What TV/MOVIE/OTHER Licenses would u like to see Videogames of ?
#1
Suspended; also need updated email
Thread Starter
What TV/MOVIE/OTHER Licenses would u like to see Videogames of ?
This is a paragraph from a preview of the Fight Club game
"Usually videogames based on official movie licenses are released in close proximity to the theatre debut. Strangely, Fight Club for the Xbox is being released some five years after the movie first wowed viewers with its gritty fighting sequences and clever script. The delay has something to do with VU’s direct ties with a major film studio, meaning, it is still beneficial for Universal to promote a movie via a videogame to increase residual sales (DVD’s, Soundtrack CD’s, Tyler Durden blow up dolls, etc.). Vivendi Universal’s recent merger with NBC will undoubtedly increase the number of officially licensed game we see since we are now talking about billions of dollars worth of movie and television licenses. I wouldn’t be surprised if a Friends game is already in the works (and we have just witnessed a few of the Six Degrees of Jennifer Aniston…). "
Now we all know that a license does not make a game and often games built around licenses often fall short of expectations because of the need to release the game on a certain date. Also the companies know the license will help sell the game so maybe they don't put quite as much effort into the game as they could.
But if a game is good then you have to admit the license does help add a touch of excitement to the game if you are a fan of the licensed product.
So assuming the game will be good, which license(s) would you like to see a videogame made of ?
I'd love to see a really good Bruce Lee game which is an action adventure where you have to go through the scenarios from all of Bruce's movies and fight same or similar people Bruce fought in the movies. So Chuck Norris, Bob Wall, Kareen Adbul Jabbar, Dan Inosanto etc etc that would rock
I'd also like to see a really good Thundercats and/or He Man game
"Usually videogames based on official movie licenses are released in close proximity to the theatre debut. Strangely, Fight Club for the Xbox is being released some five years after the movie first wowed viewers with its gritty fighting sequences and clever script. The delay has something to do with VU’s direct ties with a major film studio, meaning, it is still beneficial for Universal to promote a movie via a videogame to increase residual sales (DVD’s, Soundtrack CD’s, Tyler Durden blow up dolls, etc.). Vivendi Universal’s recent merger with NBC will undoubtedly increase the number of officially licensed game we see since we are now talking about billions of dollars worth of movie and television licenses. I wouldn’t be surprised if a Friends game is already in the works (and we have just witnessed a few of the Six Degrees of Jennifer Aniston…). "
Now we all know that a license does not make a game and often games built around licenses often fall short of expectations because of the need to release the game on a certain date. Also the companies know the license will help sell the game so maybe they don't put quite as much effort into the game as they could.
But if a game is good then you have to admit the license does help add a touch of excitement to the game if you are a fan of the licensed product.
So assuming the game will be good, which license(s) would you like to see a videogame made of ?
I'd love to see a really good Bruce Lee game which is an action adventure where you have to go through the scenarios from all of Bruce's movies and fight same or similar people Bruce fought in the movies. So Chuck Norris, Bob Wall, Kareen Adbul Jabbar, Dan Inosanto etc etc that would rock
I'd also like to see a really good Thundercats and/or He Man game
#2
DVD Talk Legend
I've always wanted to have a survival horror game, like Resident Evil, where there are several stages modeled after modern horror classics. Exploring Crystal Lake from Friday the 13th, the farmhouse from Texas Chainsaw Massacre, Haddonfield from Halloween, the nightmare house of Elm Street, the mortuary from Phantasm, etc., all the while being chased by each franchise's respective villain with the correct theme music for each area.
Of course, even if they did make this game I'm sure the developer would f it up and decide they needed to add extra small bad guys like zombies, bats, etc., a la the NES versions of Friday the 13th and Elm Street.
Of course, even if they did make this game I'm sure the developer would f it up and decide they needed to add extra small bad guys like zombies, bats, etc., a la the NES versions of Friday the 13th and Elm Street.
#5
DVD Talk Legend
Licensed games typically suffer because all the money spent on attaining a license is money that isn't spent on making the game cool. Riddick is certainly an exception to that rule.
XXX seemed to have been created with a video game in mind with all the cool stuff he gets to do. Not that it was a good movie, but it would make a decent game with lots of variety in missions. Apart from that, I'd just like to see developers create good games not based on some show or movie. Unless it's a game about Good Times and you play as JJ Walker... your mega-blast power is saying Dy-no-mite!
XXX seemed to have been created with a video game in mind with all the cool stuff he gets to do. Not that it was a good movie, but it would make a decent game with lots of variety in missions. Apart from that, I'd just like to see developers create good games not based on some show or movie. Unless it's a game about Good Times and you play as JJ Walker... your mega-blast power is saying Dy-no-mite!
#6
DVD Talk Limited Edition
Originally posted by DRG
I've always wanted to have a survival horror game, like Resident Evil, where there are several stages modeled after modern horror classics. Exploring Crystal Lake from Friday the 13th, the farmhouse from Texas Chainsaw Massacre, Haddonfield from Halloween, the nightmare house of Elm Street, the mortuary from Phantasm, etc., all the while being chased by each franchise's respective villain with the correct theme music for each area.
Of course, even if they did make this game I'm sure the developer would f it up and decide they needed to add extra small bad guys like zombies, bats, etc., a la the NES versions of Friday the 13th and Elm Street.
I've always wanted to have a survival horror game, like Resident Evil, where there are several stages modeled after modern horror classics. Exploring Crystal Lake from Friday the 13th, the farmhouse from Texas Chainsaw Massacre, Haddonfield from Halloween, the nightmare house of Elm Street, the mortuary from Phantasm, etc., all the while being chased by each franchise's respective villain with the correct theme music for each area.
Of course, even if they did make this game I'm sure the developer would f it up and decide they needed to add extra small bad guys like zombies, bats, etc., a la the NES versions of Friday the 13th and Elm Street.
#7
DVD Talk Legend
Originally posted by Trigger
Licensed games typically suffer because all the money spent on attaining a license is money that isn't spent on making the game cool. Riddick is certainly an exception to that rule.
Licensed games typically suffer because all the money spent on attaining a license is money that isn't spent on making the game cool. Riddick is certainly an exception to that rule.
#8
DVD Talk Godfather & 2020 TOTY Winner
How about ET? You could wander around, find parts to build your "phone" with, fall in holes. It would ROCK!
Seriously, I think the one recent movie that could conceivably have been turned into an awesome game is Gladiator. With it's combination of large scale battles, training, escape and arena fighting, it could have ended up being a really cool game.
Seriously, I think the one recent movie that could conceivably have been turned into an awesome game is Gladiator. With it's combination of large scale battles, training, escape and arena fighting, it could have ended up being a really cool game.
#10
Moderator
Kind of OT:
Back in the day LJN was the king of the licensed game... they took a hack at Jason (NES) and Freddy (SNES). The games were very bad. Not to mention they also did games based on the following:
Alien 3 - Nintendo Entertainment System
Alien 3 - GameBoy
Back to the Future - Nintendo Entertainment System
Back to the Future II & III - Nintendo Entertainment System
Back to the Future Part III - Genesis
Beetlejuice - Nintendo Entertainment System
Bill & Ted's Excellent Adventure - GameBoy
Friday the 13th - Nintendo Entertainment System
Gotcha! - Nintendo Entertainment System
Major League Baseball - Nintendo Entertainment System
Maximum Carnage: SpiderMan/Venom - Super Nintendo
NBA All-Star Challenge - GameBoy
NBA All-Star Challenge 2 - GameBoy
Pictionary: The Game of Video Quick Draw - Nintendo Entertainment System
Punisher - Nintendo Entertainment System
Roger Clemen's Baseball - Super Nintendo
Roger Clemen's Baseball - Nintendo Entertainment System
Roger Clemens MVP Baseball - GameBoy
Spider-Man and the X-men - Super Nintendo
Spider-Man/X-Men: Arcades Revenge - GameBoy
Spider-Man: Return of the Sinister Six - Nintendo Entertainment System
Spirit of Speed 1937 - Dreamcast
Terminator 2 - Nintendo Entertainment System
The Karate Kid - Nintendo Entertainment System
Town & Country - Nintendo Entertainment System
Town & Country 2 - Nintendo Entertainment System
True Lies - GameBoy
True Lies - Super Nintendo
Who Framed Roger Rabbit? - Nintendo Entertainment System
Wolverine - Super Nintendo
WWF King of Ring - Nintendo Entertainment System
WWF Raw - Super Nintendo
WWF Royal Rumble - Super Nintendo
WWF Super WrestleMania - Super Nintendo
WWF WrestleMania Challenge - Nintendo Entertainment System
WWF WrestleMania Steel Cage Challenge - Nintendo Entertainment System
WWF WrestleMania: The Arcade Game - Genesis
WWF: King of the Ring - GameBoy
WWF: Superstars 2 - GameBoy
X-Men - Nintendo Entertainment System
There have been few successful games that have come from a license. I wouldn't wish that on any game company.
Alien 3 - Nintendo Entertainment System
Alien 3 - GameBoy
Back to the Future - Nintendo Entertainment System
Back to the Future II & III - Nintendo Entertainment System
Back to the Future Part III - Genesis
Beetlejuice - Nintendo Entertainment System
Bill & Ted's Excellent Adventure - GameBoy
Friday the 13th - Nintendo Entertainment System
Gotcha! - Nintendo Entertainment System
Major League Baseball - Nintendo Entertainment System
Maximum Carnage: SpiderMan/Venom - Super Nintendo
NBA All-Star Challenge - GameBoy
NBA All-Star Challenge 2 - GameBoy
Pictionary: The Game of Video Quick Draw - Nintendo Entertainment System
Punisher - Nintendo Entertainment System
Roger Clemen's Baseball - Super Nintendo
Roger Clemen's Baseball - Nintendo Entertainment System
Roger Clemens MVP Baseball - GameBoy
Spider-Man and the X-men - Super Nintendo
Spider-Man/X-Men: Arcades Revenge - GameBoy
Spider-Man: Return of the Sinister Six - Nintendo Entertainment System
Spirit of Speed 1937 - Dreamcast
Terminator 2 - Nintendo Entertainment System
The Karate Kid - Nintendo Entertainment System
Town & Country - Nintendo Entertainment System
Town & Country 2 - Nintendo Entertainment System
True Lies - GameBoy
True Lies - Super Nintendo
Who Framed Roger Rabbit? - Nintendo Entertainment System
Wolverine - Super Nintendo
WWF King of Ring - Nintendo Entertainment System
WWF Raw - Super Nintendo
WWF Royal Rumble - Super Nintendo
WWF Super WrestleMania - Super Nintendo
WWF WrestleMania Challenge - Nintendo Entertainment System
WWF WrestleMania Steel Cage Challenge - Nintendo Entertainment System
WWF WrestleMania: The Arcade Game - Genesis
WWF: King of the Ring - GameBoy
WWF: Superstars 2 - GameBoy
X-Men - Nintendo Entertainment System
There have been few successful games that have come from a license. I wouldn't wish that on any game company.
#13
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Bill and Ted
Oh man, Bill and Ted's Excellent Video Game Adventure? Now that was the hardest game of all time. Don't believe me? See if you can beat the first level. I would spend an hour just wandering around trying to find the historical figure (I actually managed to find the historical bait, usually by accident).
Did anyone ever figure out how to do this?
Did anyone ever figure out how to do this?