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DoomIII Q&A

Old 04-30-03, 04:24 PM
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DoomIII Q&A

Gamespot just put up an interview with the lead designer of the game which I thought was a pretty cool read. I'm not the biggest PC gamer, but I think that I am really going to sink myself into this game because it just sounds incredibly cool. I bought a new computer recently, and I'm just hoping that by time this game finally comes out it will be enough to play it at at least close to maximum settings.

I also thought it was pretty interesting the way the guy answered the question about multiplayer. I like that it's not as focused on twitch gameplay.

Anyway here's the link for you guys:
http://www.gamespot.com/pc/action/do...w_6026019.html
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Old 05-07-03, 01:05 AM
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Ingrates.
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Old 05-07-03, 05:59 AM
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neat
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Old 05-07-03, 11:02 AM
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I've been holding my breath waiting to hear what the system requirements will be. And, unfortunately, I'm still holding my breath.
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Old 05-07-03, 11:27 AM
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Here's my computer when I think about Doom III ->
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Old 05-07-03, 05:58 PM
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Mmm, Doom III... *drool*

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Old 05-08-03, 05:38 PM
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I'm looking forward to Doom III, but truth to tell, I'm really not expecting anything new in terms of gameplay. Whenever the developers talk about it, all you hear about is the technology. That's really where Id's heart is, and I guess there's nothing wrong with that, as long as they deliver meaty shooter action that looks good. Just be careful if you're hoping for anything else.
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Old 05-08-03, 06:16 PM
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Originally posted by Nocturnaloner
I'm looking forward to Doom III, but truth to tell, I'm really not expecting anything new in terms of gameplay. Whenever the developers talk about it, all you hear about is the technology. That's really where Id's heart is, and I guess there's nothing wrong with that, as long as they deliver meaty shooter action that looks good. Just be careful if you're hoping for anything else.
Good point.. I didn't think there was much to add gameplay wise, but as I'm not a super fan of the genre I'm probably so very wrong.
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Old 05-08-03, 10:48 PM
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I like that the gameplay seems to be focusing on slow progression and building up fear in the player instead of mowing down hundreds of bad guys. At least that is the impression I am getting from this game. If that's the case then I am really looking forward to this.
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Old 05-08-03, 10:59 PM
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What did you guys think of Half-Life (PC)? For my money, that's still the best single-player storyline I've seen in a shooter, but I admit to being somewhat out of the game loop for a while.
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Old 05-09-03, 09:38 PM
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Bah, all I want is a straight up shooter, like the first Doom's - a perfect blend of wading waist deep through dead bodies (massive firefights), and eery corridors, while you're creeping around each corner, trying to stay alive long enough to get more health, hoping to God that there's not a Cacodemon or a Baron of Hell around the next bend . . .
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Old 05-09-03, 10:08 PM
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Like I said, I'm totally with you on that one, especially because I think that's what Id does best. The thing is, it's one hell of a lot easier to throw out hundreds of sprite animations at one time (original Doom) than it is to throw out hundreds of medium to high-poly count 3d models, all with sophisticated AI. That's why the emphasis on technology and visuals makes me a little wary. If they're not careful, they might end up pleasing no one.
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Old 05-10-03, 03:29 AM
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This game gives me the hot.
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Old 05-12-03, 09:28 AM
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Originally posted by Chaos
Bah, all I want is a straight up shooter, like the first Doom's - a perfect blend of wading waist deep through dead bodies (massive firefights), and eery corridors, while you're creeping around each corner, trying to stay alive long enough to get more health, hoping to God that there's not a Cacodemon or a Baron of Hell around the next bend . . .
You know, I have this concern too, Chaos. If the empahasis on the game is just going to be to try scaring you to death - I can get that already with Aliens vs. Predator. What I really want to know is whether this version captures the spirit of the original with the massive body counts and trying to survive against impossible odds? Or will I end up feeling nostalgic for the original Doom's fun factor?
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Old 05-12-03, 09:34 AM
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Originally posted by Chaos
Bah, all I want is a straight up shooter, like the first Doom's - a perfect blend of wading waist deep through dead bodies (massive firefights), and eery corridors, while you're creeping around each corner, trying to stay alive long enough to get more health, hoping to God that there's not a Cacodemon or a Baron of Hell around the next bend . . .
Sounds like what you really want is Serious Sam.
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Old 05-12-03, 12:31 PM
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Originally posted by Groucho
Sounds like what you really want is Serious Sam.
It gets a little old after a while, but Croteam really did reinvent the wheel with that one. A great engine, interesting idea, and hundreds of enemies at the same time. Really keeps you on your toes, especially with the way that there are so many enemy teleport triggers in each area. Long range viewing and shooting doesn't hurt either.

That said, I'd put Deus Ex higher on the story mark than HL, but then it wasn't a straight shooter either, there were significant RPG/strategy elements as well.
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Old 05-12-03, 04:16 PM
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Try Soldier of Fortune 1 or 2 - there's plenty of blood and gore in that game.
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Old 05-12-03, 04:27 PM
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Originally posted by Chaos
Bah, all I want is a straight up shooter, like the first Doom's - a perfect blend of wading waist deep through dead bodies (massive firefights), and eery corridors, while you're creeping around each corner, trying to stay alive long enough to get more health, hoping to God that there's not a Cacodemon or a Baron of Hell around the next bend . . .
I can still remember back in December of 1993, waiting for news of the impending release in the computer lab at college. And then HAMMERING the ftp servers until the thing finally downloaded.

Was there anything funner than wasting your partner with a well placed rocket launcher shot at a nearby green barrell of ooze?
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Old 05-12-03, 04:43 PM
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Originally posted by djbrown

Was there anything funner than wasting your partner with a well placed rocket launcher shot at a nearby green barrell of ooze?
It was not just that he exploded into a cloud of rib-bursting red and green mush, it was that the mush then shot across the floor like a hockey puck.
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Old 05-12-03, 04:46 PM
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Originally posted by Nocturnaloner
It was not just that he exploded into a cloud of rib-bursting red and green mush, it was that the mush then shot across the floor like a hockey puck.
yep. Great stuff. Looking at the pre-release screenshots is a hoot:

http://doomworld.com/pageofdoom/download/screen.html

To this day, I think I could sit down on the vast majority of the early levels and remember most, if not all, the "hidden rooms" etc....
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Old 05-12-03, 08:23 PM
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After playing a *demo* of it, I can say I never saw hundreds of enemies on screen. It was gorgeous, and scary as crap though. I can't wait.
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