Metroid Prime 2: Echoes
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Metroid Prime 2: Echoes
Nintendo has their E3 preview up on the official site. Hmm...Echoes. Game Informer was speculating on a sound visor. Sounds like it might be reality. The Ing. A light/dark world and multiplayer. Prime is still my favorite GCN game and Prime 2 is looking just as good. Can't wait.
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I never did beat the first one. I should go back and do that.
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Omega Pirate gave me a problem but I finished 100%. I still go back and explore (I leave the crater and just go). Somehow I always end up in Phendrana (on the highest ledge) enjoying the view in progressive scan on a widescreen HDTV with a Wavebird in hand. Echoes has a lot to live up to.
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I think I'm stuck on Omega Pirate. That sounds very familiar. I remember having to switch to xray vision to see some weak points and there are puddles of health-draining ooze around.
I was really really loving this game. Then I hit a brick wall. Initially, the control scheme drove me nuts, but I got used to it. IIRC, the awkward controls really made this part difficult.
I was really really loving this game. Then I hit a brick wall. Initially, the control scheme drove me nuts, but I got used to it. IIRC, the awkward controls really made this part difficult.
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Originally posted by Gromit
I think I'm stuck on Omega Pirate. That sounds very familiar. I remember having to switch to xray vision to see some weak points and there are puddles of health-draining ooze around.
I was really really loving this game. Then I hit a brick wall. Initially, the control scheme drove me nuts, but I got used to it. IIRC, the awkward controls really made this part difficult.
I think I'm stuck on Omega Pirate. That sounds very familiar. I remember having to switch to xray vision to see some weak points and there are puddles of health-draining ooze around.
I was really really loving this game. Then I hit a brick wall. Initially, the control scheme drove me nuts, but I got used to it. IIRC, the awkward controls really made this part difficult.
the multiplayer should be AWSESOME. I can't wait to use the ice beam on someone
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Sounds like we're reminiscing about the Metroid Prime. During my first play-through I was very annoyed when I reached the portion where you had to have all the artifacts and I only had about 3 of them. I swear I didn't know from the beginning of my play-through that I would need those artifacts. At least the game gave clear hints on where the artifacts were located.
Looking forward to the next in the series.
Looking forward to the next in the series.
#12
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MP could not have been better. It was one of the few games that I had high expectations for and they were meet and highly succeeded. I really expected it to be at least half as long. I cannot wait for the Second one.
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I don't see how multipayer could be very good with the current Metroid Prime control scheme. The levels would all have to be flat as moving and looking up and down can't happen, and you locked on to all enemies. Two people would lock on to each other and it would be who could shoot fastest? That doesn't sound fun.
The only way I could see it working would be if it was goal based instead of kills, but I don't see that being very fun either.
BTW, I loved Prime and can't wait for 2. I just don't get the multiplayer yet. Hope it's playable when I'm at E3.
The only way I could see it working would be if it was goal based instead of kills, but I don't see that being very fun either.
BTW, I loved Prime and can't wait for 2. I just don't get the multiplayer yet. Hope it's playable when I'm at E3.
#15
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I shall give some thoughts now.
Now, right off I want to shoot off strings of vulgar words at the inclusion of multiplayer.. BUUUT, Nintendo has a history of making me put my foot in my mouth, so I'll hold off until I get to try it.. though I will say that unless they find something unique to do with it (ie: Zelda Four Swords) this will lower Metroid Prime into a typical FPS, which is what they tried SOOO hard (and accomplished) to prove that it wasn't with the first game.
I do like the idea of light/dark world. I like the idea of using sound as an important factor of the game, I thought having the hidden items in Prime 1 emit a humming sound to clue in their exsistance was just BRILLIANT.. and I'd love to see sound taken to further use in the game. I do hope Metroids play some part in the game, and I hope they are little pansies like in Prime 1. Metroid Zero Mission showed us how Metroids SHOULD be.
The controls for Prime were PERFECT, and I hope they remain unchanged or tweaked as opposed to totally changed to cater to the FPS kids (which seems like the sole reason for inclusion of multi-player).
I would also like to see the title simply be Metroid Echoes. That sounds classy.
Now, right off I want to shoot off strings of vulgar words at the inclusion of multiplayer.. BUUUT, Nintendo has a history of making me put my foot in my mouth, so I'll hold off until I get to try it.. though I will say that unless they find something unique to do with it (ie: Zelda Four Swords) this will lower Metroid Prime into a typical FPS, which is what they tried SOOO hard (and accomplished) to prove that it wasn't with the first game.
I do like the idea of light/dark world. I like the idea of using sound as an important factor of the game, I thought having the hidden items in Prime 1 emit a humming sound to clue in their exsistance was just BRILLIANT.. and I'd love to see sound taken to further use in the game. I do hope Metroids play some part in the game, and I hope they are little pansies like in Prime 1. Metroid Zero Mission showed us how Metroids SHOULD be.
The controls for Prime were PERFECT, and I hope they remain unchanged or tweaked as opposed to totally changed to cater to the FPS kids (which seems like the sole reason for inclusion of multi-player).
I would also like to see the title simply be Metroid Echoes. That sounds classy.
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I have complete faith in Retro Stuidos that they will handle multiplayer perfectly. I was one of the doubters when I first heard Metroid Prime was going to be a first person adventure. However Retro pulled off the first person perspective perfectly and delivered, IMO, the greatest Metroid game since Super Metroid. Retro Studios have earned my faith!
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Originally posted by CreatureX
I have complete faith in Retro Stuidos that they will handle multiplayer perfectly. I was one of the doubters when I first heard Metroid Prime was going to be a first person adventure. However Retro pulled off the first person perspective perfectly and delivered, IMO, the greatest Metroid game since Super Metroid. Retro Studios have earned my faith!
I have complete faith in Retro Stuidos that they will handle multiplayer perfectly. I was one of the doubters when I first heard Metroid Prime was going to be a first person adventure. However Retro pulled off the first person perspective perfectly and delivered, IMO, the greatest Metroid game since Super Metroid. Retro Studios have earned my faith!
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You know I never noticed that humming.
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I'll be getting Metroid Prime 2 for it's single player mode. Regardless of how the multiplayer turns out, the single player will be awesome if it's anything like MP1. If the multiplayer is good, then it's a pleasant surprise. If not, then oh well. I don't expect Retro and Nintendo to sacrifice the story and gameplay of the single player mode just to add some multi.
#20
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Here's the most bad ass Metroid wallpaper I've ever seen:
http://www.grant-henry.com/metroid_w...roidprime2.jpg
http://www.grant-henry.com/metroid_w...roidprime2.jpg
#21
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Originally posted by PixyJunket
Here's the most bad ass Metroid wallpaper I've ever seen:
http://www.grant-henry.com/metroid_w...roidprime2.jpg
Here's the most bad ass Metroid wallpaper I've ever seen:
http://www.grant-henry.com/metroid_w...roidprime2.jpg
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lets hope that the retro people don't make the same mistake the UbiSoft people did with Splinter Cell: Pandora's Tomorrow, and that is focus so much on the multiplayer game that the single player game is terrible compared to the first one.
Splinter cell went from 9 to 6 levels, and the level of difficulty dropped exponentially so it could be finished in one sitting. The first game took some real effort to complete.
I think with no on line support, 95% of people will be buying Prime for the single player game. Therefore the single player game better be at least as good as the original (which is one of my top 5 games EVER) no matter how good the multiplayer game is for me to be really happy with it.
Splinter cell went from 9 to 6 levels, and the level of difficulty dropped exponentially so it could be finished in one sitting. The first game took some real effort to complete.
I think with no on line support, 95% of people will be buying Prime for the single player game. Therefore the single player game better be at least as good as the original (which is one of my top 5 games EVER) no matter how good the multiplayer game is for me to be really happy with it.
#23
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Metroid Prime was frickin' awesome. Hopefully the multiplayer aspect is just a footnote as I don't care about that stuff. I just want more of the same, but with a different world to explore.
#24
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Originally posted by darqleo
Metroid Prime was frickin' awesome. Hopefully the multiplayer aspect is just a footnote as I don't care about that stuff.
Metroid Prime was frickin' awesome. Hopefully the multiplayer aspect is just a footnote as I don't care about that stuff.
I don't see how a traditional deathmatch would work with the autoaim scheme of the first game, and I loved that control set up and would likely pass on the second if it had the "halo" type control as the c-stick on the GC controller is useless as a control stick.
#25
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Originally posted by Josh Hinkle
I loved that control set up and would likely pass on the second if it had the "halo" type control as the c-stick on the GC controller is useless as a control stick.
I loved that control set up and would likely pass on the second if it had the "halo" type control as the c-stick on the GC controller is useless as a control stick.