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Nintendo 64---Saving Progress/Data?
It's been a while since I played one, so I just have a question. I am planning on buying one this weekend, used, and I was wondering if I needed to buy anything to save game data, such as a memory card or something of that manner.
Thanks! |
Most games save directly to the cartridge, but there are some that require a memory card. So you may want to get a card for good measure.
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You should be able to get a memory card for a few dollars, but there were very few non-sports games that used it.
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Originally Posted by Joe Molotov
You should be able to get a memory card for a few dollars, but there were very few non-sports games that used it.
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As far as Blast Corps goes, it may or may not use the card, but it definitely isn't required to save the game.
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That's not true. I remember vividly that the game saves went to memory card because I was about 75% through getting all gold medals when my crappy 3rd party memory card crapped out and erased my file forcing me to start over.
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Blast Corps can save to the cart or to a memory card. Take your memory card out and it will always save to the cart.
Basically it boils down to his: If you're playing a game made by Rare or Nintendo, it will almost assuredly save to the cart. If it is a third-party game, it likely saves to a memory card. There are a few exceptions, but in general, it holds true. |
Weird, I don't recall any ability to save to the game cart. Guess I just never took the mem card out so it never saved there. :mad:
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did that memory cart plug into the back of the controller? I can't recall if I ever bought one of those things when I had a 64 back in the day, and I never had a problem saving.
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Yeah, plugged into the back of the controller. Not that many games worth play required one.
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Here's a list of all the N64 games that had on-cart save (games that save to a memory chip on the cart instead of to the Controller Pak (memory card)). All other games either required the Controller Pak (memory card) to save, used a password system or had no save capability at all:
1080ş Snowboarding AeroFighters Assault All Star Tennis '99 Banjo-Kazooie Banjo-Tooie Big Mountain 2000 Blast Corps Body Harvest Bomberman 64 Bomberman 64: The Second Attack Bomberman Hero Chameleon Twist Chopper Attack Command & Conquer Conker's Bad Fur Day Cruis'n Exotica Cruis'n USA Cruis'n World Diddy Kong Racing Donald Duck: Goin' Quackers Donkey Kong 64 Dr. Mario 64 Earthworm Jim 3D Excitebike 64 F-1 World Grand Prix Fighters Destiny F-Zero X Glover GoldenEye 007 GT64 Championship Edition Harvest Moon 64 Hey You, Pikachu! In Fisherman Bass Hunter 64 Indiana Jones and the Infernal Machine Indy Racing 2000 Jet Force Gemini Ken Griffey Jr's Slugfest Killer Instinct Gold Kirby 64: The Crystal Shards Kobe Bryant in NBA Courtside Legend of Zelda: Majora's Mask, The Legend of Zelda: Ocarina of Time, The Lode Runner 3D Looney Tunes: Duck Dodgers Major League Baseball Featuring Ken Griffey Jr. Mario Golf Mario Kart 64 Mario Party Mario Party 2 Mario Party 3 Mario Tennis Megaman 64 Mickey's Speedway USA Mischief Makers Mission: Impossible Monopoly MRC: Multi-Racing Championship NBA Courtside 2 Featuring Kobe Bryant New Tetris, The Ogre Battle 64: Person of Lordly Caliber Paper Mario Penny Racers Perfect Dark PGA European Tour Pilotwings 64 Pokémon Puzzle League Pokémon Snap Pokémon Stadium Pokémon Stadium 2 Resident Evil 2 Ridge Racer 64 Rocket: Robot on Wheels Snowboard Kids 2 Space Station Silicon Valley Star Fox 64 Star Soldier: Vanishing Earth Star Wars Episode I: Battle for Naboo Star Wars Episode I: Racer Star Wars: Rogue Squadron Star Wars: Shadows of the Empire Starcraft 64 Starshot Space Circus Super Mario 64 Super Smash Bros. Tetrisphere Tigger's Honey Hunt Tom & Jerry in Fists of Furry Top Gear Overdrive V-Rally Edition '99 Waialae Country Club: True Golf Classics Wave Race 64 WCW/NWO Revenge Worms Armageddon WWF Wrestlemania 2000 WWF: No Mercy Yoshi's Story Also, as previously mentioned there are a handful of games that had both on-cart save and controller pak save. Some of are them can save to either the on-cart save or to the Controller Pak like Blast Corps and Perfect Dark, while others use the Controller Pak for saving things like replays/ghosts like Mario Kart 64. Big Mountain 2000 Blast Corps Bomberman 64 Bomberman 64: The Second Attack Cruis'n USA Diddy Kong Racing Excitebike 64 Fighters Destiny GT64 Championship Edition Killer Instinct Gold Kobe Bryant in NBA Courtside Mario Kart 64 MRC: Multi-Racing Championship New Tetris, The Penny Racers Perfect Dark Wave Race 64 WWF Wrestlemania 2000 WWF: No Mercy Yeah, I know... I was kind of a N64 super-geek. -- fab |
I'd back Josh up and say I have no memory of Blastcorps having on board save. In fact out the the launch games purchased, a memory card was purchased only because of blast corps. Very strange...
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Originally Posted by fab
Yeah, I know... I was kind of a N64 super-geek.
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Originally Posted by Chris_D
I'd back Josh up and say I have no memory of Blastcorps having on board save. In fact out the the launch games purchased, a memory card was purchased only because of blast corps. Very strange...
-- fab |
I'd don't have mine to check for sure. I'm guessing your right and I was just misinformed and bought a mem card (3rd party as all 1st party ones were sold out) when I bought the game and never played without it in the controller so I was never aware of the cart saving option.
Pretty lame to do it that way anyway. |
Yeah thinking back it was something to do with the fact that the save onboard the cart was no where near enough (so only room for one 1p game right?) and that's why we had to have a memory card...
Strange that you'd only be allowed 1 save, most nintendo games seem to allow at least 3. |
Thanks for all the info everyone!
Bought a pre-owned Nintendo 64 at EB games today, didn't realize until I got home that one of the pins (?) on the AC Adapter was broken and the thing won't power up. Now I have to go find a replacement adapter. :/ |
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