAYER SUPPORT Online multiplayer modes - up to six players on PlayStation 2 and eight players on Xbox Four player offline split screen Multiplayer mode on Xbox; two player on PlayStation 2 Now available online! -- Destruction Derby Arenas and Ragdoll Mini Games |
The first one was really disappointing, but online demolition derby has long been a dream of mine. Wish it was on the 360.
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sounds like I may skip the first one for this.
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I thought the first one was an awesome play. Not as a purchase, but as a rental at least. Those minigames had my drunk buddies and I laughing forever. I'll definitely look forward to the first.
= J |
This game sold 700,000 copies???
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The best part about the first game was the High Jump. I played that more than I did the actual races. :lol:
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Re: Flatout 2 announced
Played some new Forza, and realized Flatout is more my style.
I hope they bring it to the new systems. |
Re: Flatout 2 announced
Yep... that was worth bumping a 7 post almost 10 year old thread...
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Re: Flatout 2 announced
Bumping this thread was a flatout bad idea.
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